• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Baken384

He/Him
3,603
3,750
Prime Jotaro Kujo VS The Wither
  • Speed Equalized
  • Jotaro is in his prime
  • Starting Distance 20 meters
  • Fight takes place in The End
Jotaro's AP:
Prime Star Platinum>>>High The World>Angry Star Platinum>>>The World>Part 3 Star Platinum>Part 4 Star Platinum>Morioh RHCP (7.83 tons)
The Wither's AP:
Scales above 38.50 Tons
Unit_Jotaro_Kujo_28You_made_one_mistake.png
400.png

Jotaro Kujo:
The Wither:
Inconclusive:
 
Last edited:
Biggest advantage here for Jotaro is the fact that if he gets close or does TS he's going to deal a fuckton of damage really fast, while the Wither has over a 4x AP advantage with aoe explosions that do damage over time + in character flying out of Jotaro's range.

I think it boils down to Jotaro doing enough damage to the point where it forces the Wither into a melee battle, or the Wither hits Jotaro with AOE explosions, can't really decide here.
 
The Wither also restores its health overtime, doesn't really matter here since its not fast enough to matter in this fight
 
the AP Gap between the two aint that big thanks to Jotaro's massive ass chain, he is still at a disadvantage ofc but it honestly won't matter.
Jotaro can abuse the Close Range Power Type rulings, the closer SP is to Jotaro, the stronger and faster it gets, with Time Stop existing, he can easily abuse that shit for maximum power and speed.

Closing the distance won't be that hard with time stop up his sleeve alongside the trusty stand leaps. He has massive LS advantage, he can slam the wither around a few notches while punching it to the face.

AOE would be tricky, idk if Jotaro can just manifest SP on top of him or just try stopping time and escaping the aoe himself, but if the wither does bust it out, he might likely be ded
 
the AP Gap between the two aint that big thanks to Jotaro's massive ass chain, he is still at a disadvantage ofc but it honestly won't matter.
Jotaro can abuse the Close Range Power Type rulings, the closer SP is to Jotaro, the stronger and faster it gets, with Time Stop existing, he can easily abuse that shit for maximum power and speed.

Closing the distance won't be that hard with time stop up his sleeve alongside the trusty stand leaps. He has massive LS advantage, he can slam the wither around a few notches while punching it to the face.

AOE would be tricky, idk if Jotaro can just manifest SP on top of him or just try stopping time and escaping the aoe himself, but if the wither does bust it out, he might likely be ded
All of the Wither's moves do aoe explosions, and since speeds equal the Wither should be able to react to stand leaps and simply fly higher like it does in character during its first phase.

TS does add a lot to closing the gap, but Jotaro might be too preoccupied with using TS to dodge all the projectile spam the Wither will be throwing at it.

The AP gap wasn't really a factor here since SP can just punch super fast, and Jotaro himself gets oneshot no matter what here.
 
All of the Wither's moves do aoe explosions, and since speeds equal the Wither should be able to react to stand leaps and simply fly higher like it does in character during its first phase.
Jotaro can fly in TS, just like DIO, because idk weird gravity. To the Wither, Jotaro looks like he is just teleporting, he can disappear from the Wither's sight to try confusing it.
TS does add a lot to closing the gap, but Jotaro might be too preoccupied with using TS to dodge all the projectile spam the Wither will be throwing at it.
Good thing Jotaro can easily abuse his TS here, the cooldown ain't that big, almost non existent. I wonder if Jotaro can stop time, grab the skull bomb explosions and chuck it back to The Wither and time continues like how Sheer Heart Attack didn't explode in Time Stop. With that precision of his, he could be a good shot.
 
Jotaro can fly in TS, just like DIO, because idk weird gravity. To the Wither, Jotaro looks like he is just teleporting, he can disappear from the Wither's sight to try confusing it.

