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So, I'm kinda making some worldbuilding here as well as thinking about games in which normal bullets give a character chip damage but do not kill them nor are no-selled. So I was wondering: what level of durability (if possible, an order of magnitude in Joules they can punch in order to produce similar damage) does a character have if they can withstand 9mm rounds and other such common ammunition (pistol rounds which aren't especially high caliber, standard NATO rounds like 5.56mm) against their skin while only suffering mild damage?
By mild damage I mean stuff like scratches and bruises. Basically a character who doesn't wanna stand there and keep getting shot, but can take a crapton of gunfire without going down, effectively being able to use their superhuman-but-not-faster-than-eye speed to close in on real life soldiers and then beat them up or decapitate them with a katana.
Also, what kind of reflexes and speed does a character need to be able to deflect bullets from an automatic weapon? Assuming they can "aimblock it" and what they're actually doing is quickly lining up their sword with a projectile's trajectory between each shot, rather than necessarily reacting to it after the bullet's been fired.
I'm trying to figure out the, like, "minimum level of physical attributes" in which a fictional character is capable of curbstomping real world soldiers and how much destruction they'd cause, how fast they'd be.
By mild damage I mean stuff like scratches and bruises. Basically a character who doesn't wanna stand there and keep getting shot, but can take a crapton of gunfire without going down, effectively being able to use their superhuman-but-not-faster-than-eye speed to close in on real life soldiers and then beat them up or decapitate them with a katana.
Also, what kind of reflexes and speed does a character need to be able to deflect bullets from an automatic weapon? Assuming they can "aimblock it" and what they're actually doing is quickly lining up their sword with a projectile's trajectory between each shot, rather than necessarily reacting to it after the bullet's been fired.
I'm trying to figure out the, like, "minimum level of physical attributes" in which a fictional character is capable of curbstomping real world soldiers and how much destruction they'd cause, how fast they'd be.