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Even more Crash Bandicoot Upgrades

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What changes do you wish to make to the Crash Bandicoot profiles?
 
I was hoping to:

Have the Evil Twins at Island Level, because they were going to destroy 2 Islands(It wouldn't matter if their machines did it or not, they create them out of their Reality Warping), and thus things like the Mecha Bandicoot should be that strong too because it smashed the former's machine when both were serious

Add Energy Blasts and Mastery in martial arts and swordsmanship to Crash's Powers and Abilities

More clearly identify and have shown how incredibly skilled Crash is(still lacks common sense in most showings of the character though)

Have Cortex be Island Level with prep

Have Cortex at least City Level with regular weapons

And have Cortex able to move at a speed close to everyone else(Evil Crash is a little bit stronger but a little bit slower than regular Crash)
 
We need more users to agree with this and i do not think the machine durability is comparable to its power.
 
More community input would be appreciated, yes.
 
Super Ascended Sean Pazdera said:
And have Cortex able to move at a speed close to everyone else(Evil Crash is a little bit stronger but a little bit slower than regular Crash)
I noticed many of the characters lack MHS reactions despite being scaled to Crash.
 
Cropfist said:
I noticed many of the characters lack MHS reactions despite being scaled to Crash.
Matthew knows the reason, so we should wait for his response.
 
Sorry but no upgrades will be happening. Alot of the feats mentioned for Crash is cut/removed content, which we don't include for any video game character since it means the creators decided not to implement it in the game and canon, unless stated otherwise. The rest of the feats really doesn't change the stats Crash currently has. Same with Cortex.....except for maybe his Doominator but we don't know wether he's capable of destroying Wumpa Island in one shot. Same with the evil the Evil Twins.
 
Should I close this thread then?
 
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