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This was originally suppose to be a downgrade thread that was going to be made around the same time as the AP downgrades but I got distracted and other things got my attention. However, now that I've got some free time, it's time to fix the speed of the characters.
Flight Speed Issues
With the previous updates to our flight speed scaling that I freaking missed! It causes problems with how we currently rate the speed of the Danny Phantom characters.
Here is what our speed page says regarding flight speed and reactions.
"If a character travels or flies very fast through a very empty terrain, in which it doesn't necessarily have to react to sudden obstacles, the speed in question is travel or flight speed, but not necessarily reaction speed. In order for it to also be reaction speed, and the speed in total hence applying to the character's combat speed, the character either must have demonstrated the ability to react to sudden obstacles while traveling at this speed, have a calculation made that supports the character having corresponding reaction speed/time or otherwise demonstrate having comparable reactions.
Simply being able to stop accurately at the target destination does typically not qualify, as it can be spotted from a large distance to make preparations to stop or the character could even slow down before reaching the destination, assuming we only know the average speed with which they moved.
The typical example of such cases of travel/flight speed that doesn't necessarily scale to reactions is space travel. As space is incredibly empty there are virtually no objects one has to navigate around between destinations. Just flying in a straight line from A to B would be safe. At the same time the typical destinations, such as stars and planets, are so large that they can easily be seen from millions of kilometers away. As a result a character would only need reactions equal to a miniscule fraction of their travel speed to perform a safe and precise landing on them."
Since the Massively FTL+ feats/statements in Danny Phantom are off screen flight speed related as shown in this blog. There is no evidence that indicates they can react to things while traveling at that speed like suggested in the Speed page, especially since the Ghost Zone is basically like space.
This is actually evident in Danny Phantom, as we've seen Danny fly too fast and run into objects without being able to react fast enough. Not only this, we visually see ghosts accelerating in order to catch up to the Specter Speeder, meaning they don't/can't naturally start flying at their full speed.
What happens to scaling
I want to make this clear, the Massively FTL+ stuff is still valid. We just can't scale the characters combat speed/reactions to those feats/statements do to the verse clearly showing the characters can reach speeds that they can't react naturally to and need to accelerate.
Season 1 Scaling
Since majority of the speed feats in verse are flight speed feats, we need to find out how fast the characters can fight while flying in short times.
112 mph Danny Phantom
Season 1, Episode 12 "Maternal Instincts"
In this episode, Danny is training in the Fenton lab with Sam and Tucker. They do a quick speed check and Danny clocks in at exactly 112 mph. The dialog in this episode suggests how fast Danny can move and fight in combat.
When Tucker used the speed-o-meter he states "A hundred twelve miles per, lighten up the speed gun dude.".
Danny's own dialog later in the episode when he's fighting Vlad, he flies directly at the later and readies a punch, then states "At 112mph, I bet this hurts".. This proves Danny can reach 112mph in combat situations while flying without needed to accelerate.
Season 2 and 3 Scaling
Mach 17 X-23 Booster Rocket
Season 1, Episode 12 "Flirting with Disaster"
In this episode, Tucker explains how fast the X-23 Booster Rocket is.
Here is the episode
(2:45 to 2:53) Tucker states "Cool. This is the X-23 booster rocket, capable of launching a single person into space in less than 2 minutes"
Pretty simple calc that was already done here and gives use Mach 17 or 13043.6 mph.
Later in that episode, Danny reacts to one of Valerie's lasers that are shown easily exceeding his rocket speed and her speed. This means during season 2 Danny can react and thus combat other characters who scale to him at this speed.
100 times multiplier
Since the Ecto-Skeleton has an accepted multiplier of 100, and states that it multpies the users natural abilities a hundredfold. Ecto-Skeleton Danny and those who scale to him will be 100x the Season 2 characters Mach 17 or 13043.6 Mph (Hypersonic+). Which is Mach 1700.0031907 or 1,304,360 Mph (Massively Hypersonic+).
Conclusion
The new scaling for Danny and those who scale to him would look like this.
Speed: Subsonic combat and reaction speed (Can easily fly at 112mph, and fight while flying this fast), up to Massively FTL+ flight speed (Can fly to Pariah's Keep and back in a short time) | At least Hypersonic+ combat and reaction speed (Reacted to and dodged one of Valerie's lasers that are shown to move faster than the X-23 Booster Rocket, which is stated to be capable of launching a person into space in less than 2 minutes), up to Massively FTL+ flight speed (Exactly a hundred times slower than when he wore the Ecto-Skeleton which is stated to have multiplied his speed a hundredfold, and put him on par with Pariah Dark, who while at his base power could travel across the Ghost Zone and destroy all the ghosts homes) | At least Hypersonic+ combat and reaction speed (At least as fast as before), up to Massively FTL+ flight speed (At least as fast as before) | At least Massively Hypersonic+ combat and reaction speed (The Ecto-Skeleton multiplied his natural abilities by a hundredfold), up to Massively FTL+ flight speed (The Ecto-Skeleton multiplied his natural abilities by a hundredfold)
Obviously links and references will be added accordingly.
