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Now that every Ex-Aid riders' profiles are ordered and reformatted, we just need to add the actual abilities for each rider. First up is our main clumsy boi.
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Kamen Rider Ex-Aid:
Gekitotsu Robots Level 3:
Kamen Rider Genm:
Level 0:
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Kamen Rider Ex-Aid:
Gekitotsu Robots Level 3:
- Higher Accelerated Development (The Raid Actuator upgrades Ex-Aid’s Gain Riser to increase both attack power and durability even further than before)
- Damage Boost (By using the built-in power assist device in the Power Mech Shoulder to support and strengthen motor functions, it is possible to increase the power of melee attacks. If Ex-Aid uses Gekitotsu Smasher in conjunction to his normal attacks, he deals 10 times the damage he would normally do)
- Higher Damage Reduction (Redguard Visor gives additional shock absorbing defense to Ex-Aid’s head)
- Higher Accelerated Development (The Raid Actuator makes it so Ex-Aid’s Gain Riser increases both attack power and durability even further)
- Homing Attack (Ex-Aid's Flywheels can can home in onto targets)
- Higher Acrobatics (Equipped with a high-performance "DD (dash & delivery) motor", it is possible to perform continuous short dashes and high-speed zigzag driving)
- Same as level 1, not level 2
- Information Analysis (The Anti-bug Gear Suit has functions to counter virus programs, detects and analyzes attacks that cause damage to the system)
- Purification (The Anti-bug Gear Suit can create vaccine programs using information gained)
- Forcefield Creation (Ex-Aid can create an invisible barrier that prevents attacks)
- Everything in level 2 and level 10
- Higher Acrobatics (Ex-Aid's suit is adjusted with a heavy emphasis on reaction speed and athletic ability)
- Statistics Amplification (If Ex-Aid XXL and XXR’s attacks hit at the same time, all ability parameters are doubled for a few seconds)
- Enhanced Senses (Multiple Vision: XXL and XXR can see what each other sees)
- Everything in level 1 and 2 (Ex-Aid's power suit has level 1 specs)
- Instinctive Action (Ex-Aid’s bodysuit can autonomously move and help out if Ex-Aid decides to get out of the suit)
- Statistics Amplification (Ex-Aid has a function that dramatically increases strength)
- Enhanced Acrobatics (Despite its bulky appearance, Maximum Mighty can perform movements its mobility surpasses his previous forms. He can perform continuous air jumps)
- Information Analysis (The Eye Light Scanner can instantly analyze all enemies that exist in the surrounding area)
- Everything in level 2
- Duplication (Ex-Aid can duplicate his creations)
- Precognition (The arithmetic unit on Kamen Rider Ex-Aid performs calculations based on information sent from the dimension sensor)
- Forcefield Creation (One of the abilities that is demonstrated with his creation)
- Platform Creation (One of the abilities that is demonstrated with his creation)
- Higher Enhanced Senses (Ex-Aid can have 28 window screens opened to see objects in many angles)
- Everything in level 2
- Instinctive Action (Ex-Aid can teleport without him knowing)
- Statistics Amplification (Ex-Aid’s attacks and movement can get fast enough that the opponent cannot see them and that Ex-Aid can hit the opponent multiple times at once. Furthermore, he can amplify any weapon by 10 times. When the special illuminating particles called “Sparkling Glitter” is covering Ex-Aid, all ability parameters are doubled)
- Spatial Manipulation (Ex-Aid can deploy an isolation field that separates him from the game area and prevent the effects of the enemy's special abilities)
- Information Analysis (The Hologram Eye Light has functions to instantly analyze all enemies within the game area. It also analyzes all movements within the game area and automatically put trackers on it to monitor it)
- Power Nullification (Ex-Aid can disable any offensive, defensive, and special abilities that the opponent has)
- Sense Manipulation (Ex-Aid can block out any sounds he chooses to)
Kamen Rider Genm:
Level 0:
- Limited Power Nullification (Genm can create an “Anti-Bugster Area” that suppresses bugster activity that comes in contact of it)
- Exactly the same as Ex-Aid Shakariki Sports Level 3
- Invulnerability (Since Genm’s life bar is always that 0, it doesn’t change even when receiving damage. This nullifies battle damage to Genm)
- Immortality Type 7 (Genm is already dead)
- Hacking (Genm can inject a program that seriously damages weapon systems and technology, greatly reducing their combat power)
- Bodily Weaponry and Paralysis Inducement (Genm is armed with spikes that can paralyze enemies)
- Statistics Amplification (Genm can inject a high calcium agent that raises defense)
- Higher Acrobatics (Genm's suit is adjusted with a heavy emphasis on reaction speed and athletic ability. Genm also moves with unpredictable behavior by using movement such as lag and stuttering to his advantage)
- Higher Accelerated Development (The Bone Build Guard makes it so Genm’s Gain Riser increases both attack power and durability even further)
- Awakened Power (By releasing an enhancement limiter, Genm can boost his strength beyond its limits)
- Heat Manipulation (By releasing heat generated during battle, Genm can shoot hot steam that can overheat the internal functions of enemies)
- Light Manipulation (Genm can emit special light that cause visual sensors to malfunction)
- Illusion Creation (By emitting light, Genm can create illusions that confuses opponents)
- Instinctive Action (Genm’s bodysuit can autonomously move and help out if Genm decides to get out of the suit)
- Power Modification and Power Nullification (Genm has the same reprogramming ability as Ex-Aid which can rewrite abilities or completely nullify it)
- Deconstruction and Corrosion Inducement (Genm can spew out purple mist that dissolves and melts anything on contact)