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In games like The Elder Scrolls, Final Fantasy and other games some enemies are not effected by some abilities like the Death Inducement in Final Fantasy or the Illusion Spells in Elder Scrolls Skyrim.
It usually says "No effect" or "This enemy resisted said attack" and so on. My question is do we actually give characters resistance to abilities if it says things like this or do we treat this as Game Mechanics like the Game developers didn't want you to just cheat your way to victory spamming the Death move Final Fantasy?.
There is a difference tho in Skyrim as it would say "This enemy is to strong to be effected" and also says "This enemy resisted [Said Illusion Spell]".
Thoughts?.
It usually says "No effect" or "This enemy resisted said attack" and so on. My question is do we actually give characters resistance to abilities if it says things like this or do we treat this as Game Mechanics like the Game developers didn't want you to just cheat your way to victory spamming the Death move Final Fantasy?.
There is a difference tho in Skyrim as it would say "This enemy is to strong to be effected" and also says "This enemy resisted [Said Illusion Spell]".
Thoughts?.