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ACTIVATE YOUR STAND!

916
55
You are walking peacefully and BOOM!

An arrow pierces through your neck and a shady figure comes over and holds onto it, pulling it out of your body and watches as you collapse on the ground. "Yes, that is it, awaken your stand young one." They then walk away, disappearing without you knowing anything they meant. Several days later you are confronted by threatening looking people, intimidating you to the point where you had enough and prepare for a battle, but a figure appears before you...It's your stand.


What is your stand?

Use a picture or describe it.

Grading Stand Stats: A-E (A being best, E being worst) (in stats, it goes clockwise, fyi)


Power:

Speed:

Range:

Durability:

Precision:

Potential:


And, Of course- special ability.

EX: The world


ZA WAURDO
Power: A

Speed: A

Range: C

Durability: A

Precision: B

Potential: B

Special ability: Stop time (lengths vary)


NOTE: If you want to get into the Jojo feeling, you can base your stand's name on bands or artists like Marilyn Manson or Sex Pistols

Or if you perfer, you can go here (you lazy :U)
 
Damn mine's OP


Stand Name: Never Enough


Stand Ability: [Celestial Manipulation](http://powerlisting.wikia.com/wiki/Celestial_Manipulation)


Power - A


Speed - C


Range - C


Durability - C


Precision - C


Potential - D


Description: Power to manipulate the universe with heavenly influence. Combination of Sky Manipulation, Cosmic Manipulation and Divine Force Manipulation. User can create, shape and manipulate the skies and cosmos with heavenly influence, including all the aspects of the astrological, divine, elemental, mythical and cosmic powers.
 
Stand Name: Mecto Amore

Stand Ability: [Divine Slayer](http://powerlisting.wikia.com/wiki/Divine_Slayer)

Power - A

Speed - C

Range - B

Durability - A

Precision - A

Potential - C

Description: The ability to possess powers capable of killing a deity. Sub-power of Deity Manipulation. Opposite to Deity Creation The user has powers that can kill a deity/deities or any divine embodiment they may choose to get rid of. The user is immune to the effects of a deity and are capable of killing the specified deity. The user with this power may be a deity with vast or corruptive powers or a being higher than a deity. Because deities are powerful and numerous, it may require instigating a war...


Stand Name: Starburner

Stand Ability: [10th Dimension Physiology](http://powerlisting.wikia.com/wiki/10th_Dimension_Physiology)

Power - B

Speed - E

Range - C

Durability - E

Precision - C

Potential - D

Description: The ability to be absolutely everything, every aspect of reality, every thing organic and inorganic, and every dimension/universe in one. Advanced form of Fifth Dimensional Physiology. The opposite power to Cosmic Otherness. Not to be confused with Unity. The user is absolutely everything: every single of infinite possibilities and probability, every of infinite reality, timeline, universe or dimension and everything within each of, i.e. absolutely all at once, no exceptions and limitations...

Dayum...I don't know which one is better...
 
Stand Name: Stayin' Alive

Stand Ability: Regenerationn

Power: E

Speed: E

Range: N/A

Durability: N/A

Precision: N/A

Potential: D

Description: Unusual among Stands, Stayin' Alive doesn't have a physical form, but is instead one with the wielder's body. Instead, the wielder gains significantly increased physical attributes. However, the true power of this Stand is its ability to keep the wielder alive and well no matter what misfortune befalls them. The user will recover from any physical, mental, spiritual, or emotional injury within seconds, ignoring any and all possible obstacles in the process (i.e. the user cannot be forced to regenerate improperly by being compressed in a box and will instead quickly regenerate outside of it). Although they are able to enjoy all of the human necessities such as water, food, and air, they do not need it to survive. However, the user will still feel the pain of the attacks they withstand, meaning that the Stand's potential depends on the user's own skill and ability to withstand this pain.

Stand Name: Birdland

Stand Ability: Dominion over Birds

Power: E

Speed: E

Range: A

Durability: E

Precision: A

Potential: D

Description: Birdland grants the user control over anything that is considered a bird. As a result, the user is able to summon, create, and manipulate various birds at will and commune with them as they please. This also applies to anything with "bird" in the name, such as the Ford Thunderbird. In addition, the user is able to turn into or gain the characteristics of any bird they wish, allowing them to fly at will.
 
i don't want to put my real stand that i really want to add to be honest because it's pretty broken...I need to think more XD
 
This guy's sort of like reverse Death Thirteen.

