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Arima vs Azuma

I meant combat speed, mb. Azuma's amps let him blitz other ftl characters like Vlad, so his increases would be the same, they would not fall under still being slower.
"Speed Amplification techniques are assumed to grant the same percentile of increase to a character's equalized speeds, as they would to their usual speeds."
Arima has a faster reaction speed, so he can counter Azuma's blitz amp. His reaction speed, heightened senses, and skill also made him counter Kaneki's AD and kakuja amp, so Azuma simply won't be able to blitz him.
No. You can just have a special source for your regen. If you think special source equals unconventional then think of it that way by all means. Still it doesn't address the source of the regeneration being from the super cells.
An unconventional type of regeneration definitely outweighs the limited negation of regeneration. Thus, regeneration won't work on the Ajin from the manga of the same name, even if it's crap like Yoriichi's cell evaporation. Because Ajin regeneration is based on special particles beyond human comprehension, infinite in volume and disintegrating any matter in their path.
If Choujin has something similar, then I agree that the quinque won't be as effective. If not, then at worst, the quinque will slow down regeneration.
 
That's only for IXA, mode changing Narukami lets him swap from ranged to melee, idk if he's going to use both at the same time, but if one fails, he'd likely swap.
If he has to swap forms, that alone gives Azuma a win condition.

Doubt it's going to do much from range. The farther someone is, the easier it is to react to. Not to mention, Arima has roughly a 3x reaction speed advantage+ info/analytical abilities. Combined with his mobility, dodging or countering the chains isn't going to be much of an issue.
Azuma’s attacks cover a massive area, like what he did against the Blood Choujin

Yeah, that's pretty bad. Because it's connected to his body, Arima can take advantage of that by having Narukami conduct electricity through the chains. This is exactly how Renji fries Mitsuki, by having his electricity conduct through water.
He can create metal panels or other constructs to block the attacks. He can also avoid them by using surface scaling with his chains to quickly reposition.

Also, is the 2-3x reaction speed advantage just because Arima reacted to lightning? The Blood Choujin reacted to actual Laser/Light,
and Azuma was able to create a construct in time to reflect the attacks.

If that feat only scales to combat/reaction speed while his movement speed is lower, then Azuma should have the advantage. The profile only lists an overall speed rating and doesn’t separate travel, combat, and reaction speed, so it’s hard to tell what exactly scales where
 
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If he has to swap forms, that alone gives Azuma a win condition.
Yea, but if his opponent is zoning him, he's obviously not going to swap to melee.
Azuma’s attacks cover a massive area, like what he did against the Blood Choujin
What's stopping Arima from dodging this with his superior reaction and info/analytical speed.
He can create metal panels or other constructs to block the attacks. He can also avoid them by using surface scaling with his chains to quickly reposition.
As I said before, Narukami's heat will melt it, if not, allow for the electricity to pass through and paralyze Azuma.
Also, is the 2-3x reaction speed advantage just because Arima reacted to lightning? The Blood Choujin reacted to actual Laser/Light,
and Azuma was able to create a construct in time to reflect the attacks.

If that feat only scales to combat/reaction speed while his movement speed is lower, then Azuma should have the advantage. The profile only lists an overall speed rating and doesn’t separate travel, combat, and reaction speed, so it’s hard to tell what exactly scales where
Arima's combat speed is only 7.6%, his reaction speed is 20%. The profile is hard to read, I have a reworked one that I can release soon.
 
Arima has a faster reaction speed, so he can counter Azuma's blitz amp. His reaction speed, heightened senses, and skill also made him counter Kaneki's AD and kakuja amp, so Azuma simply won't be able to blitz him.
No he won't have it. Azuma's amps let him blitz faster people than Arima. Genuinely I just want a mod to clarify if the actual faster character's amps always make them the faster person so we can move on from this.

An unconventional type of regeneration definitely outweighs the limited negation of regeneration. Thus, regeneration won't work on the Ajin from the manga of the same name, even if it's crap like Yoriichi's cell evaporation. Because Ajin regeneration is based on special particles beyond human comprehension, infinite in volume and disintegrating any matter in their path.
If Choujin has something similar, then I agree that the quinque won't be as effective. If not, then at worst, the quinque will slow down regeneration.
Then you agree. The Choujin's powers are from super cells in the building blocks of the universe which can be controlled to let them do whatever they can imagine. And then Raise is them having to imagine the healing of their body. Basic regen neg like Quinques and Kagunes won't negate this.

As I said before, Narukami's heat will melt it, if not, allow for the electricity to pass through and paralyze Azuma.
Azuma can disconnect from the metal.
 
That would render the chains useless, as he would need to be connected to them to manipulate?
He can just create more. But honestly, this seems like a waste on Arima's end, Azuma's gonna create numerous chains, some connected from buildings, from the ground, others just from him, the lightning will weaken as it travels through the metal and won't have a big effect, especially if these chains are touching the ground, or leave the metal into the air. Also the metal could be touching Arima's own weapons since he can use them to restrain. He can throw metal creations too.
 
