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Is it possible to determine someone's durability through damage transferal?
Like, character A has the power to transfer on himself the damage that character B would receive.
B would totally be killed by this energy wave attack, literally turned into dust because he is just a normal human.
Instead, A is a supernatural creature with superhuman durability, and transfering on himself that damage only causes him to receive burns and other wounds.
If the output of the energy wave is determined, would it be possible to give proportional durability to A for surviving such attack with no lethal wounds, even though he didn't tank it on the first place?
Or at least 9-A because we see multiple times normal humans being turned into ash from this type of attack.
Like, character A has the power to transfer on himself the damage that character B would receive.
B would totally be killed by this energy wave attack, literally turned into dust because he is just a normal human.
Instead, A is a supernatural creature with superhuman durability, and transfering on himself that damage only causes him to receive burns and other wounds.
If the output of the energy wave is determined, would it be possible to give proportional durability to A for surviving such attack with no lethal wounds, even though he didn't tank it on the first place?
Or at least 9-A because we see multiple times normal humans being turned into ash from this type of attack.