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1. Addressing Space Racer and the sub 5-B allegations
The Infinity Ray
In Nolan's book it is stated that "all that is known are it's capabilities", before describing how the information was gathered from thousands of sources from sketchy eyewitness accounts to destroyed artifacts. He wrote that "they all pointed to the same conclusion" that being that the infinity ray is unstoppable. The Infinity Ray is stated to be able to blast a path through anything it encounters, noting that anything in it's path is destroyed, specifically stating planets and stars as examples of celestial objects it destroys. Farther down the page Nolan notes how even though they were far fetched, it's capabilities were that of tall tales.
This is an incredibly blatant description of it's power. The weapon is meant to be able to destroy planets and stars it blasts into. Considering Nolan states "anything" that it encounters, it could potentially mean any planet and star, minus the one exception.
Viltrum
The infinity ray is set up to be so powerful, yet it could only destabilize the core of Viltrum. A planet (and even star) busting gun can't destroy a planet on it's own. Either the thousands of sources, years of study on Nolan's part, and confirmation from Nolan after encountering him is wrong and the weapon is sub 5-B, or Viltrum is the exception and is abnormally durable for a planet.
Does Viltrum have 4-C to 4-B (Neutron stars) durability? Potentially. A major counterargument I've seen is that the weapon destabilizes the core of stars, inducing a supernova. For one, this is never implied in the story, the only time destabilization is brought up is when Thaedus said it'll destabilize Viltrum's core (the abnormally durable planet). And the wording here is just a blatant "destroys". Even so, causing a star's collapse by messing with the core would still be impressive as supernovae (or outer layer shedding for lower mass stars) requires the complete fuel exhaustion of the star or when gravity overcomes the fusion output.
Another thing to note is that Space Racer is very secretive about his weapon. Nolan states that "no one has ever gotten close enough to study the infinity ray for themselves, the space rider made sure of that". Meaning he likely wouldn't give up information to the coalition just because of a shared goal. This means Thaedus only knows of the Infinity Ray's capabilities from Nolan's books, which blatantly state it can destroy planets and stars. Yet he thinks this planet and star busting weapon can only destabilize the core of Viltrum.
I think it's pretty clear that the Infinity Ray is meant to be 4-C to 4-B (or at the very worst >the most durable planets and >the core's of stars) with Viltrum being even more durable than that.
Either way this would need a new calculation to find Viltrum's durability and the strength of the Viltrumites for blowing the rest of the planet apart/just their exit impact. The logistics of which would be delegated to a later thread if scaling the infinity ray to it's statements and Viltrum above it is accepted.
I would also like to touch on the obvious that irl planets cannot be this durable/massive, but I think the author's intent of the Infinity Ray being this strong and Viltrum being more durable than that is enough to throw this out.
Infinity Ray & Viltrum > Any Star:
Agree:
Disagree:
Neutral:
Infinity Ray & Viltrum > Star:
Agree:
Disagree:
Neutral:
Infinity Ray & Viltrum > Any Planet & Stellar Core:
Agree:
Disagree:
Neutral:
Infinity Ray < Planet level:
Agree:
Disagree:
Neutral:
2. The Upscales
5-A
Firstly this calculation was accepted for Tech Jacket throwing a Space Ship into the Sun. The blog also has a link to the explanation of why it actually hit the sun but I'll add it here:
Kresh ships would need to be able to survive re-entry into their own atmosphere, which is so dense that they need special full body suits to survive in other environments. Re-entry into Earth's atmosphere can already reach up to 7,000 degrees Fahrenheit, so re-entry into a far denser atmosphere would reach far higher temperatures. On the other hand, the surface of the sun is only 10,000 degrees Fahrenheit. Due to the nature of their home planet their ships would likely need to be able to survive temperatures relative to that of the surface of the sun, so I doubt it would randomly explode near the sun's surface due to the heat.
This calc would put beginning of series Tech Jacket at 226.65 Yottatons of TNT or Large Planet level
LS was accepted as well, but I've heard due to site standards it may not be, even though the lifting strength page states finding lifting strength from throwing objects is viable. If accepted LS would be upgraded to 2.62228e+35 N or Multi-Stellar. Considering the next highest LS feat (Class Z) is from 37 injured Viltrumites and isn't presented as a cap, it's not necessarily an outlier.
I redid the current Viltrum bust calculation with KE (without any of the Viltrum durability upscales mentioned above) but it still requires eval. The results range from high into 5-B to 5-A which supports the 5-A Tech Jacket calculation.
There are also a multitude of solar disk calculations, which hover around 5-A as well. The logistics of which calculation to use, if any, and how the feat will be tackled should be handled in a later thread. Though it should scale to Viltrumites once a calculation is accepted.
Additionally there is a feat of Mark and Tick pushing a large moon, which gets to around 5-A with KE, but it's from a one sided Tick crossover issue, which has iffy canonicity and there isn't a currently accepted calc. Also since the moon didn't destroy Mars it might break the KE rules in which case GPE would be used, which gets to barely Tier 5.
