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Mr Incredible vs Taiga Saejima

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Well watched Incredibles and forgot how peak it was, figure I'd make a match and this seemed a good idea

Plot: Mr Incredible finds Taiga and tries to arrest him.
  • Speed is equalised
  • Both start 5 meters apart
  • SBA Otherwise
Hero Dad: 4

Tiger Dad: 2

Incon: 0
 
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6 tiers of difference in LS + ~5,4x diff in AP vs Power Mimicry + Pressure Points + Regen

If those Pressure Points are very IC, Mr. Incredible probably don't take this
if not, he wins high-mid diff
 
Power Mimicry + Pressure Points + Regen
Power Mimicry doesn't seem to be much of a problem for Mr. Incredible here -- he doesn't have anything Taiga could really copy. Low Regen doesn't help in fights in general, especially with such a massive difference in strength. I'll admit, Pressure Points could be a problem for him, but I'm still leaning towards Mr. Incredible easily restraining him with his massive LS advantage and likely just crushing him.
 
Power Mimicry doesn't seem to be much of a problem for Mr. Incredible here -- he doesn't have anything Taiga could really copy. Low Regen doesn't help in fights in general, especially with such a massive difference in strength. I'll admit, Pressure Points could be a problem for him, but I'm still leaning towards Mr. Incredible easily restraining him with his massive LS advantage and likely just crushing him.
yeah, i'm just worried about how heavy is the usage of Pressure Points
will wait for the response of someone who knows the fella
 
Mr Incredible arguably fought better combattants so Im leaning to him via skills and Lifting Strength difference
 
Voting for Mr. Incredible, he already has a AP advantage and combined with a LS advantage over 1000x difference, Mr. Incredible just pins Taiga down and treats him like a toy
 
Pressure points seem decent since it stuns the enemy based on what the profile says but I think Bob just leverages his massive lifting strength advantage to prevent him from headbutting him


His martial arts also seems iffy. Wrestling if I recall correctly used a ton of grappling and I don't think he can do that against a dude who diffs him in LS.

The AP advantage too...yeah Bob should just take this one
 
AP and LS diff are bad. Pressure Points, however, is something that can make this up to par. He's able to do this all the time to counter whatever melee shit Bob tries to throw at him, which will mean trouble if he keeps getting stunned. Skill-wise, he's able to stalemate Kiryu, which is a big deal seeing as Kiryu is literally the pinnacle of skill in the series.

I also just realised that Saejima is incomplete, since iirc he should also be getting his own version of the extreme hit mode where he can passively bounce enemy attacks away (but it's not on profile so I can't use this).
 
He mainly relies on direct hits and impacts during combat, grabs aren't his main weapon. Saejima has enough skill to keep up with Kiryu, the same Kiryu who knows multiple martial arts better than world class champions, the same Kiryu that can dodge and block rapid gunfire, the same Kiryu that beat 100 men in a row without breaking a sweat.
Saejima also consistently has dealt with Majima, who is faster than him by a significant degree.

Overall, Saejima should be able to avoid Mr. Incredible and ik that Mr. Incredible doesn't immediately go for grabs.
AP advantage works well in his favor but the moment Saejima gets hit and sees the damage, he would likely go for the slower and more calculated approach.
 
6 tiers of difference in LS + ~5,4x diff in AP
Iirc Saejima has like a really bonkers scaling ap chain, mostly thanks to the Amons who upscale from one shotting their previous versions and he's canonically fought them twice and even then the actual feat in question was done super casually by Majima when he was already stabbed and beaten up so the gap might not be that wide plus amps.

Also can deffo throw skill in Saejima's side, he's fought Kiyru and Majima who treat the amons like fodder, said amons are masters of all martial arts mankind ever made among other stupid feats too. Incredible does have years of combat experience tho too iirc
 
Mr Incredible arguably fought better combattants so Im leaning to him via skills and Lifting Strength difference
I’d like to hear more notable skill feats that Bob has (the only one that comes to mind is him fighting the Omnidroids and they have some decent AnPr). But from what I know so far, Saejima is a better combatant by an extremely large margin, considering he can fight Kiryu (actually dodge and trade blows with him and stuff) and even stalemate him at one point.

Kiryu’s profile should already give you an idea of how skilled he is, but I’ll include these paragraphs here just in case you want a better grasp of his capabilities
Kiryu frequently fights multiple opponents at once, many of whom are armed with weapons (and the damage is very much visible if he gets tagged). Some examples include: In Kiwami 2, he fights his way through Osaka Castle, clearing multiple floors filled with samurai and ninja, alongside various traps and other silly stuff, before ultimately facing two tigers, all while barely recovered from a poisoned stab wound (The aftereffects remain apparent by the end of the chapter). Beaten hundreds of Tojo Clan members armed with swords, firearms, and even rocket launchers. Additionally in K2 again, he can complete Bouncer missions, basically a gauntlet mode, where in the final mission he fights a total of 100 men including the Amon brothers.

Putting aside the army solo stuff, even as far back as the prequel Yakuza 0, Kiryu can instantly create a new fighting style after watching other martial artists perform just a few moves. In later games, he also quickly develops new moves and techniques through Revelations by witnessing random events (And by random I really do mean it). He can deflect point-blank automatic rounds, block rapid attacks, and is precise enough to kick a falling knife by its hilt to strike an opponent. Can anticipate, block, and weave through consecutive strikes from various highly capable fighters:
There’s a recurring feature across the games called coliseum. There Kiryu can fight numerous skilled combatants, some of whom have rather wacky backgrounds. Here are some notable examples (There’s even one fighter who “made a career as a fortune-teller renowned for accuracy” and fortune-tellers in this verse genuinely possess precognitive abilities)

Kiryu’s AnPr allows him to tag Mr. Try and Hit Me, which requires being at least four to five steps ahead of him, and later Master Try and Hit Me, who has transcended his previous capabilities. He can fight without thinking, which also makes it possible for him to defeat opponents who could previously dodge and block all of his and Ichiban’s strikes.

