Antvasima said:
I think that Reppuzan explained the general issue quite well.
Regarding Solaris specifically, we tend to make a distinction between attack potency and speed, but I would appreciate more staff input.
https://www.youtube.com/watch?v=rSLXOOCu69g
The Final boss fight against Solaris...If you look at the blue background it looks like a void meaning there are no planets, stars, moons, etc.
Solaris can consume all existing timelines and eat dimensions for lunch until there is no time and dimensions left so that's what I call a void.
https://www.youtube.com/watch?v=Gj2Ppfb2TXo
Sonic and the Secret Rings final boss fight also took place in the void as well which is the black background.
http://sonic.wikia.com/wiki/Solaris
Phase Two
As soon as the player can attack Solaris again, switch to Super Shadow and start charging up his
Action Gauge. When it is full, launch a full salvo of
Spear of Light and then
Turbo Boost to either side of Solaris to avoid immediate retaliation. Super Shadow is the best hero to use in this final attack, so take extra care always to switch out before his Ring count dips below ten. Solaris increases the frequency of meteors thrown through the
void, so Super Silver is a pivotal hero to use in this second attack on Solaris. Use his
Shield of Light to capture the meteors and return fire. Always watch Solaris' wings. When the player finds them growing especially bright, get ready to Turbo Dash to either side to avoid an incoming Beam Attack. When the player must let Super Shadow and Super Silver build up their depleted Rings, use Super Sonic's
Arrow of Light when Solaris leaves his core completely exposed. When Super Sonic does not have a full Action Gauge, use Turbo Boost to zip around Solaris and avoid incoming attacks. When Solaris' health bar is almost empty, lay it on as thick as the player can. In desperation, Solaris will unleash a violent torrent of meteors and energy beams. Keep switching between Super Shadow and Super Silver so the player can attack from a safe distance, especially with Super Shadow as he can attack while moving. Never hover in one place, as the instant Solaris draws a bead on the player, he will release a flurry of attacks.
Did you see me make the word
void bold?
It does show that the Sonic 06 final boss fight took place in the void. Meaning that Solaris's speed should be at least Infinite if not Immeasurable. Also Nigh-Omnipresent (Omnipresent in time only) as well.