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  1. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    You are right about the height, in that case, I will have to update the Tank Top Master calculation. No, we have several scans and in the last scan how much you are arguing that it is the same as the previous ones, you can’t even see the whole explosion compared to the bridge, so that doesn’t...
  2. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    It was not higher than the tower, it is shown below the tower and if we calculate its distance to the Tank Top Master we will see that the distance is not even close to that. This is my problem, you can't tell that the width you dimensioned before, was the same. There is no such thing as...
  3. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    No, it was not always the same dimensions and this scan refutes you: The Iaian thing we have 3 images in a row with the bullet in exactly the same place, even if you trace pxl from the first image to the last one, it results in a very low result in which the cartridges fell.
  4. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    Yes, seeing 1 second again is good, but I still have a problem with the method to find the distance, it seems extremely inflated. He didn't play at High Hypersonic speeds, it was calculated at 81 m / s and it didn't reach 8km, nor were they that far away.
  5. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    I don't think, we have no way of knowing that they were static, all the panels are inconsistent, so we don't have to consider such a small distance. Iaian's thing is more consistent than that and is now being contested, Flashy's has 0 reasons to continue being used as well.
  6. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    Yes, with your arms, but in this case they would be MHS and not MHS +, besides, I'm sure that 1 second is too little. About Genos, he only climbs with his Mode, we did that and it will continue like this, his power increases and he has better speed talents.
  7. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    Yes, the difference between Atomic's arms and his body speed is evident, why do you think we treated the thing against Haragiri his attack speed?
  8. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    For the reason that we know that he can move his arm faster than the rest, he is known for that.
  9. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    But that would be the same thing, it would scale your attack speed
  10. USklaverei

    Bleach Speed Upgrade

    Although this is a clear FTL talent, it is obviously clueless to think that this Uryu has that speed at this point in history, total discrepancy.
  11. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    The version Atomic attacked from Psykos was not the one that scaled to MHS+, in fact, nobody but Psykorochi, Genos Ten Second, Tatsumaki and Flashy will scale to MHS+. Atomic will be High Hypersonic, with Massively Hypersonic+ attack speed If they fought for minutes, then 0.001 is even more wank.
  12. USklaverei

    BAN-KAI! Bleach General Discussion

    lmfao, Uryu with Hirenkyaku FTL o_Oo_O
  13. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    I will also take advantage, already implementing the downgrade of Flashy here as well, the calculation of Rel + must be removed, as 0.001 is a wank. In that case, he would climb above Genos because he is considered the fastest S-Class.
  14. USklaverei

    Calculation Evaluations (New forum)

    Priority: 3 Verse: One Piece Description: Kalifa reacts lightning
  15. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    We discard the feat then, end of the problem
  16. USklaverei

    Revisions to some Black Clover calculations

    Could you evaluate these calculations please?
  17. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    No argument was made, I showed that the anime scene is different from that of the manga and yet they used the anime, so either either, or neither.
  18. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    Yes, the explanation is "let's use one because it suits me and ignore the other because it doesn't".
  19. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    Right now you're just being a hypocrite, because, just as he used animation to find the speed of the drops, I used to find Sonic's, it's like I quoted, you can't ignore one and consider the other, or ignore both, or use both.
  20. USklaverei

    STRONGEST One-Punch Man Discussion Thread!

    I didn't mean to say, but using the 50 meters for the size of the thing, the height of the rooms of the monster association are a little more than 1 meter lmfao
  21. USklaverei

    STRONGEST One-Punch Man Discussion Thread!

    I will try to demote Flashy and the others
  22. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    As I mentioned, both use animation to find out the distance moved, besides of course, both Sonic's dodge and the DSK moving in the slow rain are different from anime and manga, or ignore this feat, or use both, we can't be selective and use only what you think is right, and the calculation uses...
  23. USklaverei

    BM Minato should be Relativisitic+

    The calculation
  24. USklaverei

    Revisions to some Black Clover calculations

    I also agree with the '' at least ''
  25. USklaverei

    Revisions to some Black Clover calculations

    The problem is that your calculation doesn't work. See, the distance you found from Patri to Yami is 6.31 meters, if you take this sweep and measure from the tip of the left frame to the sphere, you will have a greater result, therefore, a negative distance.
  26. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    If we can't use Sonic's deviation in the anime to find its speed, then we can't use that to find DSK speed either.
  27. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    No, again, you at this point are just being hypocritical, my calculation is exactly the same as yours, you find how much the drops moved to find the speed of DSK, while I, find how much DSK moved to find the speed of Sonic. Incidentally, your argument doesn't make sense, if Sonic didn't have...
  28. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    No, you not only used the timeline, but you also used the animation features, at this point you are just being hypocritical, in addition, Sonic was amazed that DSK became very fast compared to before, but even with that, Sonic still avoided all of his attacks, so his point is still false.
  29. USklaverei

    One-Punch Man Revisions. Downgrade speed.

    Again, Iaian's achievements are different and its calculation does not invalidate mine, the MHS calculation is still valid. And what about Sonic's achievement to which you said you disagree, what would be the reason? You are using the anime version to find the DSK speed and I the Sonic dodge.
  30. USklaverei

    Revisions to some Black Clover calculations

    So the first calculation thing was solved?
  31. USklaverei

    STRONGEST One-Punch Man Discussion Thread!

    I did not ask for anyone's evaluation, I am expecting some things.
  32. USklaverei

    STRONGEST One-Punch Man Discussion Thread!

    The Sonic thing is still going to be MHS and will be casting a lot of characters, so it's not going to change much.
  33. USklaverei

    STRONGEST One-Punch Man Discussion Thread!

    No, right after Iaian's movement ended, the bullets disappeared from the place, they were in the same place in every movement as I mentioned and unless you review this method on the website, this is still valid
  34. USklaverei

    STRONGEST One-Punch Man Discussion Thread!

    So, in the calculation, if you look, you will notice that the moment that Dongara shoots, the bullet cartridges are frozen in the air during the entire movement of Iaian, they are static, so his fall speed was calculated and applied, as I mentioned , you are calculating one thing and I the other.
  35. USklaverei

    Revisions to some Black Clover calculations

    The problem is that some pixels there completely change things, for example, when I made this method that you used now, with the right pixels, I got a negative distance, in fact, if you scale from the panel to the sphere, you will also have a negative result, this is the biggest difficulty we...
  36. USklaverei

    Revisions to some Black Clover calculations

    Yes, this is very consistent, I will show other things that make it even more consistent, but this is for another topic.
  37. USklaverei

    Revisions to some Black Clover calculations

    Your idea was good, but I have some problems with the pixels. First, it’s not possible to measure the entire height of Yami on the panel, it’s not possible to see her entire leg, there’s also Patolli’s pixels, which don’t seem to catch her feet either.
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