5-A upgrade:
Agree:
Disagree:
Neutral:
Multi-Stellar LS:
Agree:
Disagree:
Neutral:
Tech Jacket Chain Scaling
I made a blog detailing all of the multipliers we are given in the Tech Jacket comic. This would split Tech Jacket's 2 keys into 3. I will give a TLDR here:
Geldarian Tech Jackets (100x) ~ Beginning of Series Tech Jacket
Beginning of Series Tech Jacket (20x) ~< Viltrumite War Tech Jacket
Viltrumite War Tech Jacket (10x) <<< Post-Colossus Amp Tech Jacket or Viltrumite War Tech Jacket (100x) <<< Post-Colossus Amp Tech Jacket (This depends on whether the colossus amplification is deemed as greater than the amp Zack's human physiology gives him compared to geldarians)
If accepted this would be the new scaling (also assuming everything above is accepted):
Geldarian Tech Jackets: 2.2665 Yottatons of TNT or 5-B+, 65,223 c, and 2.62228e+33 N or Stellar
Beginning of Series Tech Jacket: 226.65 Yottatons of TNT or 5-A, 6,522,321 c, and 2.62228e+35 N or Multi-Stellar
Viltrumite War Tech Jacket: 4.533 Ronnatons of TNT or 5-A, 130,446,428 c and 5.24456e+36 N or Multi-Stellar (Most Viltrumites upscale this version of Tech Jacket so they should get an "at least" added)
Post-Colossus Amp Tech Jacket: 45.33 or 453.3 Ronnatons of TNT or High 5-A, 1,304,464,280 c or 13,044,642,800 c, and 5.24456e+37 N or 5.24456e+38 N or Multi-Stellar with "likely far higher"
If things like the Lifting Strength aren't accepted the specific values will end up changing.
Full Chainscale + >100x colossus amp:
Agree:
Disagree:
Neutral:
Full Chainscale + >10x colossus amp (>10x was already accepted in a previous thread)
Agree:
Disagree:
Neutral:
Disagree:
Neutral:
5-B Support
Some statements supporting this level of power.
The Infinity Ray
In Nolan's book it is stated that "all that is known are it's capabilities", before describing how the information was gathered from thousands of sources from sketchy eyewitness accounts to destroyed artifacts. He wrote that "they all pointed to the same conclusion" that being that the infinity ray is unstoppable. The Infinity Ray is stated to be able to blast a path through anything it encounters, noting that anything in it's path is destroyed, specifically stating planets and stars as examples of celestial objects it destroys. Farther down the page Nolan notes how even though they were far fetched, it's capabilities were that of tall tales.
This is an incredibly blatant description of it's power. The weapon is meant to be able to destroy planets and stars it blasts into. Considering Nolan states "anything" that it encounters, it could potentially mean any planet and star, minus the one exception.
Viltrum
The infinity ray is set up to be so powerful, yet it could only destabilize the core of Viltrum. A planet (and even star) busting gun can't destroy a planet on it's own. Either the thousands of sources, years of study on Nolan's part, and confirmation from Nolan after encountering him is wrong and the weapon is sub 5-B, or Viltrum is the exception and is abnormally durable for a planet.
Does Viltrum have 4-C to 4-B (Neutron stars) durability? Potentially. A major counterargument I've seen is that the weapon destabilizes the core of stars, inducing a supernova. For one, this is never implied in the story, the only time destabilization is brought up is when Thaedus said it'll destabilize Viltrum's core (the abnormally durable planet). And the wording here is just a blatant "destroys". Even so, causing a star's collapse by messing with the core would still be impressive as supernovae (or outer layer shedding for lower mass stars) requires the complete fuel exhaustion of the star or when gravity overcomes the fusion output.
Another thing to note is that Space Racer is very secretive about his weapon. Nolan states that "no one has ever gotten close enough to study the infinity ray for themselves, the space rider made sure of that". Meaning he likely wouldn't give up information to the coalition just because of a shared goal. This means Thaedus only knows of the Infinity Ray's capabilities from Nolan's books, which blatantly state it can destroy planets and stars. Yet he thinks this planet and star busting weapon can only destabilize the core of Viltrum.
I think it's pretty clear that the Infinity Ray is meant to be 4-C to 4-B (or at the very worst >the most durable planets and >the core's of stars) with Viltrum being even more durable than that.
Either way this would need a new calculation to find Viltrum's durability and the strength of the Viltrumites for blowing the rest of the planet apart/just their exit impact. The logistics of which would be delegated to a later thread if scaling the infinity ray to it's statements and Viltrum above it is accepted.
I would also like to touch on the obvious that irl planets cannot be this durable/massive, but I think the author's intent of the Infinity Ray being this strong and Viltrum being more durable than that is enough to throw this out.