Stand Name: Mr. Sandman

Stand Ability: Reality Warping, Dream Manipulation

Power: ?

Speed: D

Range: A

Durability: ?

Precision: A

Potential: B

Description: A Stand that usually manifests only when the Stand Master is asleep. While the Stand itself cannot attack directly,it is deceptively powerful. Anything the Stand Master dreams will become a reality. While normally this would be completely chaotic and uncontrollable, the Stand also offers its master an enhanced state of lucid dreaming, far better allowing them to control its actions and choose what they wish to create or alter. This can be anything from making a weapon out of thin air to changing a fundamental law of reality. The Stand is normally immobile, only hovering in place, but can be warped somewhere else if the Stand Master's mind focuses on a different location. The more familiar they are with the target location, the more accurate the teleportation.

Along with being able to see through the Stand's eyes, the Stand Master is also able to perfectly view the dreams of anyone in the Stand's general vicinity. Should the master so desire, the Stand can steal thoughts from an individual's unconscious mind, wiping it from their memory while giving the knowledge to the Stand Master. Considering the Stand can instantaneously induce sleep, this makes keeping important knowledge out of its grasp a herculean task. Despite the Stand's miraculous abilities, the Stand Master is unable to alter their own sleeping form in any way, sometimes even losing awareness of it in favor of their dream self, making them the dangerous Stand's most fatal weakness.

105298
"So please turn on your magic beam. Mr. Sandman, bring us, please, please, please, Mr. Sandman bring us a dream."
 
Azathoth the Abyssal Idiot said:
This guy's sort of like reverse Death Thirteen.

Stand Name: Mr. Sandman

Stand Ability: Reality Warping, Dream Manipulation

Power: ?

Speed: D

Range: A

Durability: ?

Precision: A

Potential: B

Description: A Stand that usually manifests only when the Stand Master is asleep. While the Stand itself cannot attack directly,it is deceptively powerful. Anything the Stand Master dreams will become a reality. While normally this would be completely chaotic and uncontrollable, the Stand also offers its master an enhanced state of lucid dreaming, far better allowing them to control its actions and choose what they wish to create or alter. This can be anything from making a weapon out of thin air to changing a fundamental law of reality. The Stand is normally immobile, only hovering in place, but can be warped somewhere else if the Stand Master's mind focuses on a different location. The more familiar they are with the target location, the more accurate the teleportation.

Along with being able to see through the Stand's eyes, the Stand Master is also able to perfectly view the dreams of anyone in the Stand's general vicinity. Should the master so desire, the Stand can steal thoughts from an individual's unconscious mind, wiping it from their memory while giving the knowledge to the Stand Master. Considering the Stand can instantaneously induce sleep, this makes keeping important knowledge out of its grasp a herculean task. Despite the Stand's miraculous abilities, the Stand Master is unable to alter their own sleeping form in any way, sometimes even losing awareness of it in favor of their dream self, making them the dangerous Stand's most fatal weakness.
Now that's an OP stand, I can totally see this being a part of the Jojo verse.
 
@Azazoth for real though, with this ability you could make a whole arc about this, chasing some killer messing with the world or something like that.
 
screw it i'm doing it

Stand Name: FEC (Foolish Emperor's Chariot)

Abilities: Can mimic any powers that exists and use them on the same level or a higher level and adapts to the moves making counters in the process evolving. At least 6th dimensional stand likely higher

Power: A

Speed: A

Range: C

Durability: A/? (due to being abstract)

Precision: A

Potential: C

Description: An abstract Stand that doesn't have a true form this stand can mimic any powers that it has come across and use them against his opponents. If the opponents attack with the same tactic it will evolve and be esscentially immune to it. It exists on a higher plane of existance at least in the 6th dimension but by how much is unknown. What it shines at is the fact it has virtually any power that could be thrown at it. It also has over whelming strength speed percision and durability as to scratch the surface. This stand automatically could make it's user abstract in a sense due to its nature making them both hard to damage also the effects of the copy put it permenately at his arsenal


I think i done goofed sorry ;_;
 
