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Misconceptions about UES and Multipliers

Digital_Franz

He/Him
1,420
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Permission granted by @Mr. Bambu.

As the title says, I would like to address a misconception about UES and Multipliers.

The primary problem is that literally some people don't even understand what a UES is.

The definition on the page is as follows:

Universal Energy Systems (alternatively called a Universal Power System or a Connective Energy System) are systems in which a feat, whether it is one of physical statistics (Striking Strength or Durability) or of supernatural powers (e.g. energy beams), would also scale to all other statistics. That means if such a character for instance demonstrates a Building level fireball spell, they would be assumed to have at least Building level Striking Strength, Attack Potency and Durability. If they have other spells, like for example water blades, they would be assumed to be able to output similar attack power with those spells.

I don't know how to make them understand this simple definition. These people think that a UES affects Speed because of "all the other stats" (Read to the right at the bottom). The idea itself is ridiculous. An energy cannot scale to a Speed.

To improve their understanding I would like to propose this rewording:

Universal Energy Systems (alternatively called a Universal Power System or a Connective Energy System) are systems in which a feat, whether it is one of physical statistics (Striking Strength or Durability) or of supernatural powers (e.g. energy beams), would scale directly to these three statistics: Attack Potency, Stricking Strength and Durability. That means if such a character for instance demonstrates a Building level fireball spell, they would be assumed to have at least Building level Striking Strength, Attack Potency and Durability. If they have other spells, like for example water blades, they would be assumed to be able to output similar attack power with those spells.

The change is not very significant. In itself it would allow me to move on to the next point: Multipliers and UES.

The misconception having first of all a relation between a UES and Speed, is that if Multipliers are applied to a UES, then these Multipliers apply directly to the Speed.

The example very often used is that of Dragon Ball without any knowledge of how Ki and Multipliers work in Dragon Ball.

This example raises a point: one must understand what is the difference between the energy output and the amount of energy possessed by a character.

The Ki Manipulation page says that manipulating and increasing the Ki in the body amplifies statistics. It is obvious here that the Ki contained in the body is the energy output which is different from the total amount of energy and that by increasing this energy output (increasing the Ki in the body), a character is able to increase his stats.
These scans explain again well that it is about manipulating the Ki contained in the body.

So I would like to first say that statements like "the energy has been increased by 10" in the sense of the amount of energy possessed do not mean anything because the amount has just been increased but not the output and therefore not the power.
This can be compared to a car, in the sense that increasing the tank capacity and the quantity of gasoline does not influence the capacities of the car.

Furthermore, what they ignore is that Dragon Ball has Multipliers applying to Speed also because it has been directly stated and on many occasions. Therefore Multipliers applying to a UES that are not stated to also affect Speeds will not apply to Speed.

Overall, a note would probably be needed saying that Multipliers applying in a verse with a UES are no different from those in other verses without UES because for them to be applied, there should be a specification on the statistic(s) affected.
 
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