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Bakugo isn't the best with Children, so lets have him fight one?

Grown up Bad Alpha: Vaguely above 898 Tons up to 7.18 Kilotons with Charged Rook; 2.2 Tons of Force physically, 2256 Tons of Force with Omega Knight

Joint Training Bakugo: Above 711 Tons, 140 Kilotons with Howitzer Impact; 394 Tons of Force physically

  • Both are in character, victory by knockout or kill
  • Battle takes place in the Ruins Zone of the USJ (A destroyed city environment)
  • Speed is equalized.
  • Alpha is starting in base
  • Alpha's High 7-C physicals are restricted
  • Starting distance is 10m
  • Neither knows about the other's abilities
Taiyo's nerdy 'kid': Catbowtie (1)

This loud teenager:

They both go home (Incon):
 
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Ex-ex-extraordinary genius?!?!?!
Extraordinary Genius (As Alpha he is noted by his former principal to easily be the student with the highest grades in the country. Is the greatest student the school has ever had since its founding. Managed to publish multiple scientific papers, and holds many patents[17], including but not limited to an ultrasonic massaging tool. Hifumi noted that he donates all the money he makes to charity, indicating his achievements have made him a notable amount of money. Bad Alpha stated that he has access to vast Crypto assets as well as having his own game company at one point. While using his watch he could hack a payphone in order to send a signal revealing his GPS to Taiyo. Despite having no knowledge of the French language, he managed to learn the basics of after one conversation with a seller soon after arriving in Paris. A few hours later after going from restaurant to restaurant, he is proficient enough in French to ask French spies for intel and hold conversations. Shion praises his speed at hacking as he forced her to use her finger at full speed in order to hack his watch quickly, as most spies out there would be incapable of such. When he got irritated enough with his family, he engineered a bioweapon by repurposing chemicals in Nanao's lab while no one was looking, even making it target Antibodies unique to the Yozakuras[18]. Which he did due to the stronger immune systems Yozakuras have), higher as Bad Alpha[Explanation 2] (As Bad Alpha he is capable of even hacking Post-Timeskip Shion's systems[19]. Who is a spy focused on technology and her cybersecurity skill and spent the last 5 years improving her skills before hand. On the spot he could calculate the deterioration rate of infrastructure purely off the Academy Blue prints then hit the ceiling in the weak spot he determined. Could instantly calculate the probability of his explosion attacks harming a student[11], coming to the conclusion no one would be hurt, which he was correct on. Compared to normal Alpha, Hifumi describes him as precise and more calculated, as due to losing his compassionate side and being purely logical he does not hold back. Through unknown means, he made a wealthy man's plane crash into the ocean while he flew on an overseas trip, presumably through some form of hacking. Furthermore, he is capable of somewhat holding his own in a fight against Shinzo, despite Shinzo being far more experienced, being considered in a different weight class to him strength wise and being a Gold Rank spy, even managing to preform feint against him using a fake arm, letting him land a clean hit against him. Even though Shinzo is able to sense his intent and has enhanced sensory capabilities)


What does Alpha start with? Bakugo starts with Explosions.
 
Ex-ex-extraordinary genius?!?!?!



What does Alpha start with? Bakugo starts with Explosions.
Alpha's starting move (In this key at least) is always to try to rush an enemy and restrain him with metal bindings, once or if the enemy evades that.
He'd then quickly scan Bakugo using his Info analysis (The nanao eye) which would give him Bakugo's move set and how hard each of Bakugo's attacks can hit, along with an 'HP' value which would indicate how many hits from Alpha that Bakugo can take (Basically like a video game). After that Alpha would aim to breakdown Bakugo's strengths and weaknesses as he's trying to engage in CQC with Hand-to-hand + some electric attacks mixed in.
If Bakugo plays keep away, then he'll fire his Omega Rook blasts. Although he in character only uses the 0 or 1 second (2x multiplier) charge versions unless he gets a very clear opening.

Said Omega Rook shots he can use to sneak up on the enemy, since he can ride on its electric current as its firing in order to close any distance that's been made.

Against Bakugo's explosions due to their sizable AOE, he'd opt to Block them with metal shields whenever he can tell he cannot dodge them
 
Bakugo is a Punch-Kick Merchant with ramping AOE. I'm leaning towards Alpha for better skill.


