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plants vs zombies cosmology
Me and exdanxel created our own blog explaining PVZ cosmology blog explained here.Tier 2 upgrade for currently 6-B profiles
The PvZ series, specifically the Garden Warfare/Heroes/Battle for Neighborville cast, has shown a great amount of consistent Tier 2 feats that are even more consistent than the current tiering of the character that scale to them. All the feats covered influences the scaling of every character that is currently Tier 6-B and only them.As for why all the current 6-B characters would scale to each other's feats:
- The Infinity Mechs are verbatim the most powerful in the main universe, and can defeat all the Gnome bosses in the Gnomiverse including King Gnomus.
- All the Gnome bosses and King Gnomus can fight and harm the Infinity Mechs in the Infinity Time mode.
- The playable plant and zombies of GW2 can defeat the Gnome bosses in the mystery portal event, and again in the Trials of Gnomus modewith the inclusion of King Gnomus as well to even battling them in bfn Though noticeably with far more struggle than the Infinity Mechs.
- The playable plant and zombies of GW2 can all fight each other, and other playable plants and zombies from GW1, Heroes and BfN (blatantly). With Bosses in Gardens and Graveyards being notably stronger than the regular casts of the shooter games, being able to take attacks that would insta-kill regular characters like Potato Mines, Imp Punts etc.
- The spawnables/playing cards can harm and damage the playable characters so they would also downscale. Same goes for the Gnome minions.
- Low 2-C potency feat: Party Citron, Party Corn and Party Rose have all physically partied hard enough to rip apart the very fabric of space-time creating a singularity as a result. They party by quite literally getting hyped in battle, and gain a boost to their physical stats to accompany it, further supporting it scaling to their stats.
- Low 2-C potency feat: In the Brothers of Gnomus boss hunt, Zomboss claims that the battle between his hero zombies and Gnomus sons would create a space-time catastrophe, merely by just them all fighting.
- Low 2-C potency feat: In the Cats vs. Dinos gamemode, there is a zone closing the map overtime incase the fight goes on for too long, which is the space-time continuum collapsing on itself. The developers themselves stated that the gnomes made the space-time continuum collapse, specifically that it was King Gnomus himself that made all the mystery portal events happen, meaning he's the gnome accomplishing this feat. And he can revert the space-time continuum back to normal at an moment's notice instantly. This also means it isn't some random gamemode not canon to the main game, but an actual event that was set up by King Gnomus. This realm (and the other realms) in the Gnomiverse here is a Low 2-C structure, as explained in the cosmology blog.
- Low 2-C durability feat: In the Cats vs. Dinos gamemode (again), the Infinity Mechs are able to endure the space-time continuum collapsing on itself for sometime, taking visual damage while caught in it, and while they eventually will die from it due to much exposure, it still takes a while for it to actually kill them making it a significant enough durability feat.
- Low 2-C durability feat: In Soil Survivors, the same zone as the one from the Cats vs. Dino gamemode appears, once again collapsing the space-time continuum. And the plants and zombies are able to endure the collapse the same way as the Infinity Mechs, albeit to a noticeably lesser extent.
- 2-C potency feat: In the Infinity Time gamemode, the Infinity Mechs are able to charge the hands of time with their own energy, which stabilises space-time across all across the Gnomiverse, with them being able to fire attacks empowered by the mechs energy, which other infinity mechs can tank as well. With the Gnomiverse being a 2-C structure, as explained in the cosmology blog.
- 2-B durability feat: The Browncoats while in the dreamworld could survive Dave destroying and erasing the dreamworld, after he merged all of the plant's, human's and zombies' dreamworlds together. Each dreamworld is a Low 2-C structure, with the shared dreamworld being made up of at least 8 trillion, if not far more as explained in the cosmology blog.
- 2-B,possibly 2-A durability feat:In the comics the browncoats survived an explosion that ripped a hole in reality itself and affected every timeline with said explosion sending all of his machine parts across all of space-time itself, which in the cosmology blog are covered as being uncountable to even infinite in number.
- this feat happens during the PVZ 2 era where no characters have shown any feats similar to this level at all.
- 2-B, possibly 2-A creation feat: Probably the most known PvZ feat in the franchise that's in this tier, Plasma Pea (a character variant of Peashooter) shoots peas that are entire universes unto themselves (2-B), sewn from the fabric of space-time, creating the infinite possibilities of the "cosmos"which is just another term for universes, aka it's creating infinite possibilities of the universe (2-B, possibly 2-A).
- There's many other examples of alternative universes/timelines in PvZ being created in countless (or infinite) amounts, which is detailed in the cosmology blog, which again is revelant to Plasma Pea's scaling as his peas are the birthplace of these countless space-time structures.
- It being a creation feat for the peas does not dismiss it for scaling to physical stats, as the Infinity Mechs would just upscale from being the most potent in the universe, with all the other currently 6-B characters downscaling from that.
- The statement is a hyperbole/The universes are miniature: The text never implies that it's exaggerating the size of the universes in these peas, rather the opposite "Peas with enormous nebulae that dwarf you and I" "Peas of swirling, twirling galaxies, home to millions of stars" both of which heavily imply that it's actually literal about its size and structure.
- Is a stickerbook really a reliable source: Unironically yes, it offers backgrounds to other characters such as Rose, Kernel Corn, Citron and more, with each description being accurate to the character's history. It also offers other accurate info like the functions of some character, their roles in-game etc. it's just straight up an in-game/universe guidebook for the Garden Warfare series.
- Plasma Pea is a fan character: this is sort of a half-truth, the character was inspired by a fanmade variant of a pea but they went with a different name and an altered design. And even then the concept for the character originally being made by a fan doesn't dismiss its canonicity to any extent at all, with Plasma Pea making a return in other games outside of Garden Warfare 1, and even appearing in the comics. He's conceptually made by a fan in the exact same waycharacters like Venom were.
- And with that we can confirm this claim is literal and non-hyperbolic, from a reliable source and for a real character.
The characters also show other substellar to stellar feats far above anything currently 6-B or below:
- Such as being able to endure charged up small black hole attacks from Cozmic Brainz.
- Can take out Gnomes like cannon fodder, who can endure tooting out black holes which is a showing of durability for them. This is explaining how black holes are normally formed, meaning it's comparable to the sizes of irl ones which would include Phoenix A (or at the very least known average sized ones).
- The currently 6-B rated characters scale to three 2-B, with two being possibly 2-A, and has five Low 2-C/one 2-C feats supporting it.
agrees: @Random-Helper323 (with 2-c stuff and the the 2-B browncoat feat but is unsure about the rest) @DarkDragonMedeus (agrees with random helper views)
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