• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

{Immeasurable Infinities Edition} Fastest characters [Tier List]

I removed the Maou Gakuin characters from Low 1-C because apparently they were deleted?
 

#1 Low 1-A. Many infinities above baseline immeasurable speed.
 
In case this thread is stiII usabIe....
Rimuru Tempest from TenSura Iight noveI.
Here is the explanation page on fandom. If that is too long, here is the combat-usage of the speed expIained in a summarized way.
Summary: It's immeasurable speed based on a coordinate system that overarches 2 temporal dimensions and the reguIar 3 spatiaI dimensions, and is basically infinite/0 time stacked on top of immeasurabIe speed in terms of Iayering/being beyond baseIine.
Tier 1-C:
Also Rimuru Tempest but this time from the Web Novel verison.
Here is the explanation page on fandom. Here is a Rimuru vs Sonic thread where the combat-usage of the speed explained in a summarized way.
Summary: It's immeasurable speed based on 2 temporal dimensions and 4 spatial dimensions. It is basically what the light novel version is, in addition to that, Rimuru can accelerate his speed infinitely at the expense of energy, which he has in an amount too. He can further accelerate his speed via acceleration of suspended world by a million times. He can do this in any order, as in either of the miIIion-times booster or the infinitely increasing booster can come first.
This should be removed since its not tier 0 anymore.
Nuked to oblivion so should be removed.
Same as before
1. Characters from Devil May Cry
Not 1-C anymore so should be removed as well.
 
In case this thread is stiII usabIe....

Rimuru Tempest from TenSura Iight noveI.
Here is the explanation page on fandom. If that is too long, here is the combat-usage of the speed expIained in a summarized way.
Summary: It's immeasurable speed based on a coordinate system that overarches 2 temporal dimensions and the reguIar 3 spatiaI dimensions, and is basically infinite/0 time stacked on top of immeasurabIe speed in terms of Iayering/being beyond baseIine.

Also Rimuru Tempest but this time from the Web Novel verison.
Here is the explanation page on fandom. Here is a Rimuru vs Sonic thread where the combat-usage of the speed explained in a summarized way.
Summary: It's immeasurable speed based on 2 temporal dimensions and 4 spatial dimensions. It is basically what the light novel version is, in addition to that, Rimuru can accelerate his speed infinitely at the expense of energy, which he has in an amount too. He can further accelerate his speed via acceleration of suspended world by a million times. He can do this in any order, as in either of the miIIion-times booster or the infinitely increasing booster can come first.

This should be removed since its not tier 0 anymore.

Nuked to oblivion so should be removed.

Same as before

Not 1-C anymore so should be removed as well.
Thanks, but is Rimuru's speed baseline or layered? The blog doesn't talk about speed scaling.
 
Damn, i can't believe this thread still alive but anyway

Remove Sonic and Nasuverse from Low 1-C list and place them into 1-C, they are 6D which is now 1-C due to Ultima revised tiering system, what spot idk though. Remove Dragon Ball Heroes and Sonic from 2-A, DBH is Low 1-C and Sonic is 6D mean he is 1-C

Idk about Sonic but DBH get #1 spot in Low 1-C for now, they scale to 2 temporal dimensions and have massive scaling chain

Edit: Honkai Impact 3rd & Honkai: Star Rail, which belong to the same Honkaiverse should get #1 spot in 1-A, they are 1-A+ and have good scaling chain, they also should have a spot in High 1-C since they are 11D, there are also 3-C too lol
 
Last edited:
What is the point of stating temporal dimensions, if the massive scaling chain is still used? Is utilizing multiple temporal dimensions the new meta people are trying to incorporate for speed? I don't think this actually matters for speed and see it getting shut down in the future...

Anyway DBH is very high with their multipliers and definitely deserve a high spot
 
What is the point of stating temporal dimensions, if the massive scaling chain is still used? Is utilizing multiple temporal dimensions the new meta people are trying to incorporate for speed? I don't think this actually matters for speed and see it getting shut down in the future...

Anyway DBH is very high with their multipliers and definitely deserve a high spot
Well, that is future, for now let do thing as it is usually do.

Also scaling chain is used in everything, it is the basic of powerscaling so......unless we starting to argue that an immeasurable/infinite speed guy blitzed another immeasurable/infinite speed guy is anti feat for immeaurable/infinite speed, that is completely a different thing altogether

Edit: also multiple temporal dimension immeasurable speed isn't new meta, it was here long ago, just not noticable, until we started spamming the wiki with hypertimeline
 
That is the thing though...scaling speed based on the amount of "multiple temporal dimensions" I don't think is a usual thing. I don't understand what that does for speed.

I understand the scaling chain, and multipliers will matter. That's what will be making DBH so high, but i'm lost where 2 temporal dimension comes into play ontop of it tbh
 
That is the thing though...scaling speed based on the amount of "multiple temporal dimensions" I don't think is a usual thing. I don't understand what that does for speed.

I understand the scaling chain, and multipliers will matter. That's what will be making DBH so high, but i'm lost where 2 temporal dimension comes into play ontop of it tbh
It is kinda hard to explain, but the basic gist is, hypertimeline involving more than 1 time dimension that bound the. Due to immeasurable speed treat time as physical dimension, it potency is measure by time dimension, normally there is only single direction of time but due to hypertimeline involving more than 1 time dimension it could be 2, 3 time dimensions or even infinite amount), even your speed only surpass 1 time dimension, you still being bound by time of other time dimensions, so that mean, a person who surpass more time dimension will have better speed as they surpass more and are less bound by those amount of time dimensions
 
Having more than 1 dimension of time due to a hypertimeline kinda seems like giving a higher speed via a higher dimension which isn't a thing here. Though even if it's not I don't see how that changes since it's still just not following the speed formula at all. What an extra time dimension changes in that no idea.

But....I will let that rock and see where it goes on here. I see some real shenanigans happening
 
What is the point of stating temporal dimensions, if the massive scaling chain is still used? Is utilizing multiple temporal dimensions the new meta people are trying to incorporate for speed? I don't think this actually matters for speed and see it getting shut down in the future...

Anyway DBH is very high with their multipliers and definitely deserve a high spot
It is basicaIIy how far can they go back in time.
The Speed page specifies that an immeasurable speed character can go anywhere in the temporaI axis/Iine, be its infiniteIy far end-point/end of time or starting-point/beginning of time.
But this is, of course, taIking about a singIe temporaI dimension. Since we treat a Iower time dimension as equivaIent to a singIe snapshot/point in the higher time dimension, it means that the reguIar 4D immeausrabIe speed character cannot even move outside that singIe point in the higher time dimension. WhiIe, on the contrary, a being who has immeausrabIe speed based on two temporaI axes can indeed do that, moving outside that singIe point in the higher time dimension, I mean.

That's what I got from it.
 
Back
Top