He's a melee only combatant but he's stupid mobile, essentially teleports all around the place and kicks at will
All of Minos' skill comes from scaling to V1, the protagonist:
V1 can throw 4 coins into the air and then shoot another coin, ricocheting the bullet upwards and causing all the coins to split into another piece that goes directly into the enemies they're fighting. On the topic of coins, which target the weak point of any enemies within their line of sight. V1 doesn't really have any supernatural homing ability, so this is really just pure skill. Pure skill that goes even further when you're talking about Railcoining, where they throw several coins into the air around an enemy, fire their railcannon through said enemy and then bounce it off the coin to hit them again repeatedly. Coin adding makes this even more deranged but that stretches into the bounds of game mechanics, since it relies a lot on hitstop to work. Coins are also capable of doing a chargeback, where V1 throws them at anything from a high caliber sniper rifle to a beam of explosive energy to a straight up lightning bolt, redirecting that straight to the nearest enemy (usually the sender). V1 doesn't even need to be the one throwing the coins for some of these feats: It can do it off V2's own coins that it throws to try and hit V1 (and vice-versa). With the Sharpshooter revolver, V1 can not only nail foes precisely while spinning the revolver in its hand, but do so by ricocheting the bullet multiple times off walls.
Pinos upscales from 57958373266430 Joules/13.8523 Kilotons