Good thing Jotaro can easily abuse his TS here, the cooldown ain't that big, almost non existent. I wonder if Jotaro can stop time, grab the skull bomb explosions and chuck it back to The Wither and time continues like how Sheer Heart Attack didn't explode in Time Stop. With that precision of his, he could be a good shot.
The Wither doesn't get confused by using Ender Pearl spam to move around, so it shouldn't get confused by Jotaro

The Wither is also immune to its own explosions I'm pretty sure
 
Alright start of the fight Jotaro either time stops to attack the wither terrible move as it can't be harmed by equals in that state and explodes before fly up out of range and likely healing any damage somehow taken possibly hurting Jotaro it will now stay flying with the intent to stay several meters above Jo meaning he would have to time stop and stand hop to reach safely. While as long as time continues. I will also note Stands have 2 layers of invisibility and incorporeality so the wither can't see or touch star platinum.

Jotaro is one hit away from death against something that heals all the time while trying to out range at all times.
 
The Wither doesn't get confused by using Ender Pearl spam to move around, so it shouldn't get confused by Jotaro

The Wither is also immune to its own explosions I'm pretty sure
Well, the Wither's explosion bombs looks they are released like bombs and the aoe explosion activates once it hits something. Jotaro can probably dodge them in combination of Stand Leaps and Time Stop.

If its immune by its own explosions then rip, worth a shot.
Jotaro is one hit away from death against something that heals all the time while trying to out range at all times.
Starting Distance is 20 meters, closing the gap ain't that hard since 5 seconds of time stop is enough for Jotaro to cross the distance and he could use TS over and over again.

I don't know how aoe explosions would work because Jotaro tried to block Sheer Heart Attack's Explosion in Part 4? It only got oofed since SHA's explosion was powerful as **** thanks to the fire and these explosions can obviously harm a Stand. So idk how this would work because Wither's Explosions can't really harm SP and even if it can, then it wouldn't be major major damage. But still Aoe is one massive biatch.
 
Alright start of the fight Jotaro either time stops to attack the wither terrible move as it can't be harmed by equals in that state and explodes before fly up out of range and likely healing any damage somehow taken possibly hurting Jotaro it will now stay flying with the intent to stay several meters above Jo meaning he would have to time stop and stand hop to reach safely. While as long as time continues. I will also note Stands have 2 layers of invisibility and incorporeality so the wither can't see or touch star platinum.

Jotaro is one hit away from death against something that heals all the time while trying to out range at all times.
pretty sure the Wither isn't starting off in its spawn animation here
 
Also on Wither's behalf, I think it has a dura negate aka the wither effect that slowly oofs Jotaro, so if Jotaro somehow gets this effect, he gotta finish the fight fast or something.
 
Also on Wither's behalf, I think it has a dura negate aka the wither effect that slowly oofs Jotaro, so if Jotaro somehow gets this effect, he gotta finish the fight fast or something.
Its dura negation is tied to its explosions, so if Jotaro gets the effect it means he got hit and is already dead
 
Starting Distance is 20 meters, closing the gap ain't that hard since 5 seconds of time stop is enough for Jotaro to cross the distance
It out ranges him and constantly tries to stay above him any time he isn't throwing stuff at it or stand leaping to it which is risky once time starts back up star platinum will have to protect and carry jotaro it will heal.
 
It out ranges him and constantly tries to stay above him any time he isn't throwing stuff at it or stand leaping to it which is risky once time starts back up star platinum will have to protect and carry jotaro it will heal.
Jotaro will have Peak Star Platinum throw random shit it finds on the ground towards The Wither, idk if it can do any but that exists.

Like i said, its hard to constantly stay above Jotaro when Jotaro has an ability that he could use on a whim aka a 5 Second Time Stop that has wacky ass properties that allows Jotaro to somewhat fly like Dio when time is stopped. If Jotaro is in within The Wither's range during time stop, he can land a hundred free hits onto the wither.
 
Back
Top