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Minecraft Top Tiers Revision, Minor Ender Dragon Revision, Weapons Revision

As shown here, the ender dragon and all who scales should be 8-A.

Something to note is that this isn't some passive destruction aura either. When the ender dragon stops moving and the lava flows downwards, it pushes the enderdragon down as well. So not only does this prove that the Ender Dragon's raw charging power is what is destroying these blocks, but it also disproves another thing I had an issue with: the Ender Dragon's intangibility.

I think we should change the Ender Dragon's ability to LIMITED intangibility, as it only phases through endstone, obsidian, bedrock, and other comparable blocks. This should not be full intangibility, so it is definitely should not be combat applicable like I've seen in some vs threads.

My second issue is obsidian, though honestly since my points have been made above, this is purely optional.

I don't understand why we're being selective with how to gauge its durability. People try to dismiss my method of how to gauge its durability, but not only is it something intentionally possible to do in-game (since they made a large difference between obsidian and bedrock durability), but a similar method has been used and accepted for finding the "At least" tier for Command Blocks, so what gives?

Considering an upcoming update to Minecraft will give Steve a new kit from an ore just as durable as obsidian, as well as the fact that the Wither can destroy several obsidian blocks at a time with both its ranged and melee attacks, I think it's a big deal to note.

I've already calced that obsidian would also be Multi-City Block+ here, as well as stated my argument as to why Obsidian is a big deal. In fact, a slightly higher value than the ender dragon calc (3.5^12 joules, 836.5 tons of tnt, vs 3^12 joules, 718.7 tons of tnt).


So to summarize:

Ender Dragon re-re-recalc puts the cast at Multi-City Block+, and the cast scale.

Ender Dragon's Intangibility gets changed to Limited Intangibility.

The argument for Obsidian (and upcoming Netherite gear) is optional, but if accepted would be slighlty buff up the AP/be supporting evidence for the Multi-City Block+.

Update, February 21, 2020 Assuming the new vaporization values go i, the values for the Ender Dragon calc actually reaches into Low 7-C, meaning that even if you don't agree with the Obsidian calc, the idea of destroying obsidian alone just be used as supporting evidence for the top tiers being at this level of power.

If these values go in, Late Game Steve, Ender Dragon, and Wither scale to Low 7-C, with the Iron Golem, Ravager, and the Elder Guardian somewhat downscaling from it, preferably down to Multi-City Block+, or 8-A, considering that the calc is only 10% above the baseline for Low 7-C.

Update, February 28, 2020. The new destruction values have been accepted. Low 7-C is a full go.

However, during this week of waiting, I've been doing some hard thinking about Diamond and its tier.

Without enchants, diamond gear in terms of AP (meaning taking turns letting the player and entity trade blows) only seems to barely keep up with the Iron Golem. It's the enchanted Diamond Gear that reliably scales up to the Ender Dragon. The Player profile doesn't really have a set of normal diamond armor since that progress is blurred between early/mid game and late game, but the normal diamond tier for Diamond Sword and Diamond Axe should be down to Multi-City Block+, 8-A, and only the enchanted weapons get the Low 7-C tier. Honestly since Diamonds can break obsidian which I calced at 8-A, this makes sense, but I don't think I need to use that.
 
As expected ED does create particles. Also I agree with Limited Intagibility so that would reduced ppl who misunderstood ED's profile.

Oh frick the snapshot is huge impact in Minecraft. Netherite replacing the Diamond the Minecraft's Strongest Material Throne. Netherite Block is as strong as Obsidian in terms of hardness and blast resistance. So that the difference of how the armor and blocks interact with the damage have a huge difference in gamemechanics. Yeah I also agree that Netherite Block is as strong as Obsidian we should get new result from this. Cacti is OP since it beat Diamond and Netherite (x'D Meme)

Also I've heard that the Minecraft Bed Exploding in the Nether is confirmed canon (it never be a gamemechanic to begin with)

But wait there's more, the Nether Update I found a hint of Minecraft: Dungeons weapons.

Also I tried to post it on reddit. It was removed so quickly *sad face* so that I replied a lot on the comment section with the same comment in YT.
 
About New Nether Biomes

Hey @DeathstroketheHedgehog I've been pondering of the similarities about the new Nether biomes. They exactly the same but it's Minecraft. Many things in Minecraft is based on the Real World.

Think about it, these biomes are basically based on how the light color temperature works, to warped forest we can't see violet but if we have night vision we could see its light, dark blue or just blue is also based on how light works in the atmosphere there's violet but we really can't see it, and the soul sand valley temperature is based on blue star, the blue fire is also based on two concept being a soul fire and blue which means it's hotter than red, crimson forest temperature is based on red star. Now we could tell how hot the Nether which explains why the fog changed.

So what do you think?
 
About HP Damage

Also the hp damage value between the diamond and netherite. Then we compare every weapons and tools in game. It seems it's safe to conclude that the hp damage from the mobs and weapons almost don't matter (in Realistic Minecraft) since hp damage thing-y has been consistent for game mechanics and gameplay (makes no difference from the new games such as Minecraft: Dungeons and Minecraft: Earth since mechanics being consistent in the game). Also the hp damage's confirmed exponential growth in Realistic Minecraft and this makes explosions inconsistent which I nearly always have to bringing it up in versus threads. I don't know the solution for this.

How can we measure the TNT and Tools and Weapons and Mobs' AP?

Strongest Weapons no sells Mobs' AP

Strongest Tools no sells Blocks

Strongest Blocks no sells TNT

TNT no sells Weapons and Mobs AP

Strongest Durability not one shot destruction by TNT

Strongest Explosion rivals the Strongest Durability

Boss Mobs (Ender Dragon, Wither and Elder Guardian) not one shot destruction by Strongest Explosion

Strongest Weapons no sells the Boss Mobs

This can be serious issue for the future versus threads. =_='

Future VS Threads: Aw sh*t here we debate again!

Ashwga
 
The nether thing has waaaaaaay too many assumptions, and I legitimately have zero clue what you're trying to say for the second comment.

This is heavily derailing from the thread considering progress hasn't even been made yet.
 
It's partially assumption. I'd said similarities but there's no canon proof but I only have proof Minecraft do exactly the same in the real world. Considering Mojang always do it to a game to have a similarities in the real world which only makes sense that these biomes have similarities to how the light color temperature works in the real world. Second comment is a problem about the hp damage, destroying blocks via explosion and weapons damage differences.

Sorry about that.
 
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