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General additions for Dead Cells. 5 BC Spoilers, if you really care.

Yeah, essentially. Regen was put on there when I was making the profile because at the time of writing it (it had been written prior to actually posting and saved in a sandbox for a time), I wasn't sure what to actually classify it as. We can nix that regen since even in all of his matches we haven't considered that valid.
 
Okay, I can remove the regen.

The next couple of things aren't strictly related to the CRT, but since you are her I may as well ask: as far as the matches go, would The Beheaded be limited by the same constraints as in the game, i.e. only one legendary affix per item, access to two weapons and two abilities and equipment that scales with one stat? And what are the criteria to list yourself as a knowledgeable member?
 
Matches are SBA, like any match, and can be changed as needed. So, theoretically you can give Beheaded all of his equipment, since limitations are mostly mechanics of the game. You can also send him in with nothing. 100% OP choice.

If you know a fair amount about the game, list yourself as knowledgeable.
 
I will probably list myself as knowledgeable then, but while I am doing so I'm also going to remove the bit on the verse page about high-mid regen, and perhaps replace it with a mention of The Beheaded's immortalities.
 
Note on the Invulnerability of the "head"

After the update that added the Giant Boss and the caverns area, there was also the addition of lava, and whenever The Beheaded would use the homunculus rune and try and drop its head in the lava, it would receive damage and immediately return back to the body.

This means that the head can in fact receive damage, although it seems that only incredibly high temperatures can do so.
 
This means that the game developers considered the head being damaged as a mechanic, but left it only so that the lava would damage it. However it should be noted that the damage done to the 'head' doesn't destroy it, rather the body gets destroyed and the cells move on.
 
I'm pretty sure the player takes no damage when the head enters lava. As far as I remember, it simply immediately returns to the body upon touching the lava. I'll check this tomorrow when I have time.

Regardless of whether the lava actually damages the player through this, the fact that the head immediately retracts supports the idea that only something that can damage on a cellular level works, as being in the lava would affect the cells that compose The Beheaded and actually damage it, making retracting logical due to self preservation.
 
MrGrey385 said:
Why Alchemist doesn't have a page yet?
Nobody made one.
 
Because I got really busy in the middle of making it. User:plotInducedStupidity/sandbox This is what I got as a basic beginnings of it. Feel free to change anything about it. If not I will be far more active very soon and can get it done, as well as the additions that will come with Bad Seed.

I also have a recalc of the ice grenade planned as well as trying to calc the height of the giant for a supporting feat and for his profile which I also have planned.
 
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