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More Zero abilities addition

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Since MMZ is a seperate thing now, I feel there should be more for it as it's rather incomplete

Obviously, Superhuman physical characteristics, sword and gun expert, weapon mastery, yadayada

Health Drain: Via Chain Rod (In MMZ2 you can siphon energy from enemies

Regenerationn: Likely High-Low with his repair systems and subtanks (he can heal over the course of a level, even though not as quickly as a sub-tank or Copy X), likely Higher, but Unknow via cyber-elves (they're superior to his or the sub-tanks regen)

Attack Reflection: The Shield Boomerang deflects projectiles

Statistics Amplification: Via Cyber Elves and his Forms in MMZ2

Elemental Manipulation: Obvious

Space-Time manipulation: In MMZ4 one of the EX Skills is to time-stop an enemy with a bullet

Space-Time manipulation resistance: Rather arguable, but he can still percieve Popla Cocapetry's movements when he time-stops, and he's superior to X, Mega Man and his previous self in MMZ

Energy Absorption: His Z-Saber when augmented can block projectiles.

Summoning: He can use Cyber-elves to aid him

Absolute Zero: His tech is easily superior to Cold Man's or his own previous tech

Resistance to Mind Manipulation: He was one of the few not affected by Mother Elf's technopathy, which affected the entire reploid population barring X, The Guardians, those X "cured" and Zero himself.

Expert Martial Artist: He surpassed his previous self for one, and is a capable H2H fighter in Z4

Intangibility: Via foot chips and cyber elf Jackson
 
Zero era Zero isn't really that different from his X incarnation.

All of his resistances are automatically scaled because scientists had gained total knowledge about the bodily functions of Zero and X's bodies by the point they were able to create the Mother elf, so there is no reason to believe the copy body that was built with all of the originals specs in mind would not have them as well.

The only difference is the possibility he may lack some of his abilities he learned during the X saga, but Cervau mentions how he is simply rusty and he would regain his abilities and memories over time (which is the in-universe explanation for why you have to level up the Z-Saber to use it fully), the fact he can't use abilities from the X era is very likely due to software limitiations and the classical "lose all your powerups in the next game for no reason" trope that is omnipresent in games.

The main reason you don't see all of his abilities being listed again in the Zero era Key is because of redundancy.
 
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