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Loot vs Hinata Hyuga

MintyBoi1

He/Him
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  • Post Tournament Loot and Part 2 Hinata are used
  • Speed is equalized
  • Fight takes place in a ravine 5 meters apart
  • Win via knockout or death
  • SBA for anything else
Musician:
(Scales to 198.83 Megatons of TNT)

Shinobi:
(Scales to 53.15 Megatons of TNT)

Inconclusive:
 
Last edited:
So what does Loot do?
At this range, she should start with Green Float once Hinata starts approaching her which will throw Hinata’s attacks off and leave her prone to melee while stuck in midair.
 
At this range, she should start with Green Float once Hinata starts approaching her
How does it work?
which will throw Hinata’s attacks off and leave her prone to melee while stuck in midair.
Hinata is actually pretty acrobatic with both her and Neji having feats like doing backflips mid fight against multiple opponents at once + has the 360° vision so she might still be able to fight mid air
 
How does it work?

Hinata is actually pretty acrobatic with both her and Neji having feats like doing backflips mid fight against multiple opponents at once + has the 360° vision so she might still be able to fight mid air
Green notes surround Loot and make her and anybody around float.

Yeah, but I don’t think she has any feats of moving mid air. Other characters with acrobatics like Yusuke Urameshi struggle to move midair. Not to mention her force from attacking would be suddenly thrown in an entirely different direction.
 
Green notes surround Loot and make her and anybody around float.
How do they work? Couldn't Hinata just avoid or deflect them? If they use some energy that can be equalized to chakra then couldn't she cut them apart with gentle fist?
Yeah, but I don’t think she has any feats of moving mid air.
Not directly but her general acrobatics and combat skill should allow her to fight at least to some extent.

It also probably depends on how skilled Float is ig.
Not to mention her force from attacking would be suddenly thrown in an entirely different direction.
What?
 
How do they work? Couldn't Hinata just avoid or deflect them? If they use some energy that can be equalized to chakra then couldn't she cut them apart with gentle fist?

Not directly but her general acrobatics and combat skill should allow her to fight at least to some extent.

It also probably depends on how skilled Float is ig.

What?
They come from the Mystical Guitar which is magical in nature. I’m not sure if verse equalization since in verse magic is different from Ki and Object Bond which cover physical and spiritual energy. I also don’t think Hinata could avoid unless she gets out of range since they completely surround Loot and she can’t touch the notes since they’re sound.

Maybe Hinata could fight midair. Still, Loot should have enough advantage to land a hit first. And Loot’s LS advantage would also make her win any clashes. Loot is pretty skilled, being a master at using her abilities and being able to fight strong melee fighters up close plus beat warriors with centuries of experience.

If she’s throwing a punch, suddenly being sent up will throw off her attack. This is mentioned in Loot’s abilities.
 
Seems like Loot's ability would really throw off Hinata's usual combat strategy and from what i remember of the show, i don't recall part 2 Hinata making usage of many ranged attacks besides Hakke Kuushou which only attacks using a small wave of chakra that blows people back.

I'll vote for Loot
 
Seems like Loot's ability would really throw off Hinata's usual combat strategy and from what i remember of the show, i don't recall part 2 Hinata making usage of many ranged attacks besides Hakke Kuushou which only attacks using a small wave of chakra that blows people back.

I'll vote for Loot
Counted and I’ll go Loot FRA. She’s got physicals and experience on her side plus less traditional abilities.
 
Yeah I lost interest because this feels like a major stomps. Close ranger vs someone who makes it impossible to get into close range situations is just a nasty set up 😭
 
Yeah I lost interest because this feels like a major stomps. Close ranger vs someone who makes it impossible to get into close range situations is just a nasty set up 😭
I thought Hinata’s air palms and tens of meters range would clear it up since the air likely isn’t easy to see but they might not be as strong as I thought
 
I thought Hinata’s air palms and tens of meters range would clear it up since the air likely isn’t easy to see but they might not be as strong as I thought
Hinatas air palms are really strong but they're not finishing moves unless she has an AP advantage. They're basically meant to stagger the opponent so the Hyuga can get close, not actually take them down by themselves.
 
Hinatas air palms are really strong but they're not finishing moves unless she has an AP advantage. They're basically meant to stagger the opponent so the Hyuga can get close, not actually take them down by themselves.
What about Shunshin speeds amps? Loot wouldn’t be taking things to the air the whole time even if she does have other means of getting past Hinata. But Hinata has her acrobatics and speed amps which could let her avoid Red Blast or catch Loot off guard with melee skill advantage before she uses Purple Stop. If she manages to get the Mystical Guitar away from Loot, she could easily use her dura neg to win that way.

I’m still leaning Loot, but I’m not sure if this is a stomp.
 
