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CSM: Snail Method Change

ElJoaki5

VS Battles
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This calc should get a change I think. I don’t think using the snail method is the most accurate way of measuring this feat.

In order for Denji to appear frozen on screen, He doesn’t need to be moving at 0.00275 m/s. He could be moving faster or slower and still appear frozen depending on the view, as to appear frozen one must just move less than a pixel.

So the timeframe should be the time it takes for Denji to move a single pixel instead. Taking that into account I've made a new version for the feat. Tell me if it's correct and I'll just update the calc blog.
 
I don't think slow motion should be used for that feat, at all
 
Could you elaborate?
To quote or slow motion section:

"Sometimes when calculating speed one might encounter scenes where time seems to move slowly from the perspective of a fast moving character. Fundamentally speed calculations can be performed in the same way as normal in such cases.

In other words, one just has to figure out a timeframe through the movement of a reference object with known speed, measure how far the character moved during that timeframe and divide the distance through the length of the timeframe (v = d/t).

However, sometimes the time is not just slowed down, but appears outright frozen."

Time is not frozen, it is not slowed down, the character just blitzed Denji, which is not the same as those two things
 
My understanding is that a blitz doesn't require time to be frozen or slowed in the moment but only that one character completes an action while another is outpaced. If that's the case, the snail method would still be calculating the mover's speed during a blitz scenario. What's the reason why this shouldn't be accepted as slow-mo?
 
My understanding is that a blitz doesn't require time to be frozen or slowed in the moment but only that one character completes an action while another is outpaced.
Yes, this is a blitz.
If that's the case, the snail method would still be calculating the mover's speed during a blitz scenario. What's the reason why this shouldn't be accepted as slow-mo?
Because nothing is in slow-motion, so I disagree with any type of calc that tries to imply as such in this case. The guy who kicked Denji doesn't need to see Denji move at a snail pace to blitz him
 
To quote or slow motion section:

"Sometimes when calculating speed one might encounter scenes where time seems to move slowly from the perspective of a fast moving character. Fundamentally speed calculations can be performed in the same way as normal in such cases.

In other words, one just has to figure out a timeframe through the movement of a reference object with known speed, measure how far the character moved during that timeframe and divide the distance through the length of the timeframe (v = d/t).

However, sometimes the time is not just slowed down, but appears outright frozen."

Time is not frozen, it is not slowed down, the character just blitzed Denji, which is not the same as those two things
This isnt just a blitz, thing is Denji had already begun his attack before Kishibe started moving and while Kishibe kicks him he appear to not move a single pixel. So time is calculated based on how long itd take Denji to move a single pixel.
 
This isnt just a blitz, thing is Denji had already begun his attack before Kishibe started moving and while Kishibe kicks him he appear to not move a single pixel. So time is calculated based on how long itd take Denji to move a single pixel.
I don't agree with that assumption, if that person was like, 12, 15 times faster then Denji, the effect would be the same
 
I don't agree with that assumption, if that person was like, 12, 15 times faster then Denji, the effect would be the same
You could say the same thing about any slow motion calc, however it would still be considered as slow motion because of visual context.
 
You could say the same thing about any slow motion calc, however it would still be considered as slow motion because of visual context.
Difference being the slow motion should be used when something is in slow motion, and not because of a blitz
 
Difference being the slow motion should be used when something is in slow motion, and not because of a blitz
You're making it sound like a character has to have time altering abilities in order to accomplish a feat like this. Your wording is very confusing. A slow motion feat just requires the character to be completely frozen, that's what I am getting at here. Denji is completely frozen the entire time, apart from when Kishibe kicked him.
I mean, Denji's arm moved even before the line movement could disappear from Kishibe's leg, so either way it shows that snail speed or the 1pxl method ain't it
That could also be a result of the very powerful kick he received.
 
A slow motion feat just requires the character to be completely frozen, that's what I am getting at here
"Sometimes when calculating speed one might encounter scenes where time seems to move slowly from the perspective of a fast moving character. Fundamentally speed calculations can be performed in the same way as normal in such cases." From our page, this feat does not fit into this parameter, I'll repeat, once again, this guy is not seeing Denji in slow motion, he blitzed him, those are two completely different things, otherwise, quite literally, every single feat involving a blitz would use slow motion and consider them to be moving at a snail pace, which does not happen
 
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