Do note that Kiryu’s AD helps him grow in skill as well, and his techniques become increasingly refined over time. He used Minamida’s IF-7 and IF7-R, which simulate particularly strong opponents previously fought; defeating them makes the user stronger and allows to learn new techniques. This even includes simulations of Kiryu himself. He also bested Ugajin- an inexperienced Ugajin 20 years earlier defeated a prime Mizorogi, anticipate all of Mizorogi’s moves with just a glance. This Mizorogi had already mastered combat techniques from around the world, pushed himself beyond human limits, and could find a million ways to handle his opponents, adjusting on the fly.

He fought and defeated both Akiyama and Tanimura at the same time, barely tiring at all. Both of them can experience Revelations like Kiryu, learning new moves after just a few repetitions, using IF7-R, and fighting off multiple opponents at once. Tanimura, in particular, defeated a small army of fully armored and armed police officers. And since they were protags, they also fought and defeated members of the Amon clan.

To elaborate on the Amon, they are a clan of extremely deadly and proficient assassins. The members of this clan have mastery over all sorts of weapons and possess the ability to mimic the fighting styles of other combatants. Jo Amon, Kiryu’s most recurring enemy, is one of the strongest characters in the series. He has killed myriad opponents and used the IF-7 to fight them again in order to quite literally absorb their fighting skills. He has also copied various fighting styles, including Majima’s, Kiryu’s, and his own brothers’. He even defeated Kiryu’s teacher, Sotaro Komaki, the master of the Komaki Style and has continued improving its techniques to adapt with the changing times. Not only that, but in battle, Jo also fights with extremely high damage weaponry and advanced gadgets, these include lightsabers capable of quickly depleting Kiryu’s entire health bar (which he generally cannot survive without Extreme Heat Mode), drones and explosive roombas that fill the entire arena, satellite laser beams, a copied version of Dragon Spirit that causes most attacks to bounce off him while granting a significant speed boost (conveyed as fast quicksteps covering large distances, similar to Kiryu's), and telekinetic abilities etc. (In fact Kiryu has dealt with equally silly stuff when fighting So Amon back in Y0, who also wielded a funny near instakill laser cannon)

And there’s the AP gap- the feat he upscales from was performed by a wounded Majima, as others have pointed out. Their AD, examples like Kiryu and Jo Amon, is good enough for them to slaughter their past selves, and that’s just the gap of a single game. A shorter timeframe (a day) is enough for them to overpower someone who could previously block their strikes effortlessly. And the last game Saejima appears in is set roughly two entire decades after that YK1 feat. Such upscaling combined with Heat can mitigate the gap quite well.

LS is trickier, but considering Saejima is more skilled and Heat provides a good speed amp, he has a good chance of consistently avoiding getting grabbed or pinned down and such (idk about crushing tho would he actually do that against someone who’s now just a civilian)

Also asking whether him using his pressure-point techniques is in character is a bit redundant. They’re martial arts attacks and counters, not some kind of forbidden magic, he would certainly resort to them, likely throughout the entire fight even.

There are a few more things that can help Saejima’s case against a huge stat difference, such as quick healing with Staminans, using Tiger Essence of Shockwave to knock Bob off balance, and having much better stamina and endurance (which I assume since Mr. Incredible’s pfp don’t list anything on those). All that should be enough for me to say that I cast my vote for Saejima.
 
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I’d like to hear more notable skill feats that Bob has (the only one that comes to mind is him fighting the Omnidroids and they have some decent AnPr). But from what I know so far, Saejima is a better combatant by an extremely large margin, considering he can fight Kiryu (actually dodge and trade blows with him and stuff) and even stalemate him at one point.

LS is trickier, but considering Saejima is more skilled and Heat provides a good speed amp, he has a good chance of consistently avoiding getting grabbed or pinned down and such (idk about crushing tho would he actually do that against someone who’s now just a civilian)
Bob has decades of crime fighting experience which considering the world he's from likely means he's fought his fair share of eccentric opponents, though yeah Yakuza scaling is bonkers. And its not just unjustifed either, look at Kiwami 1 where Kiryu legit admits to Majima he's rusty and spends the entire game getting back the skills he lost from his ten years in the joint that made him a ****ing ***sy XD

On the topic of crushing iirc Mr I is willing to kill at times, he kinda lowkey murks a few guards in the 1st film and prolly put some in the hospital and also indirectly murks syndrome too. Saejima looks like a thug even when dressed as Santa too, that said I kinda doubt either will try to kill the other here.
 
iirc Saejima specifically wouldn't murk anyone anymore by his current key, so like Bob probably would get the hint and mayhaps not kill him (???)
 
Yeah Mr I iirc will likely attempt to subdue rather than kill too here imo cause like Saejima looks like a typical thug ig
 
I still keep my vote because I don't really see any skill for Bob that would suggest he can deal with Saejima's level of skill. Even if bob fought crime for years it doesn't suggest that he knows some advance martial arts, meanwhile Saejima is close to Kiryu in skill and that level of skill outclasses world champions and hyper-trained assassins. Mr. Incredible just wouldn't get a chance to land much of a hit at all.
 
Mr. Incredible does not kill at all in the franchise, not even in the acidents he was sued for, so he's definetely not starting today
 
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