Stand Name: Mister Twister

Abilities: To twist the meaning of the action, in turn twist the result

Power:E-A

Speed:E-A

Range:A

Durability:E-A

Precision:E-A

Potential:A

(depend alot on action)

Description: Every action have a hidden meaning to it, whether to live, to eat, or to kill. This Stand twisted the meaning of every action that the user experience, according to the user will (like a single snap become killing). It shape doesn't matter, since it could just twist the image to the beholder. Since not every meaning bring about the desirable result however, it doesn't directly change it. However, the more certain and belief the action is to bring in the desirable result, the more it and it's result is twisted. Hence, the user must have a lot of belief within himself, and the opponent need to do the opposite. Could evolve to frightening degree.
 
Stand Name: Foxy Shazam

Power: B

Speed: C

Durability: B

Range: ???

Precision: A

Potential: A

Has the ability to swap events from up to 20 seconds into the future and make it the past 20 seconds earlier or make it happen in the present without cause, it can make events like striking/hitting the past or the present to where they have already caused damage or suddenly/instantly causing damage without the need of cause of physically hitting you since it just or suddenly happened, can also be used to move the user, or have it to where the user had already "dodged" something from the opponent, but since it "missed" already it has no effect, could have more due to potential

Side effect of giving precognition 20 seconds into future to see what events it could swap
 
stand name:mind explosion

power:a

speed:a

durability:a

range:a

presision:a

potential:a

ability:when anyone sees this stand their mind explodes and the only way to resist it is to have nigh infinite-infinite will power
 
Since stand name is song, how about a little bit of Touhou ?

Stand name: Master Spark

Ability: To turn anything into beam, and control it

Power: A

Speed:A-???

Durability:A-??? (could turn itself and the user into beam)

Range: A

Precision: D

Potential: B

Description: The Stand is in the form of a black-white witch with blond hair. This Stand could turn anything from physical object, energy, to emotion, to even abstract concept into intense beam of light, which the Stand could freely manipulate. Since it's merely turn thing into beam, the beam itself may carried property of the object that have been turned, so the user could made hard light just by turning something solid into beam, or kill someone by just turning their killing intent into beam. At maximum capability, the Stand could converge it beam into one and fire a massive beam and deal devastating damage.
 
Stand name: Never Gonna Give You Up

Ability: Offer emotional support to it's user, and aide it with various coincidences.

Power: E

Speed: E

Durability: E

Range: N/A

Precision: N/A

Potential: A

Description: Never Gonna Give You Up is a stand that serves only one purpose, to ensure its user develops their mental fortitiude and keep them in a constant peak physical shape. How the stand achieves this is through the use of a "placebo effect", it gives the user courage through motivational speeches during turbulent times which the user manages to get through via "coincidence". The user then develops as a human being as a result of overcoming such adversity. The only mystery, is whether or not the "coincidences" are a result of the stand or the user.
 
Stand name:Blumenkranz

Ability:Negate and Copy Stand abilities

Power:B

Speed:B

Durability:?

Range:A

Precision:B

Potential:A

Desc.

Stand that takes the form of a white phantom wielding a katana.this stand can "evolve" to adapt during a battle by negating the abilities of its enemies and in some cases copy it completely.it is also believed to evolve further giving it the ability to "Snatch everything away from you"

The known weakness of this stand is it can only copy an ability one at a time and can last for 30 minutes at best

(Blumenkranz is the theme of ragyo kiryuin from kill la kill )

Yasha shira
 
Name: Wolf In Sheep's Clothing

Ability: Can make the User sound, look and smell like another person. Can also select who can and cannot see it for interrogation purposes, and will devour all of a foe in order to destroy evidence. The Stand itself can also transform into another person, and will do it's best to act like them when transformed.


Power: B

Speed: A

Durability: B

Range: C (10-15 meters at least)

Precision: A

Potential: A


Description: Wolf In Sheep's Clothing is a large stand, resembling that of a Werewolf with glowing red eyes in it's basic state. It excels at stealth, assassination, interrogation and destroying evidence. It allows the user to perfectly transform into another person based on being seen a single time, regardless if it was through a video or a photo or real life. However, the transformation is based on the knowledge that the User and Stand compile. So if neither of them know about, say, a birthmark on someone's back, and the User becomes them, the birthmark will not be present.

