• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

SunDaGamer

He/Him
VS Battles
Calculation Group
1,822
2,008
Giorno Giovanna vs Lord Vile
  • Gold Experience Requiem is restricted
  • Speed equalized
  • Fight takes place in Naples
  • Starting distance: 2m
Giorno:
Lord Vile:
Inconclusive:

iu
2dt0fme1fbe51.png
 
Last edited:
"The combat speed of that faster character is assumed to be equalized to the combat speed of the slower character. Every other speed the faster character has is reduced by the same multiplier. This includes the speed of any attacks, projectiles, reactions, perception, flight etc." ~ Versus Thread Rules

Gold Expierience just blitzes and beats Vile's ass to death. At any further range Vile would stomp.
 
"The combat speed of that faster character is assumed to be equalized to the combat speed of the slower character. Every other speed the faster character has is reduced by the same multiplier. This includes the speed of any attacks, projectiles, reactions, perception, flight etc." ~ Versus Thread Rules

Gold Expierience just blitzes and beats Vile's ass to death. At any further range Vile would stomp.
Is that how it would be applied to stands? I thought the stand's speed would be the faster combat speed that would get equalised
 
Back
Top