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Help calculating shaking/moving a floating island

shaking won't work if the island is like 100m or sth as that is against the rules. Otherwise maybe calculate the initial free fall speed of the island (free fall speed at the distance it moved) and calculate the KE. Then scale the dude above the KE as he would be above the energy required to keep the island afloat
 
shaking won't work if the island is like 100m or sth as that is against the rules. Otherwise maybe calculate the initial free fall speed of the island (free fall speed at the distance it moved) and calculate the KE. Then scale the dude above the KE as he would be above the energy required to keep the island afloat
What shape would the island be to calculate the volume, maybe a spherical cap?
 
shaking won't work if the island is like 100m or sth as that is against the rules. Otherwise maybe calculate the initial free fall speed of the island (free fall speed at the distance it moved) and calculate the KE. Then scale the dude above the KE as he would be above the energy required to keep the island afloat
The 90-100 m mark is the starting point for the Earthquake formula being viable as per what DontTalkDT told me.
 
Ye, if it is that big then you can do it. You should have an earthquake and a KE end
KE end is gonna be super tricky if you want to try peak ground acceleration, you'd need frequencies and wavelengths and cm/s values for that, and even then half the time it isn't usable even then.
 
Yeah earthquake wouldn't work since the island is 65 m. Then would using free fall speed or peak ground acceleration be more appropriate?
 
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