Wolf In Sheep's Clothing, however, is capable of inspecting people for the User while remaining unseen due to the Stand's natural ability to not be seen by non-Stand Users. This allows for more accurate transformations. Typically used in to kill someone, strip them naked, look over their body, and then transform into them with the perfect transformation, before Wolf In Sheep's Clothing devours them whole, with no blood to spill.

Also, the User must actually study the actions made by those he wants to become. If he can't act like someone else, transforming into them is a moot point. He also does not have the memories of the other person, meaning that Wolf In Sheep's Clothing, and by extension the User, must follow their prey very closely.

This Stand is not made for direct combat. It excels in hiding, and playing a long, drawnout game. The User would find it best to battle near a highly poulated area, so that they may take on the form of anyone that passes by, or simply transform and get lost in the crowd. When in combat, will typically try to kill the foe with single, yet blindingly fast strikes.


Visual of "Wolf In Sheep's Clothing" in it's basic form.


(Note: I have no idea if a Stand like this already exists, so forgive me if it does.)
 
Name: Careless Whisperer

Ability: To "blurt out" weaknesses

Power: E

Speed:D

Durability: D

Range: A

Precision: A

Potential: C

Description: It's in the form of a sentient blob of mist. This mist will then generate a cloud of gas, in it contain the weaknesses of the (or multiple) target, whether it's a person, object, or even ideological standpoint. The user could then hit them to deal devastating damage to the target.
 
Totally not original, but it's a fun thread, so who cares.

Name: Mike Tyson('s Last Stand)

Power: A

Speed: B

Durability: A

Range: E

Precision: D

Potential: E

Ability: Uppercut, an unblockable attack which knocks out his enemy the moment it hits. Due to its short range, it can be easily evaded by ranged fighters, but it will be the nightmare of melee fighters. It also knocks out the most undefeatable foes, knocking out everyone up to Tier 1. But the knocked out foes can stand up again after getting hit once. If it hits three times, the opponent will be defeated no matter what(yes, even haxes don't count).

Description: The boxer. From Punch Out NES.


Miketyson
You don't want to get hit by his uppercut.
 
Name: The Killer

Power: A

Speed: B

Durability: A

Range: E

Precision: B

Potential: C

Ability: Miss Atomic Bomb, takes the form of The Killer's right hand. It has the ability to fire out like a rocket and explode with the force of a small hydrogen bomb. After detonation, Miss Atomic Bomb will return to The Killer intact. Mr Brightside, takes the form of The Killer's left hand. It has the ability to emit a flash of light that tempoarily blinds the enemy. It can also form hard-light construct versions of The Killer that can be used in rapid sucession with the flash of light to get the jump on the enemy. Finally, Direct Hit, is The Killer's most powerful ability. It affects probability and cancels out all phenomena that will result in The Killer being unable to attack the enemy. For example, if an enemy were to try to block The Killer, a bird could fly into his face, blocking out his vision and allowing The Killer to strike.


440px-Brandon Flowers
The Killer
 
Sorry for the bump, but I thought that this is interesting

Name: Chaos and Genesis

Power: Undefined (ignores durability via paradoxes and other means)

Speed: Normally A, but can go up to Immeasurable (can move in 2 dimensions of time)

Durability: B (but can regenerate from nothing as long as it escapes the continuum before being destroyed), when it is almost destroyed, it takes the user and itself outside the continuum for recovery. So the window of opportunity to defeat it is very narrow

Range: Varies, can be as little as sub-atomic scales, or at maximum- as much as the universe it exists in.

Precisio: Undefined (it works in ways which dont involve direct combat and can selectively or entirely effect anything within its range).

Potential: B (can develope further into unknown abilities, but the user has mastered almost all of its current abilities)

Ability: It can manipulate space-time and causality itself.

Genesis sub-ability: It can stop, speed up or reverse space-time. (it affects space time on as many dimensions as there are in the system within which it exists, for example if the setting around it is 5-D, then it affects 5 dimensions, if the setting as 100-D then it affects 100 dimensions and so on....)

Chaos sub-ability: It can tamper with causality by manipulating light cones. Can mess around with the cause-and-effect relations. This can also be used to protect the user via acausality.

