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VS Battles Wiki Forum

Chariot190
Chariot190
I went frame by frame, at no point does Wasp make a perfect circle twice in a row tat we can actually calc. The calc is taking the PoV shot rotating around the dude at the start, and then taking a circle she makes later, and conflating them. That won't work, she makes so many oval-shaped turns at differing lengths throughout, you'd need the exact one.
Fortunately that don't matter, twice she zips directly across the screen, edge to edge, and smacks the dude in the face. And she does it in two frames each time, just calc that instead, pretty sure it'd get almost 2x the speed as well, like 200mps, and wouldn't even take 5 seconds to calc.


Example 1 would likely be best.

The truck feat, I could be wrong, but watching the clip, the calc seems to assume the trucks blocking the road explode, but the clip shows the explosion coming from the trucks chasing them, from the back of them no less, which would be why when it shows dude on bike, the blast comes from behind him. It also only shows two trucks being launched, which like, yeah.
You'd need to not only recalc it with that in mind, but add in ISL given he's a handful of meters away.
Jamesthetaker
Jamesthetaker
Hey Chariot, I have adjusted these two calcs, can you check them again?
Chariot190
Chariot190
Idk where you keep getting 2 turns for Wasp, in the very pixel scale you did, she does not circle him, the circle motion immediately before that dash (like the very frame prior), takes place over 11-12 frames for one rotation.

1410px (you could likely do it a bit cleaner) = 15.252830188679245296m off 159px 1.72m dude.
2 frame. = 0.83sec.

That's like 183.034mps.

(I overlaid the frames).
Jamesthetaker
Jamesthetaker
Done, How is it now?
Jamesthetaker
Kisaragi_Megumi
Chariot190
Chariot190
For the Wasp feat, I'm honestly just kind of baffled how you keep trying to calc something that doesn't happen. And not only that, where did you get that they made any rotation within 2 frames? That isn't what I said.

The motion you are now calcing and trying to say took 2 frames, took 11-12 frames.
You took what I said and shown immediately after the screenshots provided, and tried applying it to the same circling feat for like the 3rd time now, and I'm honestly not sure why.
Jamesthetaker
Jamesthetaker
No? I already changed to calculating the distance that Wasp Aug crosses in two frames.

I'm not sure if you're seeing things but the rotation is no longer there.
Jamesthetaker
Jamesthetaker
"In the clip, she made several oval-shaped turns, but there were a few moments where she was able to travel across the screen in two frames, which I'll be calculating."

Maybe I wasn't making this clear in the description so that got you confused, but I said that I'll calculate the part where she run across the screen, not the rotation.
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