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Madness Combat Discussion Thread: Redeemer

The Nevadean's aging is a really vague theme, but so far we have no reason to assume they're ageless especially when someone like Jeb had his hair greyed in MPN
I think that is purely just Krinkles wanting to do something because it looks cool.
Also forgive me for this, but many characters in fiction who are old and have type 1 immortality, also have white hair
 
I think that is purely just Krinkles wanting to do something because it looks cool.
Also forgive me for this, but many characters in fiction who are old and have type 1 immortality, also have white hair
I mean, but do you have any solid evidence on them being ageless? Also, these characters usually have white hair due to it being natural, Jeb explicitly didn't
 
Off course they don't, they aren't human to begin with
I’m talking about Hank. He doesnt look like he aged in thirty years because he’s a walking corpse that’s strung together with cables and cloth. He isn’t going age like anyone else does since he might as well be undead.

Rich and Christoff have shown to age like normal however, so it’s safe to assume they do in fact age and would die from natural causes if Nevada wasn’t a shit hole.
 
I’m talking about Hank. He doesnt look like he aged in thirty years because he’s a walking corpse that’s strung together with cables and cloth. He isn’t going age like anyone else does since he might as well be undead.

Rich and Christoff have shown to age like normal however, so it’s safe to assume they do in fact age and would die from natural causes if Nevada wasn’t a shit hole.
Proof from this?nowhere, it is just us assuming that they will die from old age because they can age, which again, it isn't really a good example since in fiction characters can age and still be type 1 immortality, just because they physically age it doesn't mean that some point of their lives, they will wither away and turn into ash with the passage of time.
 
Proof from this?nowhere, it is just us assuming that they will die from old age because they can age, which again, it isn't really a good example since in fiction characters can age and still be type 1 immortality, just because they physically age it doesn't mean that some point of their lives, they will wither away and turn into ash with the passage of time.
Assuming Nevadeans could die of old age because we know they get old isn’t a crazy assumption since nothing contradicts it besides a walking jumbled mass of blown up flesh.
 
Assuming Nevadeans could die of old age because we know they get old isn’t a crazy assumption since nothing contradicts it besides a walking jumbled mass of blown up flesh.
GO1 are Nevadeans, they are similar to the other Nevadeans, they have the same origin and such, they are just special because they resonate different compared to the other Generations.
I don't think they are immortal like their other brothers considering that they can still pretty much die just like them, is just that they have that special capacity to become gods and can walk in the nothingness that undoes all the stories.
 
GO1 are Nevadeans, they are similar to the other Nevadeans, they have the same origin and such, they are just special because they resonate different compared to the other Generations.
I don't think they are immortal like their other brothers considering that they can still pretty much die just like them, is just that they have that special capacity to become gods and can walk in the nothingness that undoes all the stories.
G01s haven’t physically aged in millions of years. Pretty straight forward immortality.
 
Gotta love the G1 immortality & age applying to PNC Arena Mode Protag so he has all the more time to become a skillmonster. And for that to apply to some Nexus Core units and others via the Sleepwalker program proliferating his combat experience.

Hey, Employe, it just occurred to me that the icon that appears and narrows in on your characters/partners when a Sweet Spot shot is being aimed at them might be diagetic (as opposed to a game mechanic) due to how Sense works. Maybe some degree of precognition? Would explain all the shooting enemies behind without looking their way and such.
 
I want the type 1 immortality to apply to everyone damn it, Krinkles says that it is something pretty much everyone has.
Like they don't age or anything, they never went through adolescence or childhood, or ****, i am sure there is no "you are a decrepit old man" for them it is just "you look ugly"
 
Assuming Nevadeans could die of old age because we know they get old isn’t a crazy assumption since nothing contradicts it besides a walking jumbled mass of blown up flesh.
Pretty sure krinkels recently confirmed that the Nevadeans straight up don't age. But this site hates WoG sooo
 
The question was: Can we get a rough estimate to Sanford, Deimos and Hanks age?