Descriptio: The range of effect varies, can be as small as sub-atomic, but it can at maximum influence the whole universe. To avoid any paradoxes onto itself, it maintains a second layer of causal events to retreat to.

Notable hax: Space-time and causality manipulation (which itself stems from time manipulation), can pull itself and the user into acausal states if needed.
 
Stand name:ÒÇîMAIDEN'S CAPRICCIOÒÇì

Power: C

Speed: AA

Durability: B

Range: AA

Precision: A

Potential: C

Ability: http://powerlisting.wikia.com/wiki/Reality_Separatio as the main ability and throwing deadly charms and needles as its attack

Maiden's Capriccio attacks through swarms of projectiles resembling paper charms and white needles. However, it's ultimate ability is to completely remove itself and its user from reality. It can still interact with our reality, but it and its user are unaffected by it. The user turns translucent and appears to float while its ability, called Fantasy Heaven, is active. However, the stand user must tell the stand to activate this ability, and the ability does not last indefinitely, lest the user's souls shatters.
 
Stand Name: The Demon's Hand

Appearance: This thing

Power: A

Speed: B

Range: A

Durability: C

Precision: B

Potential: A

Special Ability - The Demon's Hand can "crush" anything within the palm of its hand, completely destroying it beyond repair, regardless of durability, abstract-ness or resistance. This includes matter, energy, abstract concepts, minds, souls, dimensional magnitudes, other stands - if it is within the hand's grip, the stand user need only desire it to be destroyed and it will be. Due to concepts being universal phenomena, it cannot crush concepts unless the hand is gripping the entire universe within its palm. It can also be used defensively by "crushing" attacks as they enter its palm.

Weakness: The user does not gain instant knowledge of what is in the palm of the Demon's Hand, and so can only precisely crush that which they know to be within.
 
Stand: 『Stratovarious』

Power: A

Speed: A

Range: D (Stand Manifestation of approximately 6 meters)

Durability: B

Precision: C

Potential: D

Power: Eternity (forever?) manipulation. Can manipulate something's concept of eternity, like causing someone's flow of time to last firever, even an incredibky small increment essentually outting them in a oseudo time stop, enemy attacks take forever to hit their mark or events never come, on a higher scale can manipulate the length if time till your death and the like.

Lets make it look a cross between the Berserker armor and the fallen knight armor from Dark Souls because hell if i can think of a decent design.
 
Name: Life That's Freeze

Power - D

Speed - D

Durability - A

Range - A

Precision - B

Potential - A

Ability - Cryokinesis

Description - The ability to manipulate cold and ice. Sub-power of Thermal Manipulation. Variation of Water Manipulation. User can create, shape and manipulate ice, freeze water into a solid state and appears naturally in forms of snow, slush, hail, icicles, glaciers, packed ice, and polar ice caps. It can also make objects colder by reducing the kinetic energy of atoms and thus making things colder, for various effects and combinations.
 
Stand Name: Awake and Alive

Stand Ability: [Mental Hallucination](http://powerlisting.wikia.com/wiki/Mental_Hallucinatio)

Power - D

Speed - A

Range - E

Durability - D

Precision - C

Potential - D

Description: The power to create high level mental hallucinations. Sub-power of Telepathy. Variation of Illusion Manipulation. The user can create all sorts of hallucinations that can distract, cause the target to go insane from the wild sensation or to cause the victim's psyche/mental to collapse permanently.

Nice ability, but man, those stats....
 
Another one i guess

Stand Name: Ourobouros

Abilities: Loop hole foreknowledge

Power- B

Speed - A

Range - D

Durability - A

Precision - A

Potential - A

Description: The twin snake that allows to create a reality where the opponent's demised is looped for all eternity and is unable to escape (the morning he/she woke up is the beginning point for this person while the death is the end and will loop without any results changing due to not realizing its a loop) It also gives the user precog in the form of foreknowledge however the drawback is the user is slightly dysfunctional due to knowing everything they are not as motivated to kill but allows them to deal with situations

Stand Name: Legion

Powers: Allow to "swallow" the opponent stand and become part of its legion as well as pressure aura

Power- A

Speed - A

Range - D

Durability - A

Precision - ?

