Jamesthetaker
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Edited: I forgot that Kamen Rider Physiology is a thing now, so I have added it to the characters in the sandbox. Nothing changes except that the current abilities are now shown as a sub-list under KR physiology.
A continuation of this thread.
To summarize what we have done in the previous thread:
KR fans may have noticed that this is not the full list of all Riders in Hibiki (with a total of 23 on-screen Riders to be exact). The ones that are not in the sandbox are not a priority for me, so they will go unprofiled for the time being.
Next are Hibiki-exclusive additional abilities.
The tabber abilities of Ongekibou and Ongekiko, Hibiki's standard equipment, come next.
He also briefly used Ibuki's range weapon, the Ongekikan Reppu, in Episode 46.
That is all the basic stuff, now I will move on to the slightly more controversial abilities.
A continuation of this thread.
To summarize what we have done in the previous thread:
- Upgrade Kamen Rider Hibiki's stats based on accepted calcs.
- Established scaling chain based on this blog
- Splitting Hibiki character keys in two: Pre-Orochi Phenomenon Arcs (Episode 01 to 39) and Orochi Phenomenon Arc (Episode 40 to 48).
Hibiki's Profile Rework + Additional Character Profiles
Here is the sandbox that I've been working on for Hibiki characters. The rework not only includes new abilities, but it also improves justification and scans for pre-existing abilities and stats like stamina, intelligence, and standard equipment.KR fans may have noticed that this is not the full list of all Riders in Hibiki (with a total of 23 on-screen Riders to be exact). The ones that are not in the sandbox are not a priority for me, so they will go unprofiled for the time being.
New Abilities
As you can see, Hibiki gained a significant number of new abilities, some are straightforward, while others are not, so I will try to explain the controversial ones.These are universal abilities that are shared among Hibiki Riders.
- Acrobatics (Possessing superior strength and flexibility over average humans, Oni can perform feats of incredible agility. Stated to have outstanding athleticismand has climbed sheer cliffs and jumped over valleys with a single rope)
- Supernatural Willpower (In order to transform into an Oni, they must push their bodies and minds to their limits through hard training and endure severe physical and mental exhaustion to maintain their transformation)
- Preparation (Either before or after encountering a Makamou or it's Douji and Hime, Hibiki will send out the Disk Animals to collect information of his opponents and analyze how to fight them)
- Extrasensory Perception (Oni are capable of sensingevil presence of the Makamou, the Man and the Woman. Sensed the Yoroi Tsuchigumo over a distance before it could appear)
- Stealth Mastery (Appeared behind Asumu and Chizu without making any noise)
- Accelerated Development (Training; Physical Statistics and Abilities; Oni are said to get stronger over timewhich allows them to defeat Armored Douji and Hime, who previously stomped Hibiki)
- Transformation with Tuning Fork Onkaku
- Power Nullification (The tuning fork vibration is capable of nullifying optical camouflage and removing invisibility)
- Statistics Amplification (They can also amplify sound attacksby matching and overlapping the wavelengths with other Oni)
- Durability Negation and Explosion Manipulation (Their attacks have a tendency to causing explosions. By pouring purification sound inside the enemy body, they can cause them to explode from within)
- Resistance to:
- Overwhelming Aura (Comparable to Zanki who can resistthe Puppets's evil energy, which can knock people unconscious)
- Poison Manipulation, Acid Manipulation and Corrosion Inducement (The dissolving acid used by a Bakegani and it's Douji and Hime could easily kill humans on contactwhich only caused painand a minor injury for Hibiki. Comparable to Ibuki, who was only moderately affected by Oonamazu's digestive fluid, which corrode steel. Comparable to Todoroki, who is unaffected by Dorotabou's poisonous mud that melts humans. Unaffected frombeing exposed toBakegani barnacle's poisonous air and Hitotsumi's poisonous mist)
- Fire Manipulation and Temperature Manipulation (Unaffected by being covered in his own flames and Kasha’s flames, which burn their targets into ashand melt the Disk Animals. Withstood Orochi's fireball, which is 3,000 degrees hot)
- Sound Manipulation (Unaffected bythe venomous cry of the Yamabiko, which can rot living creatures)
- Superhuman Physical Characteristics (They is able to harm the Makamouand assist the Oni in combat. The Armed version are stronger due to being strengthen by Armed Hibiki)
- Transformation (They can switch between their compact disc form and animal form)
- Invisibility (They can turn invisible)
- Small Size (Type 1)
- Enhanced Senses (The Disk Animals possess the soul of an animal and have characteristics and abilities identical to those of that species, including sensing organs such as eyesight, smelling sense, hearing sense, or heat sensing)
- Inorganic Physiology (Type 1)
- Bodily Weaponry (Unconventional & Artificial; Disk Animals have natural weapons similar to their real-life counterparts, such as fangs, claws, sharp teeth, beaks, and tails. In addition, the sharp-cutter wings of Akane Taka and Asagi Washi can be used as disk-shaped shuriken. Kihada Gani's claw can also be used as a manipulator to grasp objects or drills that can bore through a concrete wall)
- Stealth Mastery (Disk Animals are known to assist the Oni in the field of reconnaissance)
- Flight (The Akane Taka disc and Asagi Washi disc are capable of flying)
- Free Movement & Acrobatics (Ground-based Disk Animals can easily travel in rocky and rugged terrain, while water-based Disk Animals are sent underwater or wet areas. The Ryoku Oozaru disc are very acrobatic and can swing through branches in forested areas)
- Sound Manipulation (The Disk Animals have recording function and can relay collected information to their master through their transformation devices)
- Limited Body Control (They can rotate their body parts)
Next are Hibiki-exclusive additional abilities.