His answer was that they don't have ages and that as abstractions they don't experience, life and death like we do. So they weren't kids or anything of that at any point
 
Mainly cause even Jobber hirelings can learn and grow stronger + Sanford and Deimos are implied to have experienced this as well. Assuming Experiment takes place after MC 6.5 (since Krinkels stated that "Deimos and Sanford didn't receive their identities before 0.5 episodes") we see them struggling with even a single soldat yet in MC 7.5 they casually slaughtered a group of them and onwards they individually nonchalantly murder them without much efforts in Dedmos Adventures and MC 12.

I'm still not 100% concrete on it and will prefer to leave in the air before more information gets revealed (especially since Experiments placement in timeline is still a mystery), but I think it is worthy of pondering
 
Plus we have someone like The Sheriff and even Hank becoming MUCH more skilled over course of franchise (this is especially notable for The Sheriff)
 
Mainly cause even Jobber hirelings can learn and grow stronger + Sanford and Deimos are implied to have experienced this as well. Assuming Experiment takes place after MC 6.5 (since Krinkels stated that "Deimos and Sanford didn't receive their identities before 0.5 episodes") we see them struggling with even a single soldat yet in MC 7.5 they casually slaughtered a group of them and onwards they individually nonchalantly murder them without much efforts in Dedmos Adventures and MC 12.

I'm still not 100% concrete on it and will prefer to leave in the air before more information gets revealed (especially since Experiments placement in timeline is still a mystery), but I think it is worthy of pondering
Well, for experiment 2's case that is just Krinkels wanting to make Soldats more competent. In his stream when he released it he directly said the scene with the single soldat was making up for the fact that he did in fact make them jobbers in previous episodes. Them struggling with that soldat is less of them being weaker but more of a better showcase of what soldats are meant to be.

but hirelings being able to grow stronger would be decent evidence of that.
 
By the way, I realized that everyone (well, everyone with floating hands) probably should have Minor Telekinesis due to floating hands. It is not super combat viable and is just a physiology quirck that doesn't affect anything much, so it will be "Minor"
 
By the way, I realized that everyone (well, everyone with floating hands) probably should have Minor Telekinesis due to floating hands. It is not super combat viable and is just a physiology quirck that doesn't affect anything much, so it will be "Minor"
Limited Minor True Flight will be PEAKKKKK
 


I think this statement can be a nice supportive evidence for Soldat's Instinctive Actions. Idk if VSBW will accept scans from dead sources, though
 
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By the way, I realized that everyone (well, everyone with floating hands) probably should have Minor Telekinesis due to floating hands. It is not super combat viable and is just a physiology quirck that doesn't affect anything much, so it will be "Minor"
Well, if we do that then we might as well give "Minor Blood Manipulation" to anyone with a cardiovascular system. "This dude breathes, that counts for Air Manipulation." Then again, Rayman has "Body Control & Telekinesis" on his profile, so maybe people here wouldn't object to copy-pasting that justification for Madness characters, preferably to only the Nevadean Physiology page.

By the way, you weren't kidding about the Magiturge being OP. The Toxic Orb affecting enemies on a "cellular" level, the Static Orbs on "ion[ic]" level, Thaumergy "tear[ing] the universal fabric upon which your enemies are written" (which with how The Machine comprises reality might be as extensive as Plot Manipulation or at least Info like on Dr. Crackpot's profile), however you want to classify the "Death" status inducement -- and all this being quite spammable and AoE! Plus still having access to Dissonance weapons.
 
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I'm getting back into writing this thing up to be acceptable to get our lovely god tiers a profile finally. Does anyone have anything they think is information that should be on this, or information that is on this that should be reworded/rewritten? Because im a little behind on what we're doing here.

Oh and by the way, i added Employe's blog to the verse page as it seemed like useful info to have listed there.
 

I'm getting back into writing this thing up to be acceptable to get our lovely god tiers a profile finally. Does anyone have anything they think is information that should be on this, or information that is on this that should be reworded/rewritten? Because im a little behind on what we're doing here.