What's the rules on someone with a lower AP value? They can still hit a person with a higher AP value right? (Assuming that their base AP equals their Durability)
 
Bakugo is a Punch-Kick Merchant with ramping AOE. I'm leaning towards Alpha for better skill.


What's the rules on someone with a lower AP value? They can still hit a person with a higher AP value right? (Assuming that their base AP equals their Durability)
Yes they can, the AP gap is negligible here, so attacks from Bakugo would harm Alpha about as much as if some had Alpha’s exact AP.

So Bakugo could force Alpha into fighting defensively with Shields at least temporarily if he opts to take advantage of his AOE advantage any opportunity he gets. Since Alpha is the better hand to hand combatant here and being too close could get him tagged by Omega Knight. Which would be an easy win for Alpha. Alpha also has close range Omnidirectional electric blasts which could easily surprise Bakugo, and would likely catch him off guard the first time it’s used.
Especially thanks to his Info analysis, Alpha would know of the existence of the Howitzer impact, and not try his luck and wait to see Bakugo use it (since he’d know it would end the fight immediately if he fires it off)

On the other hand though if the fight extends, Bakugo could try to aim for more of a stamina game? Since he’s got better stamina feats.

Also if Alpha gets too stressed out in this fight he’ll start inching closer to his blooming, which while giving him a decent speed boost, would also give him a persistent bad headache and take his attention away from the fight (as his analytical prediction in that state is scrambled and random. Functioning more like visions)
A less likely scenario but also possible to happen.
 
So Bakugo could force Alpha into fighting defensively with Shields at least temporarily if he opts to take advantage of his AOE advantage any opportunity he gets. Since Alpha is the better hand to hand combatant here and being too close could get him tagged by Omega Knight. Which would be an easy win for Alpha. Alpha also has close range Omnidirectional electric blasts which could easily surprise Bakugo, and would likely catch him off guard the first time it’s used.
Especially thanks to his Info analysis, Alpha would know of the existence of the Howitzer impact, and not try his luck and wait to see Bakugo use it (since he’d know it would end the fight immediately if he fires it off)
They can definitely scrap then. Bakugo would be launching Explosions right in Alpha's face.


Is Bakugo in his Hero Costume?
 
So Bakugo could force Alpha into fighting defensively with Shields at least temporarily if he opts to take advantage of his AOE advantage any opportunity he gets. Since Alpha is the better hand to hand combatant here and being too close could get him tagged by Omega Knight. Which would be an easy win for Alpha. Alpha also has close range Omnidirectional electric blasts which could easily surprise Bakugo, and would likely catch him off guard the first time it’s used.
Especially thanks to his Info analysis, Alpha would know of the existence of the Howitzer impact, and not try his luck and wait to see Bakugo use it (since he’d know it would end the fight immediately if he fires it off)
What is Omega Knight? It's just Knight in Alpha's The Alpha Watch section right?
  • Knight - A mechanical arm intended to save targets by grabbing them and pulling them towards Alpha. As well as using it to pull himself towards a point using its reel in function. It can also be used to create shields


Bakugo has resistance to electricity.
Does the potency of Alpha's electricity go above lightning's? Or does it work in a different way?


Alpha's Information Analysis extends to Bakugo's Quirk? Quirks are biological factors in a person's body. Howitzer Impact is just a really strong Explosion.


So, to summarize: Alpha & Bakugo closes the gap, they start close-quarters-combat. Alpha is more skilled but Bakugo uses Explosions in close-quarters-combat.


Can Alpha resist the knockback of these explosions? Bakugo would be trying to figure out what Alpha can do. Does Alpha have any "telling movements" (for lack of a better term) to notify Bakugo what he is possibly capable of?
 
What is Omega Knight? It's just Knight in Alpha's The Alpha Watch section right?
Similar, its under the Alpha suit section

Omega Knight - Using the Ukon in the watch he forms it into a circular object which can restrain targets. Although it can be broken with a very large and even application of pressure
This is how it looks in action. Thought based command, and a Class M character is incapable of breaking out of its grip. So Bakugo kinda just can't do anything if he's binded like that. This move would only be used in mid to close range. Or if Bakugo tries to restrain Alpha, then Alpha will restrain him back with the Omega Knight. Getting him a win. The guy he tags in the image I showed you is roughly on par with Alpha's speed + has extrasensory perception. So dodging it isn't feasible if its point blank like that situation

Does the potency of Alpha's electricity go above lightning's? Or does it work in a different way?


