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Two of the most famous superpowered FPS heroes. Who is going to win?
Note: Both characters get their iconic standard gears and powers. Point Man has all of his FEAR weapons and armor while Corvo Attano has all his sweet steampunk weapons and powers.
Who's going to win?
Looking at the picture, I think that Gipsy Danger is the more maneuverable and balanced robot. The HWR looks like it's built for long range warfare, not mid to close range combat. Gipsy is able to fight in both short and long range, and if he ever closes the gap with its more maneuverable...
The Agent easy. If you're going to look at each other's concepts, the Agent is basically an upgraded version of Master Chief. He's basically stronger, hits harder, has better Regenerationn and more durable. Chief does have a slight advantage in speed but the Agent is pretty fast himself and...
Round 1: Can go either way. Both have extremely fast draw speed and combat speed so whoever gets the first hit will wi
Round 2: Hex easy due to range advantage. He can just nest in a secure spot far away from Kenshin's sight and snipe him.
Round 3: Jonah Hex easy. He's a far better prepster...
I'm giving this one to Jonah Hex featwise. Based on their stats, Jonah Hex is much stronger, faster, tougher and smarter than Roland.
I understand that Roland Deschain is almost godlike in his marksmanship skills. But I think Jonah is much faster since he's quick enough to time bullets. I kinda...
Added another round.
I don't think Kiri is much of a pushover he can manipulate time and has the origin bullet that can negate magical defences.
Current score:
KE: 1
JC: 2
It's a battle between two chain-smoking, long coat wearing, friend betraying magicians... EAST VS WEST style!
Kiritsugu Emiya from Fate/Zero vs John Constantine from the DC Universe
Round 1: one month prep but only with standard magic and weapons
Round 2: no preps but only with standard magic...
Well I can do that. The only problem is that I'm quite inexperienced in editing DC profiles and trying not to make them power-scaled. Especially since the Hellbat armor is said to "make Batman fight equally with Darkseid".
Better if I ask the revision thread first
and if I remember correctly, other non-supernatural entitites such as Venom and Deadpool resisted the penance, so I have no doubt that a higher tier character like Spawn can do too.
Yeah it is pretty cool. It was solely built so that Batman (who's an ordianry person) can fight side by side with other Justice League superheroes agaisnt threats like Darkseid. Fun fact: Lois Lane also used one too XD
Here's the DC page for the suit:[1]
That's if GR can hold Spawn long enough to use the stare. Not counting Spawn's speed, Simmons can spam teleport so he'll be hard for GR to catch, and he can manipulate time too.
Hey guys its me again. This isn't an upgrade thread or anything but I was just wondering. Both Iron Man and Spider-Man have all their classic armors and uber armors in their profiles, but Batman seems to be lacking some info on his other armors.
Like the famous Justice Buster Suit he used...
I hope I'm not intruding, but IIRC Zadkiel had the power to erase a dzoen of people from existance, the first thing he did when he became a God. Somehow he couldn't use that kind of power against Ghost Rider. Their duel happened in the mini series Ghost Riders (and I'll post you guys some scans...
Ah okay. I see now.
EDIT: But what about John surviving a fall to the Earth from space (using magic off course). Normally what tier is that in terms of durability?
@Matt
Sure Matt.
However, after some time thinking about it. Yeah I think it would be too much for John to have Universal durability. Building level is at least what John's powers has been consistently.
But is it okay if we at least mention his durability feat agaisnt the First and Darkseid...
I' have to slightly disagree with that. We don't see the First destroying a universe or soemthing, but he can warp reality in an almost universal as seen in Rake at the Gates of Hell. And what John's Darkseid feat?
Yes. It's the way that he uses magic why he overcomes his foes, not with power. Kinda like how Batman has specialized gadgets created by writers to defeat the "villain of the day", John also does the same but with spells.
Oh I wasn;t planning on adding those in the AP. I know that he didn't defeat Garbiel and Darkseid using power but with prep. I was planning to put them in the Intelligence section where the best of his preps feats can be mentioned.
Yeah. I knew there was something fishy when I added that feat. Since alot of you guys aren't buying to it too, it's better to consider that feat null.
Also, to those who added more of John Constantine's feats. I already stated above that we'll be focusing on those feats I have posted. PLEASE...
I know that it's just most of Nergal's feats - and pretty much any character in Hellblazer - comes more from "show don't tell". Hellblazer stated that Nergal is powerful enough to create chaos in the whole mortal realm but there are no actual feats to support this. The best I've seen in him was...
Seems so. I got this feat from another user in my previous thread and I myself is also a bit skeptical. But he is a reality warper as stated in his wiki and there were also a number of times where he created chaos both in Earth and in Hell with his demonic powers in many of his appearances...
I see. I'll try to specify the Attack Potency. I didn't know I was actually power scaling him I was trying to list his interactions with some DC individuals. But I'll specify them nonetheless.
Hey guys. There were some users who suggested that I add more of John Constantine's feats in my previous upgrade thread but an admin suggested that I should gather more support on this. There were also a number of respect threads about the character so I decided to make a little research, gather...
It's common sense I think. Being able to beat a high school martial artist is certainly not in the same league as beating a full grown, better armed and better trained policeman.
Also yes I agree taht she took on expert martial artists. But they're not really that talented to begin with (the martial arts club's leader is almost the same age as yandere chan). Certainly not on the same caliber of training and built as the policemen Jimmy had fought before.
Dude just take a chill pill and relax. No need to be act pissed man I'm just giving some feats no harm done. Stats or no stats, we're all entitled to our own opinions. And no I'm not wanking Jimmy, I even had a second comment that supports Yandere chan.
This is actually a pretty interesting match. Too bad no one gave a look on this.
But anyways Jimmy Kudo stomps. Yandere chan maybe more bloodlusted but Jimmy is smarter and has that one hit knockout stun watch to knock her out.
I also want to add something. I think the best bet for Yandere chan isn't actually to fight Jimmy head on but to use her psychotic genius and trick Jimmy. Hopkins, in all his brawns and strengths, isn't that endowed in the brains department. Throughout the game he's been manipulated and tricked...
I have to give this to Jimmy also. While he doesn't kill like Yandere chan , he's stronger and more durable. Yandere chan maybe faster but Jimmy's pretty fast too (he can outrun Mopeds IIRC). She may have the edge in bladed weapons but Jimmy has weapons with longer range such as the super...