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Hey, I tried making an update to the Gordon Freeman page and I saw that it got reverted. I'm not really familiar with this website so I guess I'm supposed to make a post here first? Basically I disagree with the feats used in the durability section cause neither are really accurate. However he does have different durability feats that should still put him in small building level.
This is the current section for his durability:
The airstrike in question he can't actually survive in-game. I checked, and the person who did the calc even says in the comments of that post "when does he survive it?" Here's some footage from youtube of someone not surviving the airstrike:
They're not at full HEV charge, but I checked myself and even with full HEV charge you can't survive the strike in-game.
He also didn't really take the explosion on the Citadel, the Vortigaunts and the G-Man stepped in and that makes the feat really vague. You can see them take him away at the end like they did with Alyx, so it probably isn't very usable as a durability feat:
Alyx also later credits the Vortigaunts with saving them:
The laser thing is legit though, you can survive exposure to the beam in game for a while, so I think that could stay if the page got changed. Anyways here are the feats that I think should replace those two:
In Half-Life 2, he can survive several shots from the Combine's suppression cannon without dying:
This same suppression cannon is able to blow up a building:
I think, without calcing or anything, this is probably close enough to be equal to the airstrike feat. There is also a feat that could maybe get higher than small building, but I don't know how to calc it or anything. At the end of Episode 1, he's able to survive an explosion from the Citadel (a different one than the one I mentioned before), though he's pretty far away:
The blast is so big I can't imagine it not being good. He gets knocked out by it, but survives even though it wrecks the train he's on:
So yeah, I think the durability section needs an update. I also think that the intelligence section could be trimmed cause some of the stuff in there isn't very useful, also the page doesn't list all of his guns, and I think also this could be added to his speed:
In-game, he is able to outrun a C4 explosion, though it does seem kind of slow. I guess someone could take a look at it still.
I'm not sure if this would affect other Half-Life threads, but I only particularly care about Gordon I guess.
This is the current section for his durability:
Durability: At least Small Building level+ with the HEV suit (Capable of surviving an airstrike; took the explosion of the Citadel´s ceiling who destroyed the roof; can survive lasers which do this much damage)
The airstrike in question he can't actually survive in-game. I checked, and the person who did the calc even says in the comments of that post "when does he survive it?" Here's some footage from youtube of someone not surviving the airstrike:
They're not at full HEV charge, but I checked myself and even with full HEV charge you can't survive the strike in-game.
He also didn't really take the explosion on the Citadel, the Vortigaunts and the G-Man stepped in and that makes the feat really vague. You can see them take him away at the end like they did with Alyx, so it probably isn't very usable as a durability feat:
Alyx also later credits the Vortigaunts with saving them:
The laser thing is legit though, you can survive exposure to the beam in game for a while, so I think that could stay if the page got changed. Anyways here are the feats that I think should replace those two:
In Half-Life 2, he can survive several shots from the Combine's suppression cannon without dying:
This same suppression cannon is able to blow up a building:
I think, without calcing or anything, this is probably close enough to be equal to the airstrike feat. There is also a feat that could maybe get higher than small building, but I don't know how to calc it or anything. At the end of Episode 1, he's able to survive an explosion from the Citadel (a different one than the one I mentioned before), though he's pretty far away:
The blast is so big I can't imagine it not being good. He gets knocked out by it, but survives even though it wrecks the train he's on:
So yeah, I think the durability section needs an update. I also think that the intelligence section could be trimmed cause some of the stuff in there isn't very useful, also the page doesn't list all of his guns, and I think also this could be added to his speed:
In-game, he is able to outrun a C4 explosion, though it does seem kind of slow. I guess someone could take a look at it still.
I'm not sure if this would affect other Half-Life threads, but I only particularly care about Gordon I guess.