Infinity Ray & Viltrum > Any Star:
Agree:
Disagree:
Neutral:
Infinity Ray & Viltrum > Star:
Agree:
Disagree:
Neutral:
Infinity Ray & Viltrum > Any Planet & Stellar Core:
Agree:
Disagree:
Neutral:
Infinity Ray < Planet level:
Agree:
Disagree:
Neutral:
2. The Upscales
5-A
Firstly this calculation was accepted for Tech Jacket throwing a Space Ship into the Sun. The blog also has a link to the explanation of why it actually hit the sun but I'll add it here:
Kresh ships would need to be able to survive re-entry into their own atmosphere, which is so dense that they need special full body suits to survive in other environments. Re-entry into Earth's atmosphere can already reach up to 7,000 degrees Fahrenheit, so re-entry into a far denser atmosphere would reach far higher temperatures. On the other hand, the surface of the sun is only 10,000 degrees Fahrenheit. Due to the nature of their home planet their ships would likely need to be able to survive temperatures relative to that of the surface of the sun, so I doubt it would randomly explode near the sun's surface due to the heat.
This calc would put beginning of series Tech Jacket at 226.65 Yottatons of TNT or Large Planet level
LS was accepted as well, but I've heard due to site standards it may not be, even though the lifting strength page states finding lifting strength from throwing objects is viable. If accepted LS would be upgraded to 2.62228e+35 N or Multi-Stellar. Considering the next highest LS feat (Class Z) is from 37 injured Viltrumites and isn't presented as a cap, it's not necessarily an outlier.
I redid the current Viltrum bust calculation with KE (without any of the Viltrum durability upscales mentioned above) but it still requires eval. The results range from high into 5-B to 5-A which supports the 5-A Tech Jacket calculation.
There are also a multitude of solar disk calculations, which hover around 5-A as well. The logistics of which calculation to use, if any, and how the feat will be tackled should be handled in a later thread. Though it should scale to Viltrumites once a calculation is accepted.
Additionally there is a feat of Mark and Tick pushing a large moon, which gets to around 5-A with KE, but it's from a one sided Tick crossover issue, which has iffy canonicity and there isn't a currently accepted calc. Also since the moon didn't destroy Mars it might break the KE rules in which case GPE would be used, which gets to barely Tier 5.
5-A upgrade:
Agree:
Disagree:
Neutral:
Multi-Stellar LS:
Agree:
Disagree:
Neutral:
Tech Jacket Chain Scaling
I made a blog detailing all of the multipliers we are given in the Tech Jacket comic. This would split Tech Jacket's 2 keys into 3. I will give a TLDR here:
Geldarian Tech Jackets (100x) ~ Beginning of Series Tech Jacket
Beginning of Series Tech Jacket (20x) ~< Viltrumite War Tech Jacket
Viltrumite War Tech Jacket (10x) <<< Post-Colossus Amp Tech Jacket or Viltrumite War Tech Jacket (100x) <<< Post-Colossus Amp Tech Jacket (This depends on whether the colossus amplification is deemed as greater than the amp Zack's human physiology gives him compared to geldarians)
If accepted this would be the new scaling (also assuming everything above is accepted):
Geldarian Tech Jackets: 2.2665 Yottatons of TNT or 5-B+, 65,223 c, and 2.62228e+33 N or Stellar
Beginning of Series Tech Jacket: 226.65 Yottatons of TNT or 5-A, 6,522,321 c, and 2.62228e+35 N or Multi-Stellar
Viltrumite War Tech Jacket: 4.533 Ronnatons of TNT or 5-A, 130,446,428 c and 5.24456e+36 N or Multi-Stellar (Most Viltrumites upscale this version of Tech Jacket so they should get an "at least" added)
Post-Colossus Amp Tech Jacket: 45.33 or 453.3 Ronnatons of TNT or High 5-A, 1,304,464,280 c or 13,044,642,800 c, and 5.24456e+37 N or 5.24456e+38 N or Multi-Stellar with "likely far higher"
If things like the Lifting Strength aren't accepted the specific values will end up changing.
Full Chainscale + >100x colossus amp:
Agree:
Disagree:
Neutral:
Full Chainscale + >10x colossus amp (>10x was already accepted in a previous thread)
Agree:
Disagree:
Neutral:
Disagree:
Neutral:
5-B Support
Some statements supporting this level of power.
- Mark implies that if a meteor came to take out Earth he'd be able to handle it.
- The Omega Jacket was stated to be a "planet killer" superweapon, which was able to have it's outer shell cracked by a combined effort from an early Mark, Tech Jacket, and Brit.
- Allen states the Viltrumites destroyed and blew up his homeworld hundreds of years ago.
- Mark is stated to be able to crush planets.
- Minilactus is able to eat planets before being one shotted by Null.
- BB thinks the fury of his and Thragg's clashes can tear the planet apart.
- Thragg attributes the destruction of Viltrum to mainly Mark, Nolan, and Thaedus.
- Great Dragon can swallow Earth whole if fully released.
- An unused cover of Thragg flying through a planet.
- This calc was accepted, upgrading Robot and Black Sampson's lifting strength to Class M. 2338.43 Tons for Black Sampson and 10554.76 Tons for Robot. Anyone who scales to either of them would also receive this rating, including Yeti.
- Monster Girl should receive Class G lifting strength through the scaling to bulletproof, which is already on her profile.
- This calc was accepted, upgrading Atom Eve's Beginning of Series Key to 8-C
- This 5-C+ calc was accepted and should be added to the verse page, and Universa's profile once that gets created.
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