Alpha's Information Analysis extends to Bakugo's Quirk? Quirks are biological factors in a person's body. Howitzer Impact is just a really strong Explosion.
Indirectly it might? Since the Alpha watch is more advanced and a later designed weapon compared to Taiyo's Yae (And via AP scaling at least its way stronger). Which can call down Cloud-to-Ground lightning bolts. Otherwise the potency of the electricity isn't too quantifiable, so it being electricity on its own will be something Bakugo can power through (Since Alpha's physical strikes are all electrified). Although Alpha's rook blasts also have concussive force that's on par with his Alpha's AP (Energy beam style) and has the multipliers corresponding with its charge time. Bakugo's resistance ain't the greatest either, since it isn't like he tanked it, Nine's lightning did a number on him, although thats potent enough to be relevant in this fight

In regards to the info analysis yeah. It works on Someinine users, which is a Physiological/Biological power system rather than being mystical at all. Kinda like how quirks are. The app can even measure things like a girl spinning her Yo-Yo infused with Someinine (3 damage) vs her throwing it really hard (10 damage). Quantifying their AP differently too. So it can make the distinction between "average Bakugo explosion" or "biggest Bakugo Explosion". So he'd know Bakugo has a one shot ko/kill move. He just wouldn't know what it looks like, but since he's not dumb he wouldn't wait to find out.
So, to summarize: Alpha & Bakugo closes the gap, they start close-quarters-combat. Alpha is more skilled but Bakugo uses Explosions in close-quarters-combat.


Can Alpha resist the knockback of these explosions? Bakugo would be trying to figure out what Alpha can do. Does Alpha have any "telling movements" (for lack of a better term) to notify Bakugo what he is possibly capable of?
Yeah Alpha can resist the knockback, since he can just reinforce his body more if he realizes he's going to be hit by an explosion. Or would block with a quick knight shield, and has Low-Mid regen like other Yozakuras. (granted his stamina sucks compared to them since hes only rated Athletic there, so he won't get to abuse his Low-Mid) . He also won't just stand and let himself be hit for no reason (especially since he can amp his perception).
A good move that Alpha uses in character could be letting Bakugo use an explosion while they're both in CQC range, he blocks it instead of dodging, then lets Rook blasts fire out of the shield in a similar fashion to this, just with a shield coming out of his palm instead. Which is just free hits for Alpha
Small note I want to make, Bakugo does have a tendency to try going for blind spots to surprise the enemy such as vs Deku (or the method Deku used against Stain), if he tries that against Alpha he'll just get blasted or punched immediately, since Alpha has extrasensory perception + can make thrusters from any part of his body to dodge things or move around.

Alpha doesn't really have any tells for Bakugo to work off of. Bakugo would just have to do his best to figure out his abilities then work it out from there, such as him manipulating the metal of his watch and his electricity beams. Or his general proficiency in martial arts anytime he gets close. Alpha generally described as calculated and efficient in this state, so he wouldn't reveal his cards until he knows what he's dealing with completely.
 
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Bakugo at this point very rarely engages in close combat by himself. The only time he does is when he has no choice or has personal issues. Him vs Izuku is not standard and he wanted to beat him with his hands. Against Nine he couldn't break though his shields at range so he decided that trying to get around them was his best bet.

Though once he realized he only needed to tire Nine out, he didn't risk getting close to him until is he showed signs of breaking down.

You doesn't need Info Analysis to realize when Bakugo uses Howitzer, since it involves him spinning around into a tornado first. Bakugo doesn't really use this technique that much, since he needs his opponent to not dodge it. His Bracers are more effective as they're just as powerful as his Howitzer and all he has to do is unleash the pins.

Bakugo is a flier that attacks at mid to long range in normal encounters. Especially if his opponent is trying to get close to him.
 
Bakugo at this point very rarely engages in close combat by himself. The only time he does is when he has no choice or has personal issues. Him vs Izuku is not standard and he wanted to beat him with his hands. Against Nine he couldn't break though his shields at range so he decided that trying to get around them was his best bet.

Though once he realized he only needed to tire Nine out, he didn't risk getting close to him until is he showed signs of breaking down.

You doesn't need Info Analysis to realize when Bakugo uses Howitzer, since it involves him spinning around into a tornado first. Bakugo doesn't really use this technique that much, since he needs his opponent to not dodge it. His Bracers are more effective as they're just as powerful as his Howitzer and all he has to do is unleash the pins.