It wouldn't be a waste as Arima can either melt or dodge them, rendering it useless to attack with the chains. Arima will come in to close the distance and due to his superior skill and mobility, he'd catch him.

Gonna vote Arima via skill, mobility and higher reactions
 
1. Chaosified Azuma would probably start by creating distance and attacking with his rifle. It’d likely land the first hit since the attack covers a huge area, and Arima has no prior knowledge of it.

2. Also, how did you conclude that Narukami has homing attacks? There’s no statement saying the projectiles automatically track their target, What makes you think Arima isn’t the one controlling them?
What’s stopping Azuma from constantly attacking while repositioning? How would Arima keep controlling Narukami’s trajectory while dealing with continuous pressure?

3. Like Arknis said, even if a construct gets destroyed or melted, Azuma can simply disconnect and create another one.

4. Azuma’s power also keeps increasing as the risk increases, to the point where he one shotted Vlad. Didn’t Kaneki break IXA just through repeated heavy attacks? If so, constantly blocking Azuma’s attacks should break it as well.

Also, aren’t Arima’s weapons powered by Rc cells? If so, they should have a limited Rc cell supply and can eventually be exhausted.
 
2. Also, how did you conclude that Narukami has homing attacks? There’s no statement saying the projectiles automatically track their target. What makes you think Arima isn’t the one controlling them?
His profile has Homing Attack, but doesn't specific that it's from Narukami, the profile isn't updated, I said this earlier into the thread.
 
Can I have a short list of both sides' advantages and disadvantages
Arima has significantly higher LS, faster reflexes, analytical prediction, better endurance, and significantly better skills. He also has a nearly 10x AP advantage over Azuma's base form and nearly 2x AP advantage over his Chaos Form.

Azuma has regeneration, a longer attack range, flight, and a blitz boost.

If Azuma starts the battle in Chaos Form, Arima only has a 2x AP advantage, and Azuma loses his blitz boost.
 
Flight and blitz boost aren't exactly new to Arima, and with his LS, AP, and experience gap he should be able to make up the other two - Voting Arima Mid-High Difficulty
 
So...I feel arima takes this one.

To give azuma some credit, his regen seems to come from an info 2 power source and that's something nobody in TG is interacting with so yea, arima is not touching that with standard regen neg. He also seems to have an uncertain one shot AMP which might make up for the AP advantage.

I also think his range advantage coupled with his defensive options would make him difficult for arima to handle but that's probably where it ends.

Arima looks far more skilled that azuma going off profiles. He could just dodge his attacks via superior ANPR and his info analysis would also allow him to find openings within azumas attacks that he can exploit. This is on top of the fact he has IXA's protective barrier as well.


Not only that but from what I'm getting, azumas main wincon seems to be outranging and using his versatility to overwhelm arima and considering the fact that arima really shouldn't have an issue dodging and blocking attacks from him this is clearly going to devolve into a war of attrition and well...

Superhuman (Fought multiple Choujin in a row without visible fatigue)
Superhuman (Easily capable of fighting through numerous Ghouls without tiring. Stayed up for a whole mission. Investigators are supposed to be in shape, being able to fight ghouls for hours similar to running a 100 meter dash for hours)

This...this right here is pretty damning.

Sure azuma can fight multiple strong enemies in a row without visible fatigue but that's nothing compared to fighting for hours on end. If they end up in this situation, azuma will get tired first and his stamina will deminish. Once that happens, all of his abilities would be very limited (I'm assuming anyway) forcing him to actually engage arima head on which doesn't end well for him because of info analysis and superior AnPR on top of the massive LS advantage and narukamis electricity.

Add on the fact that more range means more distance needs to be traveled which gives arima (who has equal speed to him) more time to react, Nik's point about how narukami's electricity could use the chains as a conductor to potentially bypass the range issue and fry azuma (who has no heat or electricity resistance as far as im aware) and yeah...


Arima mid-high diff
 
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I need to pick Choujin X back up and help patch up the verse. Feel it leaves a lot to be desired profile and verse page-wise, and I think the stats are most likely wrong (and tbh there's prolly a lotta feats that needed to be added)
 
I need to pick Choujin X back up and help patch up the verse. Feel it leaves a lot to be desired profile and verse page-wise, and I think the stats are most likely wrong (and tbh there's prolly a lotta feats that needed to be added)
Yeah, the 7-C one especially - I don't think we are allowed to extrapolate speed like that anymore
 
Yeah, the 7-C one especially - I don't think we are allowed to extrapolate speed like that anymore
You actually can, but you just need evidence they still move at a speed relative to their size. This is usually easy to prove in an animated medium. Choujin X is a manga tho so... kinda hard ti prove that. But that one is wrong, yes.
 
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