What about Shunshin speeds amps? Loot wouldn’t be taking things to the air the whole time even if she does have other means of getting past Hinata. But Hinata has her acrobatics and speed amps which could let her avoid Red Blast or catch Loot off guard with melee skill advantage before she uses Purple Stop. If she manages to get the Mystical Guitar away from Loot, she could easily use her dura neg to win that way.
The way you described the floating hax makes it sound like Hinata just straight up doesn't have a way to get near Loot.
And her acrobatics are not super impressive as they would just downscale from her being an unquantifiably comparable fighter to Neji. in this key either so she can't do much mid-air.
It's not like The Last Hinata who could dodge attacks from behind and do backflips over people while fighting several opponents at once.
I’m still leaning Loot, but I’m not sure if this is a stomp.
Idk, I'm just going off of how you described Loots abilities.
 
The way you described the floating hax makes it sound like Hinata just straight up doesn't have a way to get near Loot.
And her acrobatics are not super impressive as they would just downscale from her being an unquantifiably comparable fighter to Neji. in this key either so she can't do much mid-air.
It's not like The Last Hinata who could dodge attacks from behind and do backflips over people while fighting several opponents at once.

Idk, I'm just going off of how you described Loots abilities.
All of Loot’s moves only last for a few seconds and Green Float is usually more of a starting move than something she’s constantly using. Plus the starting distance is 5 meters and Loot is a decently melee oriented fighter. Though I could change Hinata to her The Last key since there’s no major stat changes.
 
All of Loot’s moves only last for a few seconds and Green Float is usually more of a starting move than something she’s constantly using. Plus the starting distance is 5 meters and Loot is a decently melee oriented fighter.
I mean if Hinata is going to be only stuck mid air for few seconds then I don't see how she doesn't just 64 palms GG Loot the second she gets on ground.
Though I could change Hinata to her The Last key since there’s no major stat changes.
That would probably be a stomp in the opposite direction. The "higher with Hamura's Chakra" is frankly an enormous amp that used to be 5-B before chakra mechanics pages changed.
Like it's only tier 7 for a lack of quantifiable stat (and even that's just because I'm personally too busy to make Naruto revisions) and actually downscales from tanking a portion of a 5-C+ attack, and can more that double her AP with air palm wall
 
I mean if Hinata is going to be only stuck mid air for few seconds then I don't see how she doesn't just 64 palms GG Loot the second she gets on ground.

That would probably be a stomp in the opposite direction. The "higher with Hamura's Chakra" is frankly an enormous amp that used to be 5-B before chakra mechanics pages changed.
Like it's only tier 7 for a lack of quantifiable stat (and even that's just because I'm personally too busy to make Naruto revisions) and actually downscales from tanking a portion of a 5-C+ attack, and can more that double her AP with air palm wall
Loot still has pretty good melee skill, physicals, and her other moves which don’t take much time to use. She could slow Hinata’s movements to a halt with Purple Stop. She’s taken on multiple people with high speed melee, one of which who could fly.

Couldn’t I just restrict Homura’s Chakra then since it could change Hinata’s tier? And that’s just to make it so Hinata has better experience plus acrobatics on her side compared to Part 2.
 
Loot still has pretty good melee skill,
How good? Because Hinata is like, one of the a melee top dogs in a ninja village where cqc makes up more than 1/3 of overall abilities
She could slow Hinata’s movements to a halt with Purple Stop. She’s taken on multiple people with high speed melee, one of which who could fly.
Yeah I'd need more context on how those work to say ngl.
Couldn’t I just restrict Homura’s Chakra then since it could change Hinata’s tier? And that’s just to make it so Hinata has better experience plus acrobatics on her side compared to Part 2.
I mean, Hamuras chakra isn't exactly a mode but a general power up. At least based on what we've seen since it's extremely vague.

You could technically restrict her to the start of The Last before she gained it ig? But even then she would massively upscale from the value. It basically goes

Hinatas APW (at least 2x) > Hinatas air palm >~ TL Hinata (3 years worth of training) >>> WA Hinata >>> Juubi spawn >~ WA Naruto > PA Naruto > KA Naruto > BoS Naruto ~ 53 megatons
 
How good? Because Hinata is like, one of the a melee top dogs in a ninja village where cqc makes up more than 1/3 of overall abilities

Yeah I'd need more context on how those work to say ngl.

I mean, Hamuras chakra isn't exactly a mode but a general power up. At least based on what we've seen since it's extremely vague.

You could technically restrict her to the start of The Last before she gained it ig? But even then she would massively upscale from the value. It basically goes

Hinatas APW (at least 2x) > Hinatas air palm >~ TL Hinata (3 years worth of training) >>> WA Hinata >>> Juubi spawn >~ WA Naruto > PA Naruto > KA Naruto > BoS Naruto ~ 53 megatons
Good enough to at least hold her own against giants with millennia of experience and dual wielding skill. She was also able to contend with Mael who was a highly trained melee fighter and who could make shockwaves with just her kicks as well as Igne who’s basically the same except he could change on a dime from having his wheels on his feet to hands and feet and scale surfaces with sheer speed. Igne should compare to Sheller since they worked alongside each other who could somewhat catch Cinner and Streak off guard who have their fair share of skill feats and who also defeated the giants.

Like how Green Float surrounds her with green notes, Purple Stop temporarily makes purple notes which slow anything’s momentum, letting Loot deal damage while they’re slowed. She can also throw her guitar while activating it to easily hit a slowed opponent.

I’ll just stick with Part 2 for simplicity then.
 
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