Qurbonboev
He/Him- 2,720
- 1,608
For calculation of blitzing feats, we usually use peak human or superhuman reaction time. To use anything higher, you would need some inverse statement for character having higher speed. Using calculated speed of the character would be calc stacking.
Susie is stated by narrator to be able to block sound waves from Ralsei nouth before they reach Lancer. She could react to it only after Ralsei starts talking, so it's not "aimdodging".
Can this narrator statement be considered as ingame statement of Susie having at least low end subsonic (reaction and movement) speed? (Which is 0.0291s)
If CGM, disagree with this notion, some calcs should be changed, since they use this justification to use 0.033s reaction timeframe for calculations.
If they do agree, following chars should have subsonic reactions:
1. Susie herself
2. Other Delta Warriors, who fight together with her.
3. SOUL (in battlebox only), since it representation of Delta Warriors (including Susie) in such segments. Note that if this CRT fails, I still would be interested in question of whether it should be allowed to assume for SOUL (in battlebox segments) to have at least superhuman movement speed using reasoning above.
4. Major antagonists, fight against whom has narrative importance.
5. Roaring Knight and Gerson
, who both blitz Susie with ease
Susie is stated by narrator to be able to block sound waves from Ralsei nouth before they reach Lancer. She could react to it only after Ralsei starts talking, so it's not "aimdodging".
Can this narrator statement be considered as ingame statement of Susie having at least low end subsonic (reaction and movement) speed? (Which is 0.0291s)
If CGM, disagree with this notion, some calcs should be changed, since they use this justification to use 0.033s reaction timeframe for calculations.
If they do agree, following chars should have subsonic reactions:
1. Susie herself
2. Other Delta Warriors, who fight together with her.
3. SOUL (in battlebox only), since it representation of Delta Warriors (including Susie) in such segments. Note that if this CRT fails, I still would be interested in question of whether it should be allowed to assume for SOUL (in battlebox segments) to have at least superhuman movement speed using reasoning above.
4. Major antagonists, fight against whom has narrative importance.
5. Roaring Knight and Gerson
, who both blitz Susie with ease
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