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If you have concerns with this thread, voice them now so it can be settled. Why wait and make a separate thread when this one is still open? The only thing that got published so far was the Space Beyond revision.
The recent posts were in regarding how to portray a character B being uncountable stronger than character a via a narrative description.
Using a game-like world seemed to be the closest analog due to a universal number system in place.
I'm pretty sure just blatantly saying that B is...
Based on my current understanding, I do agree that the tree rating should match that of the MCU tree due to the same context and mechanics to reach an uncountable amount.
@DarkDragonMedeus
@Planck69
Thoughts?
Got.
So, under the gameworld context below, only the same aleph structure applies?
Where an Infinite Hunter STR = 1 God STR = Aleph-0
Infinite God STR = 1 SuperGod STR = Aleph-1
Infinite SuperGod STR = Aleph-2
At the moment, we have verified the following:
A Single Number = A Single Separate Spactio-Temporal Layer
Aleph-0 = An infinite number set of Spactio-Separate Temporal Layers which fit inside a Single Timeline
Aleph-1 = An infinite number set of Timelines in which an infinite number set of...
To clarify in the game-like narrative example,
Where an Infinite Hunter STR = 1 God STR
An Infinite or 5 God STR would be uncountably stronger than a 5 Hunter STR?
"Being “infinitely” stronger than this level, unless uncountably so, does not qualify for any higher tier."
An example of being "infinitely” stronger could be described by some in-narrative power measurement scale. It could be some sort of stats game narrative, like Solo Leveling or Shield...
Ah, okay. So only the below would be the correct Alephs?
A Single Number = A Single Separate Spactio-Temporal Layer
Aleph-0 = An infinite number set of Spactio-Separate Temporal Layers which fit inside a Single Timeline
Aleph-1 = An infinite number set of Timelines in which an infinite number...
I understand the mathematical perspective.
This thread aims to determine the common ways it can be portrayed in a traditional narrative. Since it's based on set theory, using a typical 3-D object instead of something more conceptual or metaphysical as a basis isn't as practical. It's easier for...
I see. So, when working with a narrative "branch" mechanic, you need a description of the original space or "trunk" itself having an infinite number of separate temporal layers making it up.
We have the following parameters:
We have an infinitely long timeline (A)
(A) is made up of an infinite...
To clarify, we are defining the "common narrative description of a timeline that branches infinitely" as one set of 2-A and not a recursive one.
A narrative description of recursion would lead to uncountable amount.
If I understand the methodology correctly, are we accepting the Many Worlds...
@DarkDragonMedeus @Planck69 Thoughts on the revised description below:
The Space Beyond depicts a higher temporal dimension than those of the branching timelines. The banching timelines exist inside the Space Beyond. In Ben 10 Omniverse Season 6 Episode 1, Vilgax uses the Chronosapien Time Bomb...
@Qawsedf234
We also have the following description:
Low 1-C with universes involves an uncountable infinite set or Aleph-1. An Aleph-1 set is an infinite set composed of all infinite variations of something inside of it. So, in this case, it can never be reached by an infinite amount of...
@DarkDragonMedeus
@Planck69
What are your thoughts on the Space Beyond Realm existing as a higher temporal realm due to the lower temporal realms being destroyed and the Space Beyond Temporality being unaffected?