Bakugo is a flier that attacks at mid to long range in normal encounters. Especially if his opponent is trying to get close to him.
Noted

Then the wincons I can see for both of them are

Alpha
  • If he can get into CQC range with Bakugo and stay there for a prolonged period of time, Alpha has many ways of taking Bakugo apart and winning. Given the superior Hand-to-hand skill, beams that can appear anywhere on his body, extrasensory perception and perception amps.
  • Tagging Bakugo with Omega Knight, which he’d use in Mid to close range. If he physically tags Bakugo as he’s firing it out then it’s a guaranteed hit.
  • Landing enough of his 2 or 3 second charge variants of his blasts when Bakugo wants to play ranged. Which would be difficult but if Alpha finds Bakugo too hard to hit, he could trigger his Blooming on purpose to gain access to his analytical prediction. Which is borderline divination when referring to the near future, then Alpha could indirectly guide Bakugo into a 7 kiloton beam if he’s smart about it (and he is smart). However his Blooming it’s unstable and could start giving Alpha random visions instead of letting him see the near future if he’s in that state for too long.
Bakugo
  • After he builds up enough sweat in Bracers, he releases them on Alpha, probably lets Alpha get somewhat close for good measure just before that. (Minor con is Alpha would know the AP of the Bracers if fired and that they can kill him. Since Alpha’s info analysis even works on moves reliant on Technology, like his own Watch’s attacks. Then again, not much he can really do besides maybe run if he sees Bakugo pulling on it)
  • Staying high and far away, rather trying to outlast with his better mobility, only time he closes distance is mid range for hit and run attacks.
Alpha’s wincons downside is that they rely on him getting at least somewhat close to Bakugo. Which Bakugo wouldn’t want, and Bakugo has better range. Alpha can circumvent this using his beams to close distance since he can travel on them. Or taking advantage of his stealth mastery skills (you can check the justifications) and using his flashbangs or even using Smoke from Bakugo’s explosions to temporarily hide (this is the USJ ruins area, so there is plenty of cover to work with). Then getting a good surprise attack off on him or closing the distance entirely. Since Alpha in character opts for sneaking or surprises whenever he can’t face an enemy head on. Whether it be a strength or range gap.

Bakugo’s wincons downside is that his one shot moves aren’t as easily attained as Alpha’s. Since iirc he doesn’t start fights with fully sweat loaded Bracers? He builds them up over time mid battle as he sweats more (correct me if I’m wrong). If Alpha uses his Blooming intentionally, then he’ll become slower than Alpha + Alpha can just predict him, which will make it harder to maintain his distance when Alpha does have good methods of distance closing. Which makes it harder for him to take advantage of his wincons.
 
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Bakugo can use his High 7-C blast without Howitzer or his Bracers, but this causes immense pain to his arms. Bakugo fired off several of blast of that power onto All Might during the Final Exam Arc. However, he hasn't actually done that since the first movie, so I can't say how often he'd try it.

I imagine it'd be if his Bracers are not available or he needs that fire power right now and can't wait.

Note: From what I'm seeing here, Bakugo's only real chance is his High 7-C big AOE blast. Pretty much everything else seems to be impossible otherwise. Outlasting is another possibility, but that's kind of out of character for Bakugo in all honesty. He's more likely going to try the High 7-C attacks first.

I'm not voting, but Alpha here seems to have more win conditions. Since Bakugo hitting someone like this at range with his Armor Piercing shots is very much not happening.
 
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This is how it looks in action. Thought based command, and a Class M character is incapable of breaking out of its grip. So Bakugo kinda just can't do anything if he's binded like that. This move would only be used in mid to close range. Or if Bakugo tries to restrain Alpha, then Alpha will restrain him back with the Omega Knight. Getting him a win. The guy he tags in the image I showed you is roughly on par with Alpha's speed + has extrasensory perception. So dodging it isn't feasible if its point blank like that situation
Fair enough.

