• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Non-Gigantic Sword Range downgrades

I'll contact DDM and AKM to give their ideas. Maybe Elizhaa and a few others as well.
 
Is just to not complicate the ratings, people is not going to pixel scale or investigate the length of any weapon they see; by writing melee range (uses x weapon) should be enough. Either way, that one character uses a bastard sword and another uses twin knives is rarely an advantage to one or another
 
Is just to not complicate the ratings, people is not going to pixel scale or investigate the length of any weapon they see; by writing melee range (uses x weapon) should be enough. Either way, that one character uses a bastard sword and another uses twin knives is rarely an advantage to one or another
Shouldn't be that hard to determine a weapon's length by figuring out the weapon type tho, especially if we qualify which weapons qualify for which range, which we already do in the range page.

Pixel scaling should be a last resort for measuring weapon types IMHO.
 
It is a huge advantage in range though. Dude with the knives is going to have to deal with the disadvantage of never being able to scratch the guy with the bastard sword without being in range, while the guy with the bastard sword has a nice sweetspot of 30 cm or so where he can safely attack without feat of retribution (relatively ofc).

Also, it's incredibly easy. Knives or short daggers, and possibly small maces = Melee Range, Literally anything else that isn't freakishly huge = Extended Melee Range
 
It is a huge advantage in range though. Dude with the knives is going to have to deal with the disadvantage of never being able to scratch the guy with the bastard sword without being in range, while the guy with the bastard sword has a nice sweetspot of 30 cm or so where he can safely attack without feat of retribution (relatively ofc).

Also, it's incredibly easy. Knives or short daggers, and possibly small maces = Melee Range, Literally anything else that isn't freakishly huge = Extended Melee Range
Pretty much this.

BTW, I think hatchets and tomahawks might also qualify for standard melee range, doesn't hurt to add as many examples as possible.
 
A tomahawk is 60 cm long, definitely enough for extended melee range. Hatchet is around 45, which I still feel would be Extended. We definitely need to find a specific length to use as the threshold between Melee Range and Extended Melee Range, assuming it's being used by an adult of average build. A 210 cm tall dude could probably get EMR with a slightly smaller weapon.
 
A tomahawk is 60 cm long, definitely enough for extended melee range. Hatchet is around 45, which I still feel would be Extended. We definitely need to find a specific length to use as the threshold between Melee Range and Extended Melee Range, assuming it's being used by an adult of average build. A 210 cm tall dude could probably get EMR with a slightly smaller weapon.
Really? I used to think wakizashi were longer than tomahawks.
 
Wazikachi can go from 30 to 60 cm, so about the same at best. Then again, I just looked it up on Google, could be horribly wrong.
 
Personally, I consider standard melee range to apply mostly to punches and kicks. I definitely agree knives and daggers should still be standard and not extended. But I think it's important to note that when characters use swords, axes, clubs, and maces, we take the length of their arms and the length of their weapons into account. Which most standard swords would still be extended melee range by that logic. The high end Cloud's Buster Sword and Sephiroth's Masamune should be seen as extended melee range rather than several meters. So I don't mind extending Extended Melee Range's high end to 3 meters and thus several meters upgraded baseline that high.

And just a heads up, I would especially consider Pikes, Claymores, and Halberds to be Extended melee range as opposed to standard, but as I said, the current baseline of one meter and the fact that both the arm and weapon should be taken into account would mean most average sized swords would be extended melee range. Which honestly makes sense, considering that nearly every sword training class is teaching their students to "Think of the sword as an extension of themselves" which makes "Extended melee range" sound like a fitting name.
 
Armor makes a good point. Simply include swords in EMR and increase the EMR range to 3 meters to accommodate for spears too.
So is somebody willing to update our definitions accordingly then?

Also, please remember to link to this thread in the edit summary.
 
Before that, it'd be nice to find the average arm length of an adult, so that we can subtract that from our baseline for EMR and SM.

For example:

Standard Melee Range: 50 cm - 1 m
  • Applies to fighters using mostly their arms and legs as weapons.
  • This includes short melee weapons, such as daggers, knives, knuckledusters, etcetera.
Extended melee range: 1 - 3 m
  • Applies to fighters who utilize long melee weaponry or have otherwise short-ranged attacks that extend beyond normal human reach.
    • It is measured, in the case of melee weaponry, by summing the arm's length to the weapon's length. In the case of an average adult, whose arm length is around 75 cm, the weapon must at least be 25 cm (almost 10 inches) to qualify for Extended melee range.
  • Applies to weapons such as swords, flails, spears, axes, halberds and rifle bayonets.
Several meters: 3 - 10 m
  • Applies to weapons that are designed to be utilized as throwing weapons such as shuriken, bombs, grenades, and chakrams.
  • It can also apply to extremely long melee weaponry, such as the Macedonian Sarissa or Sephiroth (Kingdom Hearts)'s Masamune. When wielded by an average adult, a weapon must be at least 225 cm (88'5 inches) long to qualify for this level of range. It should also be kept in mind that unless shown otherwise, a polearm is not held by its very end, and as such its full length should not be used for this range.
It's a bit oddly worded, english ain't my first language, but that's my idea
 
Last edited:
A really tall person could probably reach EMR by kicking, which feels really weird, but not incorrect, I suppose.
 
I was thinking we could increase the threshold to 110 cm, that way the possibility of non-superhumanly tall people reaching EMS is more or less eliminated and weaponry needs to be longer to qualify, which I find more satisfying, but I don't really care one way or the other. Just wanted to put that out there.
 
It seems fine to me as well.

So is somebody experienced willing to apply what has been accepted here?
 
It's just an issue of copy/pasting my segment, right? Unless someone can think of a better rewording.
 
What do the rest of you think?
 
That segment looks fine to me.
 
Range is locked. I'd ask for it to be unlocked, but with how trivial the edit is I feel like whoever does that can just edit that in instead.
 
Wait hold on, if arm length normally counts fingertips the minimum weapon length should by raised by 5 cm or so to compensate.
 
Wait hold on, if arm length normally counts fingertips the minimum weapon length should by raised by 5 cm or so to compensate.
With regards to a weapon, depending on your grip style your fingers may extend to the full length to compensate for how you swing it around so I don't think it's necessary.
 
Well, it's not like the entire hilt of a sword is also used either, but Unlocked range
 
In any case, the requirements are fine as they are right now for the most part.
 
Back
Top