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SBA assumes that they're in character. Player really just use their best spells whenever they can.Are both combatants bloodlusted, or is this standard battle tactics?
Standard battle stuff. I didn't bloodlust either fighter so it can go either way.Are both combatants bloodlusted, or is this standard battle tactics?
Counted.In case I didn't make it obvious, Roblox FRA.
Class 25 , At least Class M with Bending (Far superior to his Season 2 self. Moved a large "pillar" of rock with Earthbending)
And again, Aang is more skilled than The Player. Aang doesn't need avatar state to beat The Player when he can just trap them using Earth Bending
Firstly, Player isn't an idiot. We don't know what they would canonically use in character but we can safely assume that it's their best spells or whatever works for the situation (in case it wasn't obvious some of the elements are just flat out stronger than others). Secondly, they have at least 10 elements that Aang can't manipulate in anyway and have their own ridiculous number of movement options. Many of the Player's attacks also home in on their enemies or lock them in place to get hit with even more attacks and it's not done via LS which can be escaped but with paralysis and temporal sealing.Aang should take this.
The Player's win condition is just rotate spells until he gets to time stop which is dubious at best considering that we do not know how the Player acts because they are literally a player self-insert and that nothing shows that time stop can work for that long. Any attacks that isn't a big *ss f*ck off blast gets redirected or dodged by Aang.
How exactly is Aang that much more skilled? The Player definitely can't beat him in hand to hand but they have always been more of a ranged fighter and have mastered dozens more elements, many of which Aang can't even interact with. You do realize that the Player can also manipulate the earth or just teleport away or just become intangible to escape right? Their profile is outdated as well so their LS with spells aren't indexed but it's sufficient to say that their feats with elements like gravity would put them on a similar ballpark.Aang vastly more skilled than The Player (the Player has absolutely no showings of combat skill) to the point where Aang runs skill circles around them. Aang is wayyyy more likely to win via incapacitation through Earth Bending because The Player can't do anything against the LS difference.
And again, Aang is more skilled than The Player. Aang doesn't need avatar state to beat The Player when he can just trap them using Earth Bending
Who the hell said that? I never claimed that the Player's time stop is permanent. It just lasts long enough for them to hit Aang with other strong attacks while he's frozen. The only thing I claimed to be game mechanics is them only being able to equip 5 spells at a time which obviously is. Need I remind you that they have the AP advantage as well? (They're 312.48 KT. Aang's profile lists a 7-C calculation that is only a few KT but the verse page has a different one which is 51.428 KT, making it a 6x difference)The whole idea that the duration on Time Stop is game mechanics? Bull****. It shows them stopping time and then time resumes. Nothing says that they can do it for longer or permanently. It isn't a valid win condition.
And I hate people who don't read the opposing side's arguments before commenting.I hate FRA trains
For what reasons? I addressed your arguments. You have to address mine or your reasons don't count.Yeah, okay. Aang FRA.
A couple things here.Aang should take this.
The Player's win condition is just rotate spells until he gets to time stop which is dubious at best considering that we do not know how the Player acts because they are literally a player self-insert and that nothing shows that time stop can work for that long. Any attacks that isn't a big *ss f*ck off blast gets redirected or dodged by Aang.
Aang vastly more skilled than The Player (the Player has absolutely no showings of combat skill) to the point where Aang runs skill circles around them. Aang is wayyyy more likely to win via incapacitation through Earth Bending because The Player can't do anything against the LS difference.
And again, Aang is more skilled than The Player. Aang doesn't need avatar state to beat The Player when he can just trap them using Earth Bending
The whole idea that the duration on Time Stop is game mechanics? Bull****. It shows them stopping time and then time resumes. Nothing says that they can do it for longer or permanently. It isn't a valid win condition.
I hate FRA trains