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Commander Shepard vs Hank J Wimbleton 0-7-0

What's the limit on that tac bar thing?
basically, it runs on stamina which each time he does the bar goes down, once he loses his bar, his tac bar is replaced with a 'novice' version, which allows the same thing but instead of outright misses theres a chance he might get grazed instead.

once that runs out, he'll finally run out of his instinctive reaction. but even then he can manually dodge. if he isn't hit for a handful of seconds, his tac bar recharges and he'll be able to continue instinctively dodging again.
 
I see, that will make tagging him difficult. Though Shep can also bullet time himself on the topic of that, there was also that time Garrus did this and Shep is far superior to his aim. Being even grazed by cryo ammo would be bad as each shot you take freezes and slows you more and more. Plus Shep has guns that can put out loads of rounds down range and be reloaded by just a button press.

I guess with all this being said since OPs are allowed to vote on threads I'm thinking how the fight plays out is Shep and Hank are comparable in skill so Shep can have a chance with his various powers. Cryo ammo into concussive shot to shatter should be a reliable option for him and medigel and immunity keeping him in the fight. Hank prolly takes this though with his IR making it harder to hit him and multiple tries in the long run though I guess.
 
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