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How would this floating island shaking feat be calculated. Would using the earthquake formula work? Also how to calculate the island's volume?
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What shape would the island be to calculate the volume, maybe a spherical cap?shaking won't work if the island is like 100m or sth as that is against the rules. Otherwise maybe calculate the initial free fall speed of the island (free fall speed at the distance it moved) and calculate the KE. Then scale the dude above the KE as he would be above the energy required to keep the island afloat
Up to you. Just round it up to the closest shape you seeWhat shape would the island be to calculate the volume, maybe a spherical cap?
The 90-100 m mark is the starting point for the Earthquake formula being viable as per what DontTalkDT told me.shaking won't work if the island is like 100m or sth as that is against the rules. Otherwise maybe calculate the initial free fall speed of the island (free fall speed at the distance it moved) and calculate the KE. Then scale the dude above the KE as he would be above the energy required to keep the island afloat
Ye, if it is that big then you can do it. You should have an earthquake and a KE endThe 90-100 m mark is the starting point for the Earthquake formula being viable as per what DontTalkDT told me.
KE end is gonna be super tricky if you want to try peak ground acceleration, you'd need frequencies and wavelengths and cm/s values for that, and even then half the time it isn't usable even then.Ye, if it is that big then you can do it. You should have an earthquake and a KE end