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Family-friend "death" issue

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In some verses (mainly games), the enemies are eliminated in a family-friend way. (For example, Chex Warrior's weapon banishes the enemies to the Flemoid Dimension; The protagonists in PuLiRuLa (possibly) turns the enemies to animals.) The practice has led us to a tricky question: how to determine their tier since their attack is family-friend and therefore the "killed" animation is replaced by these stuff? (Especially when the fight in-game still function like our average games)
 
That depends on the context, but banishing enemies to another dimension is just BFR by the looks of it.
 
That depends on the context, but banishing enemies to another dimension is just BFR by the looks of it.
However, it is shown that Chex Warrior cannot banish the enemies just by one hit. Instead, he is required to hit the enemies many times before successfully banishing the enemies. (Just like the typical shooting games)
 
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