Base Form:
- Aura (Radiate redish aura when he's training to obtain Kurenai Form)
- Stealth Mastery (Appeared behind Asumu and Chizu without making any noise)
- Limited Vibration Manipulation (Can create tremors and send them at his opponent)
- Underwater Combat (Swim almost as well as an Olympian swimmerand train himself to be able to swim with weights on, allowing him to battle underwater while being bound by Kappa's solid liquid)
- I was not sure if there was any ability on the wiki that fit this description, but it is significant enough for me to include.
- Enhanced Acrobatics (His jumping height has been increased to 90 meters)
- Enhanced Fire Manipulation (His fire attack was able to affect the Dorotabou, who resisted his normal fire)
- Enhanced Purification and Sound Manipulation (Type 2; Purified Yoroi Tsuchigumowho resisted the sound of purification from three Onis at once)
- Paralysis Inducement (Can imbue enemies with flame crests that immobilize them)
- Enhanced Resistance to Fire Manipulation and Temperature Manipulation (Resisted his own stronger flames)
- Additional Statistics Amplification & Limited Power Nullification (Armed Saber generate a special wave to strengthen an Oni's strength. Those who are not compatible with the wave will not only feel great fatigue but also temporarily lose the ability to transform)
- Additional Statistics Amplification (Armed Saber can strengthenDisk Animals into Armed Disk Animals)
- Further Enhanced Sound Manipulation & Energy Manipulation (Hibiki's sound attack are greatly amplified in this form. He's capable of releasing sound-blasting wave over a wide area or huge sonic blade to cut through the enemy)
- Electricity Manipulation (Its aura can radiate electricity)
The tabber abilities of Ongekibou and Ongekiko, Hibiki's standard equipment, come next.
- Size Manipulation (The size of the Ongekiko changes depending on the size of the Makamou or can be freely adjusted with the switch on top)
- Paralysis Inducement (The Ongekiko can immobilize enemies that are placed with it)
- Enhanced Sound Manipulation, Purification (Type 2), and Explosion Manipulation with the Ongekiko Bakuretsu Kaentsuzumi (It is a strengthened version of the Ongekiko Kaentsuzumi that generates a greatly amplified sound of purification by dozens of times. It requires less drum beating but can only be used once)
He also briefly used Ibuki's range weapon, the Ongekikan Reppu, in Episode 46.
That is all the basic stuff, now I will move on to the slightly more controversial abilities.
- Possibly Non-Standard Breathing (Type 2; Possibly scaling to Kabuki who was able to breathe underwater)
- I list this as a possible ability because there is no explanation for why Kabuki can simply breathe underwater, so I would assume it is something all Oni can do.
- Regeneration Negation (High-Mid; Comparable to Todoroki, who destroy Bakeneko without them being able to regenerate, despite them being able to regrow its whole body from its tail. Although it is initially stated that only drum-type sound attacks are effective against summer-type Makamou, which have the ability to regenerate their body parts into new individuals, by the time Orochi Phenomenon occurred, other Oni were capable of defeating them without the use of the Ongekibou)
- Context: Summer Makamou are a particular type of monster that has the ability to split parts of their body into new individuals. This also serves as regeneration because they can regrow the parts that have been cut from their bodies.
Possibly Non-Physical Interaction(Oni are able to interact with Zanki after he uses the Soul Return Technique to restore his spirit and return alive)Context: Zanki was slowly dying from his injuries, so he used a spell to revive himself should he die. Todoroki noticed that his body felt cold as if it was dead, implying that he was not fully alive. Then, after the spell ended, Zanki simply vanished, and according to Ibuki's words, he had finally fallen into eternal darkness. All of this implies that Zanki was revived in the form of a spirit or soul, based on the name of the spell and all of the evidence; thus, all Hibiki Riders would receive NPI for interacting with him.- Since KR physiology already covers NPI, this will just be further justification for Hibiki's NPI.
TLDR;
- Updating the current Kamen Rider Hibiki's profile to a new updated version.
- Adding new characters in the sandbox to the verse page.
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