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Irradiated Bowser (Shin Godzilla vs. Super Mario) (0-4-0)

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Da Roolz
Speed is equalized.
Both are in-character, and start 60 meters away.
The battle takes place in Brooklyn.
3rd Form Shin Godzilla is being used, and Mario has access to all of his power-ups up to High 8-C.


Da Vouts
“Godzilla. Truly a god incarnate.”:
Scales to this; 0.68 Tons of TNT
Scales to this; 10,239 Metric Tons

“I hate Mondays.”: 4 (@AStrangeverse, @Ebihara, @Javenplayz253, @Spinoirr)
Scales to this and this; 0.011 Tons of TNT, up to 2.05 Tons of TNT
Scales to this; 338 Kilograms, higher with Power-Ups

Da Fakts
Godzilla has a 59.06x advantage in Attack Potency, while Mario has an 3.00x advantage with Power-Ups.
Godzilla has a 30292.89x advantage in Lifting Strength.
 
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Leaning with Godzilla here. Mario does have superior AP via Power-Ups but theres two problems. Regeneration and Reactive Evolution. Because of those problems, Godzilla can just heal whatever Mario does.
But I'm not voting yet. I'll wait for further imput.
 
Mario has a few advantages here:

- Intelligence. This should be a no-brainer. Especially with the homefield advantage, Mario could figure out a way to immobilize Shin. (Unlikely, though)

- Durability. Scales to 2.05 tons, allowing Mario to handle quite a lot of damage.

- Smaller Size + Acrobatics. He ain't no normal human, considering how absurdly athletic he is, so he shouldn't have any issue outmaneuvering the cumbersome movements of Shin.

- Likely better stamina. He spent over a day repeatedly attempting an unforgiving training course without rest. Couple this with his durability and he can stay in the game for a while.

- Power-Ups. The mini-mushroom would probably be more of a detriment here, but not so much with the others as they'd put Mario's AP above Shin's. Super Mushroom basically makes Mario stronger. The Super Bell would be Mario's best option here if he resorted to these, as it grants him greater power and the lithe movements of a feline.

-----

Despite the advantages Mario has, I'm not seeing too much of what he can do here. Shin's saving graces are his RE and Regen, practically nullifying most of what Mario can do since he doesn't have any insta-win options.

But Shin's odds aren't any better, to be frank. They're a lumbering sandbag that acts on instinct. Mario could literally run circles around them and wail on them all day because Shin wouldn't even be able to land a few decent hits (Throw in the Super Bell and it'll be nigh-impossible). The plumber even has that 'not-a-quitter' mindset, so he isn't giving up any time soon.

So really, Mario just.. outlasts if anything, or leads Shin someplace else where it ends up trapped/secluded/whatever. If hitting them ain't gonna work, that'd be his best bet.

what a weird match
 
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Mario has a few advantages here:

- Intelligence. This should be a no-brainer. Especially with the homefield advantage, Mario could figure out a way to immobilize Shin. (Unlikely, though)

- Durability. Scales to 2.05 tons, allowing Mario to handle quite a lot of damage.

- Smaller Size + Acrobatics. He ain't no normal human, considering how absurdly athletic he is, so he shouldn't have any issue outmaneuvering the cumbersome movements of Shin.

- Likely better stamina. He spent over a day repeatedly attempting an unforgiving training course without rest. Couple this with his durability and he can stay in the game for a while.

- Power-Ups. The mini-mushroom would probably be more of a detriment here, but not so much with the others as they'd put Mario's AP above Shin's. Super Mushroom basically makes Mario stronger. The Super Bell would be Mario's best option here if he resorted to these, as it grants him greater power and the lithe movements of a feline.

-----

Despite the advantages Mario has, I'm not seeing too much of what he can do here. Shin's saving graces are his RE and Regen, practically nullifying most of what Mario can do since he doesn't have any insta-win options.

But Shin's odds aren't any better, to be frank. They're a lumbering sandbag that acts on instinct. Mario could literally run circles around them and wail on them all day because Shin wouldn't even be able to land a few decent hits (Throw in the Super Bell and it'll be nigh-impossible). The plumber even has that 'not-a-quitter' mindset, so he isn't giving up any time soon.

So really, Mario just.. outlasts if anything, or leads Shin someplace else where it ends up trapped/secluded/whatever. If hitting them ain't gonna work, that'd be his best bet.

what a weird match
So is that a vote for Chris Pratt?

Also I based this off a dumb Mario 64 cover on YouTube give me a break
 
I mean, from what I've seen, the radiation ain't really fast-acting for Shin in this form. Ya see regular peeps hang around him (not for too long, since they get squashed) for a bit and they aren't affected

And I doubt it'll come into play before Mario realizes that he needs to opt for a different tactic against Shin
 
The only thing mario can realistically do against shin is stall until shin burns himself out due to shin's size and regeneration plus the super hot blood.
 
I already noted all that in my breakdown post earlier

hell, the blood is just further incentive for him to play the range game and keep his distance
 
What is he just waiting for godzilla to over heat, brookyn isn't terribly far from an ocean. I suppose it's possible.
 
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