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How that thing can be proof that SCP-682 can adapt to Goo? like Goo can absorb the reality itself and it's at the size of universe, and from your own link:Sir Ovens said:Well, I don't see why 682 can't adapt to that. This thing was used to terminate 682 and this was what heppened: Termination Test Record:
A secondary sample of SCP-1361 was allowed to grow to 1,000 kg in mass. SCP-682's containment chamber was purged of acid and SCP-1361 was poured onto SCP-682 from above. SCP-1361 covered and fully engulfed SCP-682 and no activity was observed for 3 hours. In the period from 3 to 7 hours following exposure, SCP-1361 began to develop legs, jaws, and a physical appearance similar to SCP-682. SCP-1361 breached containment and attacked Foundation staff in a manner consistent with an SCP-682 breach and killed 17 personnel. SCP-1361 proved immune to small arms fire in this state; aerial dispersal of napalm was necessary to destroy sample by incineration, after which a skeletal and circulatory system identical to SCP-682 was retrieved from its remains. Remains were returned to SCP-682's containment chamber, where they regenerated into SCP-682 within 6 hours. Subsequent tissue testing indicated that SCP-682 temporarily contained DNA markers from several species present in SCP-1361, as well as temporarily exhibiting a mild scent similar to pork rinds.
the first two are for both games but the 3rd is just for 1st gameWeeklyBattles said:Are those weaknesses just for the first game? i dont remember the first two being in the second game.