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As topic. Because Kao the Kangaroo (2022) is out for a while.
A site for discussion of profiles to build and... the game series in general.
Characters in mind worthy enough to build profiles:
Kao the Kangaroo
The Hunter
Terror
Jayabaya
The Oldest One
Koby
Minkey with Shaman's Hat
Feats and power additions:
Possibly Wall level with Supersonic speed for dodging Elephant Gun fire. Also for Kao fighting The Hunter and tanking a few elephant gunfire.
Possibly lightning dodging (but that lightning source can be questionable).
Can totally swim and steer a primitive torpedo.
Grunts can launch themselves like a cannonball so likely cannonball tier AP and speed. And Kao and bosses are far stronger than those grunts.
Vehicle mastery (can drive a boat and pilot a small aircraft)
Can steer aircrafts and use a primitive glider so reaction speed scales.
Okay
Element bending (plant manip, ice manip, fire manip) glove that has resistance against mind control apparently. The final boss has power enhancement and possession - that can be undone by beating. Looks like the glove has mind hax resistance within a circle from the wearer. And the hat (or just the world) has mind/empathy/mental manip/corruption manipulation that can enslave any being without a pair of gloves that gives mind/empathy/mental manip/corruption hax protection. And the shaman hat when possessing a character can still override the hax protection from the gloves (shown by how dad was possessed even when near the Kao character who wears the glove).
Kao also has energy absorption and some form of purification and empathy hax cleansing thing. Not the hakai you wish he is.
A site for discussion of profiles to build and... the game series in general.
Characters in mind worthy enough to build profiles:
Kao the Kangaroo
The Hunter
Terror
Jayabaya
The Oldest One
Koby
Minkey with Shaman's Hat
Feats and power additions:
Possibly Wall level with Supersonic speed for dodging Elephant Gun fire. Also for Kao fighting The Hunter and tanking a few elephant gunfire.
Possibly lightning dodging (but that lightning source can be questionable).
Can totally swim and steer a primitive torpedo.
Grunts can launch themselves like a cannonball so likely cannonball tier AP and speed. And Kao and bosses are far stronger than those grunts.
Vehicle mastery (can drive a boat and pilot a small aircraft)
Can steer aircrafts and use a primitive glider so reaction speed scales.
Okay
Element bending (plant manip, ice manip, fire manip) glove that has resistance against mind control apparently. The final boss has power enhancement and possession - that can be undone by beating. Looks like the glove has mind hax resistance within a circle from the wearer. And the hat (or just the world) has mind/empathy/mental manip/corruption manipulation that can enslave any being without a pair of gloves that gives mind/empathy/mental manip/corruption hax protection. And the shaman hat when possessing a character can still override the hax protection from the gloves (shown by how dad was possessed even when near the Kao character who wears the glove).
Kao also has energy absorption and some form of purification and empathy hax cleansing thing. Not the hakai you wish he is.