• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Brawl Stars Multipliers and Some Calcs

I'm pretty iffy on some of the calculation methods. We do not really treat damage ratings as linear and the like.
 
I'm pretty iffy on some of the calculation methods. We do not really treat damage ratings as linear and the like.
but if we only look at the characters that have multipliers in themselves(At least El Primo), it does not contradict the mechanics of the game. (When I say characters that scale in themselves, I mean the damage that their own abilities can do.) Why can't we count damage ratings for at least scaling within the character itself?
 
Last edited:
we generally don't use damage numbers as a thing unless explicitly stated, 8-Bit's multipliers should be fine for the ones stated by the game
 
Back
Top