Flight Speed Issues
With the previous updates to our flight speed scaling that I freaking missed! It causes problems with how we currently rate the speed of the Danny Phantom characters.
Here is what our speed page says regarding flight speed and reactions.
"If a character travels or flies very fast through a very empty terrain, in which it doesn't necessarily have to react to sudden obstacles, the speed in question is travel or flight speed, but not necessarily reaction speed. In order for it to also be reaction speed, and the speed in total hence applying to the character's combat speed, the character either must have demonstrated the ability to react to sudden obstacles while traveling at this speed, have a calculation made that supports the character having corresponding reaction speed/time or otherwise demonstrate having comparable reactions.
Simply being able to stop accurately at the target destination does typically not qualify, as it can be spotted from a large distance to make preparations to stop or the character could even slow down before reaching the destination, assuming we only know the average speed with which they moved.
The typical example of such cases of travel/flight speed that doesn't necessarily scale to reactions is space travel. As space is incredibly empty there are virtually no objects one has to navigate around between destinations. Just flying in a straight line from A to B would be safe. At the same time the typical destinations, such as stars and planets, are so large that they can easily be seen from millions of kilometers away. As a result a character would only need reactions equal to a miniscule fraction of their travel speed to perform a safe and precise landing on them."
Since the Massively FTL+ feats/statements in Danny Phantom are off screen flight speed related as shown in this blog. There is no evidence that indicates they can react to things while traveling at that speed like suggested in the Speed page, especially since the Ghost Zone is basically like space.
This is actually evident in Danny Phantom, as we've seen Danny fly too fast and run into objects without being able to react fast enough. Not only this, we visually see ghosts accelerating in order to catch up to the Specter Speeder, meaning they don't/can't naturally start flying at their full speed.
What happens to scaling
I want to make this clear, the Massively FTL+ stuff is still valid. We just can't scale the characters combat speed/reactions to those feats/statements do to the verse clearly showing the characters can reach speeds that they can't react naturally to and need to accelerate.
Season 1 Scaling
Since majority of the speed feats in verse are flight speed feats, we need to find out how fast the characters can fight while flying in short times.
112 mph Danny Phantom
Season 1, Episode 12 "Maternal Instincts"
In this episode, Danny is training in the Fenton lab with Sam and Tucker. They do a quick speed check and Danny clocks in at exactly 112 mph. The dialog in this episode suggests how fast Danny can move and fight in combat.
When Tucker used the speed-o-meter he states "A hundred twelve miles per, lighten up the speed gun dude.".
Danny's own dialog later in the episode when he's fighting Vlad, he flies directly at the later and readies a punch, then states "At 112mph, I bet this hurts".. This proves Danny can reach 112mph in combat situations while flying without needed to accelerate.
Season 2 and 3 Scaling
Mach 17 X-23 Booster Rocket
Season 1, Episode 12 "Flirting with Disaster"
In this episode, Tucker explains how fast the X-23 Booster Rocket is.
Here is the episode
(2:45 to 2:53) Tucker states "Cool. This is the X-23 booster rocket, capable of launching a single person into space in less than 2 minutes"
Pretty simple calc that was already done here and gives use Mach 17 or 13043.6 mph.
Later in that episode, Danny reacts to one of Valerie's lasers that are shown easily exceeding his rocket speed and her speed. This means during season 2 Danny can react and thus combat other characters who scale to him at this speed.
100 times multiplier
Since the Ecto-Skeleton has an accepted multiplier of 100, and states that it multpies the users natural abilities a hundredfold. Ecto-Skeleton Danny and those who scale to him will be 100x the Season 2 characters Mach 17 or 13043.6 Mph (Hypersonic+). Which is Mach 1700.0031907 or 1,304,360 Mph (Massively Hypersonic+).
Conclusion
The new scaling for Danny and those who scale to him would look like this.
Speed: Subsonic combat and reaction speed (Can easily fly at 112mph, and fight while flying this fast), up to Massively FTL+ flight speed (Can fly to Pariah's Keep and back in a short time) | At least Hypersonic+ combat and reaction speed (Reacted to and dodged one of Valerie's lasers that are shown to move faster than the X-23 Booster Rocket, which is stated to be capable of launching a person into space in less than 2 minutes), up to Massively FTL+ flight speed (Exactly a hundred times slower than when he wore the Ecto-Skeleton which is stated to have multiplied his speed a hundredfold, and put him on par with Pariah Dark, who while at his base power could travel across the Ghost Zone and destroy all the ghosts homes) | At least Hypersonic+ combat and reaction speed (At least as fast as before), up to Massively FTL+ flight speed (At least as fast as before) | At least Massively Hypersonic+ combat and reaction speed (The Ecto-Skeleton multiplied his natural abilities by a hundredfold), up to Massively FTL+ flight speed (The Ecto-Skeleton multiplied his natural abilities by a hundredfold)
Obviously links and references will be added accordingly.