- 10,688
- 4,810
Avatar: The Last Airbender is probably one of the greatest shows of all time. So... Why the heck are our pages for it so... for lack of a better word, lackluster?
I mean, don't get me wrong, they're not bad by any means, but they certainly have a lot of key missing abilities, and frankly, could be way higher-tiered. I'm going to go over every type of bending and the respective abilities that they should have, making a nice Copy/Paste for most benders. Just remember to specify which bending types each character uses!
All Bending Types: Chi Manipulation (Bending is powered by focusing one's chi in order to manipulate the elements), Non-Physical Interaction (Benders have shown that they can affect and damage spirits)
Waterbending: Water Manipulation (Waterbending allows for the manipulation of water), Steam Manipulation (Waterbenders can manipulate water in steam form), Ice Manipulation (Waterbenders can also manipulate Ice to form constructs and projectiles), limited Transmutation (Waterbending can transform water into any state of matter), Empowerment (Under the light of the moon, especially during a full moon, waterbending grows more powerful), Blood Manipulation and Body Puppetry (Sufficiently powerful waterbenders can manipulate the blood in others, controlling them like puppets), Healing (Waterbending can be used to heal wounds), limited Weather Manipulation (Falling rain and clouds have both shown that they can be bent), Plant Manipulation (Through controlling the water in plants, a waterbender can manipulate them)
Earthbending: Earth Manipulation (Earthbending allows for the manipulation of earth), Telekinesis and Platform Creation (Skilled earthbenders can levitate rocks to use as platforms), Transmutation (Earthbenders can change earth's state of matter at will), Sand Manipulation (Earthbending can manipulate sand and dust), Magma Manipulation (Through transmutation, earthbenders can turn solid rock into magma and bend it to their will), Metal Manipulation (Through manipulating earthly impurities in metal, earthbenders can shape it to their will), Mud Manipulation (Earthbenders can control mud through manipulating the earth inside it), Vibration Manipulation (Powerful earthbenders can cause small earthquakes), Enhanced Senses (The Seismic Sense allows a user to sense vibrations in the earth and see things even their eyes can't track), Crystal Manipulation (Earthbending can manipulate gemstones and crystals to form armor and constructs)
Firebending: Fire Manipulation (Firebending allows for the generation and manipulation of fire), Pseudo-Flight (Firebenders can propel themselves with jets of flame), Breath Attack (Many firebenders can breathe fire like a dragon, as dragons were the first firebenders), Heat Manipulation (Skilled firebenders can emit and redirect heat), Empowerment (Opposite to waterbenders, firebenders receive power from the sun, heat, and Sozin's Comet), Explosion Manipulation (Firebenders can cause explosions, and certain gifted firebenders can cause them spontaneously through combustion bending), Clairvoyance (Firebenders can use bending to read energy and interpret chi), Electricity Manipulation (The most skilled firebenders can manipulate lightning), limited Absorption (Lightning benders can absorb and redirect lightning through their bodies)
As an aside, Lightning Bending might constitute for Durability Negation, considering that Azula used it to one-shot Aang while he was in the Avatar State.
Airbending: Air Manipulation (Airbending allows for the manipulation of air), Breath Attack (Airbenders can form air into attacks from their breath), Forcefield Creation (Airbenders can create shields made of air), Flight (Airbenders can fly by propelling themselves with air, and more experienced benders can fly unimpeded), Weather Manipulation (Airbenders can create tornadoes to attack and manipulate clouds), Enhanced Senses (Airbenders, thanks to their connection with the air, can perceive subtle shifts and vibrations in the air), Astral Projection (Airbenders are naturally adept at projecting their spirits)
Energybending: Energy Manipulation (Energybending is the manipulation and redirection of energy, and skilled energybenders can use it to fire beams of energy), Astral Projection (Korra created a construct of herself to battle Unalaq), Power Bestowal (Lion Turtles could use this to bestow bending upon those without it), Light Manipulation (Jinora could generate bright light), Sealing (Aang was able to permanently remove Ozai's bending abilities), Soul Manipulation (Energybending can manipulate spiritual energy and interact with spirits), Dimensional Travel (Korra was able to travel from the spirit world to the physical world), Purification (Korra used this to defeat Vaatu)
Avatar Powers: Immortality (Type 4; Avatars will reincarnate upon their death, though this process can take years and is not combat applicable), Empowerment (Avatars can gain power by tapping into their past selves), Statistics Amplification (An avatar becomes much stronger by entering the Avatar State), Resistance to Blood Manipulation (Aang was able to break out of the hold that Yakome put on him by entering the Avatar State)
I actually have some AP upgrades to bring up, but that's for another thread.