Indirectly it might? Since the Alpha watch is more advanced and a later designed weapon compared to Taiyo's Yae (And via AP scaling at least its way stronger). Which can call down Cloud-to-Ground lightning bolts. Otherwise the potency of the electricity isn't too quantifiable, so it being electricity on its own will be something Bakugo can power through (Since Alpha's physical strikes are all electrified). Although Alpha's rook blasts also have concussive force that's on par with his Alpha's AP (Energy beam style) and has the multipliers corresponding with its charge time. Bakugo's resistance ain't the greatest either, since it isn't like he tanked it, Nine's lightning did a number on him, although thats potent enough to be relevant in this fight

In regards to the info analysis yeah. It works on Someinine users, which is a Physiological/Biological power system rather than being mystical at all. Kinda like how quirks are. The app can even measure things like a girl spinning her Yo-Yo infused with Someinine (3 damage) vs her throwing it really hard (10 damage). Quantifying their AP differently too. So it can make the distinction between "average Bakugo explosion" or "biggest Bakugo Explosion". So he'd know Bakugo has a one shot ko/kill move. He just wouldn't know what it looks like, but since he's not dumb he wouldn't wait to find out.
Gotcha.

Yeah Alpha can resist the knockback, since he can just reinforce his body more if he realizes he's going to be hit by an explosion. Or would block with a quick knight shield, and has Low-Mid regen like other Yozakuras. (granted his stamina sucks compared to them since hes only rated Athletic there, so he won't get to abuse his Low-Mid) . He also won't just stand and let himself be hit for no reason (especially since he can amp his perception).
A good move that Alpha uses in character could be letting Bakugo use an explosion while they're both in CQC range, he blocks it instead of dodging, then lets Rook blasts fire out of the shield in a similar fashion to this, just with a shield coming out of his palm instead. Which is just free hits for Alpha
Small note I want to make, Bakugo does have a tendency to try going for blind spots to surprise the enemy such as vs Deku (or the method Deku used against Stain), if he tries that against Alpha he'll just get blasted or punched immediately, since Alpha has extrasensory perception + can make thrusters from any part of his body to dodge things or move around.
Gotcha

Bakugo’s wincons downside is that his one shot moves aren’t as easily attained as Alpha’s. Since iirc he doesn’t start fights with fully sweat loaded Bracers? He builds them up over time mid battle as he sweats more (correct me if I’m wrong). If Alpha uses his Blooming intentionally, then he’ll become slower than Alpha + Alpha can just predict him, which will make it harder to maintain his distance when Alpha does have good methods of distance closing. Which makes it harder for him to take advantage of his wincons.
You're correct, Bakugo doesn't start fights with fully sweat loaded Bracers. At what point will Alpha use Blooming?


Alpha
  • If he can get into CQC range with Bakugo and stay there for a prolonged period of time, Alpha has many ways of taking Bakugo apart and winning. Given the superior Hand-to-hand skill, beams that can appear anywhere on his body, extrasensory perception and perception amps.
  • Tagging Bakugo with Omega Knight, which he’d use in Mid to close range. If he physically tags Bakugo as he’s firing it out then it’s a guaranteed hit.
  • Landing enough of his 2 or 3 second charge variants of his blasts when Bakugo wants to play ranged. Which would be difficult but if Alpha finds Bakugo too hard to hit, he could trigger his Blooming on purpose to gain access to his analytical prediction. Which is borderline divination when referring to the near future, then Alpha could indirectly guide Bakugo into a 7 kiloton beam if he’s smart about it (and he is smart). However his Blooming it’s unstable and could start giving Alpha random visions instead of letting him see the near future if he’s in that state for too long.
Gotcha. Rusty says that Bakugo would be a flier, but at the start of the match he doesn't have enough sweat to use Explosion. I'm not sure how long it would start for Bakugo to start sweating, so the duration of the close-quarters-combat can vary. Once he does start sweating, I'd assume that he'd get back and start flying. If Bakugo does get overwhelmed he would probably just get back and start using his limited flight. When Alpha uses his 2-3 second charge variants, I'm pretty sure it's reasonable to say that Bakugo would be like "That's probably going to hurt" and after getting hit with it the first time (courtesy of Blooming predicting Bakugo's Limited Flight) and it does indeed hurt, Bakugo would opt to use the destroyed city's environment to avoid the blasts.

Bakugo
  • After he builds up enough sweat in Bracers, he releases them on Alpha, probably lets Alpha get somewhat close for good measure just before that. (Minor con is Alpha would know the AP of the Bracers if fired and that they can kill him. Since Alpha’s info analysis even works on moves reliant on Technology, like his own Watch’s attacks. Then again, not much he can really do besides maybe run if he sees Bakugo pulling on it)
  • Staying high and far away, rather trying to outlast with his better mobility, only time he closes distance is mid range for hit and run attacks.
Only nitpick is Bakugo wouldn't try to kill In-Character (I think he was genuinely being psychotic when he used his bracers on Midoriya for the first time), but that's it. I agree with these win conditions.