Potential - B

Description: The stand of the golden lion that has the ability to copy its opponents power partially and its presence gives off a heavy feel for the opponent so its easy to swallow. If the opponent is killed he is allowed to take the stands physical abilities adding the users soul as well and it acts as a soul armor so the user of this stand won't be killed so easily
 
Final Countdown(Europe)

Ability: Creating self damage inflicting AOE explosions depending on the time spent charging it up.

Power: C-A(Dependent on the time spent. Using it straight up would only make the user feel a small sting and only make a very weak explosion, but charging it up for a minute or longer could cause serious injuries to the user but create a deadly explosion. The longer it is charged also increases the cooldown before it can be used again. The stand manifests itself as a vest on the user, which does not transmit its damage when hit, but if it is hit while charging, it deals much more damage than usual. The vest also stimulates the users mind, causing him or her to think and act faster while it is charging.

Speed: B(The vest adds speed to the person's movements)

Range: E-A(Depending on charge time)

Durability:A or E(depending on if its charging or not.)

Precision:E(Its just an AOE explosion with no actual target)

Potential: D
 
GimmyJibbsJr said:
Name: Wolf In Sheep's Clothing
Ability: Can make the User sound, look and smell like another person. Can also select who can and cannot see it for interrogation purposes, and will devour all of a foe in order to destroy evidence. The Stand itself can also transform into another person, and will do it's best to act like them when transformed.


Power: B

Speed: A

Durability: B

Range: C (10-15 meters at least)

Precision: A

Potential: A


Description: Wolf In Sheep's Clothing is a large stand, resembling that of a Werewolf with glowing red eyes in it's basic state. It excels at stealth, assassination, interrogation and destroying evidence. It allows the user to perfectly transform into another person based on being seen a single time, regardless if it was through a video or a photo or real life. However, the transformation is based on the knowledge that the User and Stand compile. So if neither of them know about, say, a birthmark on someone's back, and the User becomes them, the birthmark will not be present.

Wolf In Sheep's Clothing, however, is capable of inspecting people for the User while remaining unseen due to the Stand's natural ability to not be seen by non-Stand Users. This allows for more accurate transformations. Typically used in to kill someone, strip them naked, look over their body, and then transform into them with the perfect transformation, before Wolf In Sheep's Clothing devours them whole, with no blood to spill.

Also, the User must actually study the actions made by those he wants to become. If he can't act like someone else, transforming into them is a moot point. He also does not have the memories of the other person, meaning that Wolf In Sheep's Clothing, and by extension the User, must follow their prey very closely.

This Stand is not made for direct combat. It excels in hiding, and playing a long, drawnout game. The User would find it best to battle near a highly poulated area, so that they may take on the form of anyone that passes by, or simply transform and get lost in the crowd. When in combat, will typically try to kill the foe with single, yet blindingly fast strikes.


Visual of "Wolf In Sheep's Clothing" in it's basic form.


(Note: I have no idea if a Stand like this already exists, so forgive me if it does.)
Your stand is actually pretty amazing, but there is a similar one from part 4, Surface.
 
I've wanted to make like an OC or some bs like that w/ this stand for quite some time.

Stand Name: H.B.F.S. (Harder Better Faster Stronger)

Stand Ability: Can reset it's stats

Power - E

Speed - D

Range - E

Durability - E

Percison - B

Potential - S (Yes I know those don't exist but it's for the sake of the stand)

Description: A humanoid figure wearing a tuxedo and a helmet similar to that of an Lightcycle racer from Tron. This stand has unstable ammount of developmental potential causing it to up it's stats to a point where it counters the opponent quickly in a fight. It's main (but sorta useless in combat ability) it to reset it's stats in order to adapt again. Best for drawn out battles.
 
Stand Name: T.N.T

Stand Ability: To make thing "explode"

Power - A

Speed - A

Range - E~A (Depend on the usage)

Durability - E~A (Depend on the usage)

Precision- E

Potential - B


Description : A bundle stick of dynamite with human face on it. This stand can make everything explode upon touch of either the stand or the wielder. Depend on the nature of the thing it touch, the range of it's explosion will change, and even it nature. It could even incur a mental breakdown, by "explode" their mind, or momentarily increase the various stat on either the weilder, or anything the weilder touch, by "exploding" their potential.
 
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