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My dude this is a fight. By default, this means the fighters' primary goal is beating the opponent. We don't just put them in the same room and wait and see, their mindset is automatically set to fight. Otherwise, 90% of the matches here wouldn't be fights.
Is this another abuse of Fourth Wall Breaking, or an actual ability to analyze an opponent's abilities? Having the game tell you a character's ability isn't enough for that, unless it's treated as an actual ability.
Is this another abuse of Fourth Wall Breaking, or an actual ability to analyze an opponent's abilities? Having the game tell you a character's ability isn't enough for that, unless it's treated as an actual ability.