• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.
3,609
824
Both groups at Low 7-B, Dark Hero Arc Deku and Bakugo are used

Fight ends in K.O, Death, or Incap.

Fight takes place in Kamino, Yokohama at Ground Zero

Both groups start 15 meters from each other

Speed is equalized



Ntn5Ptg.jpeg
eK7nBcm.jpeg
"Don't mess with us, We're The River City Girls":0"The very presense of those two...raises the bar for the entire class":0
 
AP for both:

Misako and Kyoko are 2.52 Megatons which can be further increased with accessories

Deku and Bakugo are stronger than 2.15 Megatons which can be increased by things like Fa Jin and Cluster/Howitzer Impact respectively
 
Izuku and Bakugo: 2.15 Megatons of TNT. Bakugo is higher with Howitzer Impact and far higher with Cluster. Izuku can go up to 10.75 Megatons with Fa Jin.

Izuku also has Class G Lifting Strength. Izuku also has the Mid-Gauntlets, which is armor that covers both of his arms and legs with a durability rating of 550 Gigatons.

Misako and Kyoko: 2.52 Megatons of TNT, higher with accessories. (Description mentions a 2x multiplier for something, which is 5.04 Megatons)
 
Izuku and Bakugo: 2.15 Megatons of TNT. Bakugo is higher with Howitzer Impact and far higher with Cluster. Izuku can go up to 10.75 Megatons with Fa Jin.

Izuku also has Class G Lifting Strength. Izuku also has the Mid-Gauntlets, which is armor that covers both of his arms and legs with a durability rating of 550 Gigatons.

Misako and Kyoko: 2.52 Megatons of TNT, higher with accessories. (Description mentions a 2x multiplier for something, which is 5.04 Megatons)
Thank you Rusty, thats a lot better then mine.
 
Um, why doesn't Kyoko have any range rating on her profile?

How exactly good is their range game?
Misako has and it says that its "Extended Melee Range to Tens of Meters or Hundreds of Meters with various weapons/abilities" i'm not 100% sure how good it is, been awhile since i've played the games.
 
Let's get the easy stuff out of the way first.

What exactly can either do to prevent Izuku from restraining them with Blackwhip and his Class G Lifting Strength? Seems like once he grabs they have no way to escape.
 
Let's get the easy stuff out of the way first.

What exactly can either do to prevent Izuku from restraining them with Blackwhip and his Class G Lifting Strength? Seems like once he grabs they have no way to escape.
i'll wait for someone more knowledgeable but based on profiles, they could possibly use summons to get out with Recruits some could burn the blackwhip or freeze it.
 
Not voting. Just wondering if the River City Girls thing became some sort of train here on the wiki.
 
i'll wait for someone more knowledgeable but based on profiles, they could possibly use summons to get out with Recruits some could burn the blackwhip or freeze it.
You're allowing them to summon more characters?

Can they fly? And how many are they going to summon? I assume they're all Low 7-B as well.
Not voting. Just wondering if the River City Girls thing became some sort of train here on the wiki.
Train?
 
You're allowing them to summon more characters?
I don't know if I can restrict it since its apart of their base abilities "Summoning (Can summon Recruits to assist her in combat)"
Can they fly? And how many are they going to summon? I assume they're all Low 7-B as well.
only one of them can fly which is ER-1N and each can have up to 2 summons each I think but that could just be game mechanics tho and usually just jump in for one attack and thats it. @DimeUhDozen is one of the supporters so she might be able to give input
 
Showing up for one attack sounds like a game mechanic. I wonder if there is a lore reason for why they only attack once?

If there is not I'm going to assume they'll stay and turn this into a 6v2 at some point. Assuming they only have 2 summons each.

I'd appreciate someone knowledge could explain how the summoning works in detail. I was planning on waiting for someone like that before voting anyway.
 
Showing up for one attack sounds like a game mechanic. I wonder if there is a lore reason for why they only attack once?

If there is not I'm going to assume they'll stay and turn this into a 6v2 at some point. Assuming they only have 2 summons each.

I'd appreciate someone knowledge could explain how the summoning works in detail. I was planning on waiting for someone like that before voting anyway.
It works basically like a MvC assist attack or a Final Fantasy summon, though more like a fighting game. They can pull any set of assistant in from off-screen for just one attack until they back out for a while. They won’t stay.

Misako and Kyoko can’t really do shit about the Class G LS so it’s kind of a stomp tbh.
 
Also I genuinely don’t know why Kyoko has no range. Probably an oversight by dumbass stupid 2022 era Dime. But she essentially has the same range as Misako for the same reasons as they are alternate choices for characters. The Tens of Meters to Hundreds of Meters comes from thrown projectiles and launched ones. Might even have to make a CRT given that they should scale to people who can send dodgeballs and people flying waaay past that and have been known for the occasional Team Rocket launch.
 
That sounds like game mechanics, I don't think we accept game mechanics on the wiki unless they have a lore reason.

Edit: I mean that the summons should stay if called.

Though if they can't do anything about being restrained with Blackwhip then yeah it's a stomp.
 
That sounds like game mechanics, I don't think we accept game mechanics on the wiki unless they have a lore reason. The summons should stay if called.
The game basically functions with game mechanics as it’s lore. XP is an in-universe power, effects mess with the HUD which the main characters notice and comment on, and the verse is treated generally as if it is an actual video game. And even besides that, Recruits have only joined out of fear/bribery and hop in and hop out at Misako/Kyoko’s command. This is the way that they function, same as MvC’s characters and numerous RPG and fighting game characters that bring out a small little fella to shoot one attack and then have them dash offscreen. They do not stick around.
Though if they can't do anything about being restrained with Blackwhip then yeah it's a stomp.
And yeah, it’s a stomp.
 
Back
Top