• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

About Eternity Manipulation

It's kinda like the stuff that Maxwell from Scribblenauts does when applying adjectives to stuff.

Not sure what we consider it as, though
 
What Kalt said. It's just "apply X" on stuff. Too specific for a power to be slapped on it.
 
Is there anything left to do here?
 
I'm wondering what we should do with this ability, Saikou said that it can't be considered as causality manip or concept manip, nor should be considered as a new power.
 
ZacharyGrossman273 said:
Eh


It shouldn't be linked to time manipulation on the pages

It should just be explained how it works without linking to a power
This is a good idea.
 
...I just want to know to what extend it could resist, why does it turn out like this?
 
Can somebody help to answer his question?
 
Since we treat this ability as Eternity Manipulation, if you want to resist, Nullification will work (depend of the power), i really don't know how to resist to Eternity hax with a specific resistance, This power is too specific.
 
Back
Top