I mean, don't get me wrong, they're not bad by any means, but they certainly have a lot of key missing abilities, and frankly, could be way higher-tiered. I'm going to go over every type of bending and the respective abilities that they should have, making a nice Copy/Paste for most benders. Just remember to specify which bending types each character uses!
All Bending Types: Chi Manipulation (Bending is powered by focusing one's chi in order to manipulate the elements), Non-Physical Interaction (Benders have shown that they can affect and damage spirits)
Waterbending: Water Manipulation (Waterbending allows for the manipulation of water), Steam Manipulation (Waterbenders can manipulate water in steam form), Ice Manipulation (Waterbenders can also manipulate Ice to form constructs and projectiles), limited Transmutation (Waterbending can transform water into any state of matter), Empowerment (Under the light of the moon, especially during a full moon, waterbending grows more powerful), Blood Manipulation and Body Puppetry (Sufficiently powerful waterbenders can manipulate the blood in others, controlling them like puppets), Healing (Waterbending can be used to heal wounds), limited Weather Manipulation (Falling rain and clouds have both shown that they can be bent), Plant Manipulation (Through controlling the water in plants, a waterbender can manipulate them)
Earthbending: Earth Manipulation (Earthbending allows for the manipulation of earth), Telekinesis and Platform Creation (Skilled earthbenders can levitate rocks to use as platforms), Transmutation (Earthbenders can change earth's state of matter at will), Sand Manipulation (Earthbending can manipulate sand and dust), Magma Manipulation (Through transmutation, earthbenders can turn solid rock into magma and bend it to their will), Metal Manipulation (Through manipulating earthly impurities in metal, earthbenders can shape it to their will), Mud Manipulation (Earthbenders can control mud through manipulating the earth inside it), Vibration Manipulation (Powerful earthbenders can cause small earthquakes), Enhanced Senses (The Seismic Sense allows a user to sense vibrations in the earth and see things even their eyes can't track), Crystal Manipulation (Earthbending can manipulate gemstones and crystals to form armor and constructs)
Firebending: Fire Manipulation (Firebending allows for the generation and manipulation of fire), Pseudo-Flight (Firebenders can propel themselves with jets of flame), Breath Attack (Many firebenders can breathe fire like a dragon, as dragons were the first firebenders), Heat Manipulation (Skilled firebenders can emit and redirect heat), Empowerment (Opposite to waterbenders, firebenders receive power from the sun, heat, and Sozin's Comet), Explosion Manipulation (Firebenders can cause explosions, and certain gifted firebenders can cause them spontaneously through combustion bending), Clairvoyance (Firebenders can use bending to read energy and interpret chi), Electricity Manipulation (The most skilled firebenders can manipulate lightning), limited Absorption (Lightning benders can absorb and redirect lightning through their bodies)
As an aside, Lightning Bending might constitute for Durability Negation, considering that Azula used it to one-shot Aang while he was in the Avatar State.
Airbending: Air Manipulation (Airbending allows for the manipulation of air), Breath Attack (Airbenders can form air into attacks from their breath), Forcefield Creation (Airbenders can create shields made of air), Flight (Airbenders can fly by propelling themselves with air, and more experienced benders can fly unimpeded), Weather Manipulation (Airbenders can create tornadoes to attack and manipulate clouds), Enhanced Senses (Airbenders, thanks to their connection with the air, can perceive subtle shifts and vibrations in the air), Astral Projection (Airbenders are naturally adept at projecting their spirits)
Energybending: Energy Manipulation (Energybending is the manipulation and redirection of energy, and skilled energybenders can use it to fire beams of energy), Astral Projection (Korra created a construct of herself to battle Unalaq), Power Bestowal (Lion Turtles could use this to bestow bending upon those without it), Light Manipulation (Jinora could generate bright light), Sealing (Aang was able to permanently remove Ozai's bending abilities), Soul Manipulation (Energybending can manipulate spiritual energy and interact with spirits), Dimensional Travel (Korra was able to travel from the spirit world to the physical world), Purification (Korra used this to defeat Vaatu)
Avatar Powers: Immortality (Type 4; Avatars will reincarnate upon their death, though this process can take years and is not combat applicable), Empowerment (Avatars can gain power by tapping into their past selves), Statistics Amplification (An avatar becomes much stronger by entering the Avatar State), Resistance to Blood Manipulation (Aang was able to break out of the hold that Yakome put on him by entering the Avatar State)
I actually have some AP upgrades to bring up, but that's for another thread.