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Dodging an Attack that has Landed is Immeasurable Speed?

wait how does that feat immeasurable speed ? You need able to move freely multiple spatiotemporal dimension to achieve Immeasurable speed.
 
Self contradictory, if the attack landed then the target didn't dodge, and if the target dodged it then the attack didn't land. It may be possible to do this, but it would require Causality or Logic Manipulation.
 
I mean, isn't that basically immeasurable speed?

From the speed page, it says that immeasurable characters can:

"Dodge an attack that already has been struck, and they can strike someone even before they launched an attack."

Of course, it depends on the context, but this type of feat could be an immeasurable speed one.
 
Yeah, Immeasurable speed can be gained due things like ''moving before time'', so, dodging an attack that already landed on you is Immeasurable speed
 
Immeasurable speed characters can pull off this feat, but this feat alone won't give Immeasurable. You would need more evidence than just that.
 
This can’t be immeasurable speed, because even when said character moves through time, the bullet will still have hit. No matter what place in time you are, a sort of cause and effect system still recognizes that a certain event went down, thus sheer speed not being grounds for the prevention of something that already occurred. Dodging something that already hit you, in a sense that you make it so that it never happened, is something like Causality Manipulation
 
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