It's already good and covers everything needed for The Maker & The Machine, but here are a few points that could be covered for comprehensiveness:
  • Distinguishing the Auditor's realm from The Other Place
  • Determining if the Employers' tending to The Machine makes them on the same plane as the full entity itself or if it's more that they're managing the lower planes of its existence
  • Details on The Nowhere
  • Explaining The Mandatus and whether or not it's AP for the PN2 Arena Mode Protagonist
  • Generally clearing up layman questions such as who scales to cosmological constructs in AP and/or smurf hax, in case they're confused and think that it's being suggested that Hank can destroy some super-construct universe by shooting or whatever

By the way, since bumps haven't been working, I can request a few staff I'm pals with to take a look at active CRTs. But first, might as well polish the 1A OP as you're doing now, as well as maybe add a few more points and Employe's sandbox to your Dissonant Reality CRT (as opposed to having staff judge yours and his separately, especially since the latter is 99% just affirming what's already been accepted in his CRT that was accepted shortly earlier).
 
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I'm getting back into writing this thing up to be acceptable to get our lovely god tiers a profile finally. Does anyone have anything they think is information that should be on this, or information that is on this that should be reworded/rewritten? Because im a little behind on what we're doing here.

Oh and by the way, i added Employe's blog to the verse page as it seemed like useful info to have listed there.
I will try to later explain about dimensions between universes in the franchise
 
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I'm getting back into writing this thing up to be acceptable to get our lovely god tiers a profile finally. Does anyone have anything they think is information that should be on this, or information that is on this that should be reworded/rewritten? Because im a little behind on what we're doing here.

Oh and by the way, i added Employe's blog to the verse page as it seemed like useful info to have listed there.

I think you should add this statement to further clarify that Nevada and TOP are, in fact, different space-times that only loosely occupy the same space at some points
 
Well, if we do that then we might as well give "Minor Blood Manipulation" to anyone with a cardiovascular system. "This dude breathes, that counts for Air Manipulation." Then again, Rayman has "Body Control & Telekinesis" on his profile, so maybe people here wouldn't object to copy-pasting that justification for Madness characters, preferably to only the Nevadean Physiology page.

By the way, you weren't kidding about the Magiturge being OP. The Toxic Orb affecting enemies on a "cellular" level, the Static Orbs on "ion[ic]" level, Thaumergy "tear[ing] the universal fabric upon which your enemies are written" (which with how The Machine comprises reality might be as extensive as Plot Manipulation or at least Info like on Dr. Crackpot's profile), however you want to classify the "Death" status inducement -- and all this being quite spammable and AoE! Plus still having access to Dissonance weapons.
I want to point out that Thaumaturge's description applies to all magic, since all of Magic is Thaumaturge + Gambler explicitly describes all magic "bending fundamental logic of Nevada"
 
I want to point out that Thaumaturge's description applies to all magic, since all of Magic is Thaumaturge + Gambler explicitly describes all magic "bending fundamental logic of Nevada"
Yeah, that statement also caught my attention. Wasn't sure about the application since "bending fundamental logic" could just have limited application, such as conjuring fireballs or what have you from thin air being otherwise impossible. But, man, that Thaumergy Orb (which resembles Dissonance in its projectiles) description is explicit in direct combat application, and the other orbs are similarly haxxed, too. So it does stand to reason that Madness's Magic in general could have that baked in.

With this and Dissonance, that's two different systems that are limited in application (local lightning bolts and such as opposed to Thanos-snapping affectation, especially since the Improbability Drive is random) but will kill almost anything (without a ton of resistances) it touches. Guess the protags have some crazy resistances, especially since we do see Hank and Sanford tank the Auditor's attempt to enthrall them with Dissonance (MC10 & 12 respectively) as well as whatever was going on with Dedmos. And this makes some sense with how certain extraordinary S3LFs can be, I suppose. Oh, and Nexus Core has direct contact with Employers to work with Dissonance, so it makes sense that some units have resistance (not out-stat-ing since the Blackguard's armor resists Dissonance but can be blown up by concentrated explosives).

So, 5D for Magic via scaling to Dissonance which originates from The Other Place? Or is it possible that either of those could have a Warhammer Warp thing going on?
 
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