Alpha’s wincons downside is that they rely on him getting at least somewhat close to Bakugo. Which Bakugo wouldn’t want, and Bakugo has better range. Alpha can circumvent this using his beams to close distance since he can travel on them. Or taking advantage of his stealth mastery skills (you can check the justifications) and using his flashbangs or even using Smoke from Bakugo’s explosions to temporarily hide (this is the USJ ruins area, so there is plenty of cover to work with). Then getting a good surprise attack off on him or closing the distance entirely. Since Alpha in character opts for sneaking or surprises whenever he can’t face an enemy head on. Whether it be a strength or range gap.
I agree with this. I think it's more likely for Bakugo to stand back once Alpha dogs him with close-quarters-combat rather than release a high powered AOE in his face. Couldn't Bakugo just stand on top of one of the buildings until he sees Alpha again? Also, can they leave the Ruins area to other areas or no?



Right now, I'll go ahead and vote Alpha for more reliably attained win conditions. I think Bakugo is going to get hit with Omega Knight more often than not, or gets beaten to death by Alpha in their second to third close quarters combat (If that's something Alpha does)
 
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Gotcha. Rusty says that Bakugo would be a flier, but at the start of the match he doesn't have enough sweat to use Explosion.

Only nitpick is Bakugo wouldn't try to kill In-Character (I think he was genuinely being psychotic when he used his bracers on Midoriya for the first time), but that's it. I agree with these win conditions.
That's not how Bakugo's Quirk works, he's been able to fly and attack whenever he wants. In the history of the series he has never not had enough sweat to use his abilities.

Only his gauntlets need build up time, since they store up his sweat.

Also, Bakugo is willing to use his full power explosion on 8-A characters directly before.
 
You're correct, Bakugo doesn't start fights with fully sweat loaded Bracers. At what point will Alpha use Blooming?
Alpha would use Blooming mid way into the battle. Only if he really feels he has to or that Bakugo’s movements are too hard to read. Since he can’t use Blooming actively without blasting himself with his own electricity. So it’s not pleasant, but it is a quick process. If he’s unlucky he’ll need more electricity to stimulate his brain enough to use it, or he’ll have to punch himself in the head a couple times, so it has its drawbacks.

Gotcha. Rusty says that Bakugo would be a flier, but at the start of the match he doesn't have enough sweat to use Explosion. I'm not sure how long it would start for Bakugo to start sweating, so the duration of the close-quarters-combat can vary. Once he does start sweating, I'd assume that he'd get back and start flying. If Bakugo does get overwhelmed he would probably just get back and start using his limited flight. When Alpha uses his 2-3 second charge variants, I'm pretty sure it's reasonable to say that Bakugo would be like "That's probably going to hurt" and after getting hit with it the first time (courtesy of Blooming predicting Bakugo's Limited Flight) and it does indeed hurt, Bakugo would opt to use the destroyed city's environment to avoid the blasts.
This is true. Although ngl the 3 second charge version would be a one hit ko given the AP gap to Bakugo is 10x so long as it’s not hitting his foot or something. Although since the charge time is 3 seconds, it’s more likely the first time he hits Bakugo is a 2 second version, which gives Bakugo this chance to alter his tactics.

I agree with this. I think it's more likely for Bakugo to stand back once Alpha dogs him with close-quarters-combat rather than release a high powered AOE in his face. Couldn't Bakugo just stand on top of one of the buildings until he sees Alpha again? Also, can they leave the Ruins area to other areas or no?
Getting on top of a building wouldn’t work. Novice spies in Yozakura make no noise from footsteps and have no presence. Being completely unnoticeable unless they’re literally in sight.
or a novice Taiyo sneaking up on a guy when there’s only one entrance to the school roof.
They can leave the ruins area if they want to, but the USJ is pretty huge, so I doubt it’d end up coming to that before the fight ends with either Bakugo or Alpha winning.

Alpha would also get more aggressive if he sees Bakugo wants to change the Battle environment entirely.

Right now, I'll go ahead and vote Alpha for more reliably attained win conditions. I think Bakugo is going to get hit with Omega Knight more often than not, or gets beaten to death by Alpha in their second to third close quarters combat (If that's something Alpha does)
Alright, I’ll count it.

DID BAKUGO JUST KILL HIM?
That guy is def not ok lmao
 
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