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how does this work?

Bendynoah10

He/Him
648
135
so lets say a character easily with barley no injuries survived a attack but then the games basic enemies hurt them doing more damage than the attack they just tanked with no issue
does that make it
game mechanics or do they scale to it?
 
so lets say a character easily with barley no injuries survived a attack but then the games basic enemies hurt them doing more damage than the attack they just tanked with no issue
does that make it
game mechanics or do they scale to it?
Most of the time it's game mechanics. But not every time.
 
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