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Link to Affected Profiles:
Current Stats: Tier 9-B (Wall Level)
Proposed Change: Upgrade to Tier 8-C (Large Building Level) or Tier 8-B (City Block Level) based on late-game boss scaling keys.
Summary of the Request
I have posted a detailed structural breakdown on my community blog. I am formally requesting a member of the Calculation Group to evaluate and run pixel scaling on two major feats, aiming to establish a baseline for a Tier 8 upgrade:
Addressing Game Mechanics & Consistency
My Blog
Current Stats: Tier 9-B (Wall Level)
Proposed Change: Upgrade to Tier 8-C (Large Building Level) or Tier 8-B (City Block Level) based on late-game boss scaling keys.
Summary of the Request
I have posted a detailed structural breakdown on my community blog. I am formally requesting a member of the Calculation Group to evaluate and run pixel scaling on two major feats, aiming to establish a baseline for a Tier 8 upgrade:
- Attack Potency (Tier 8-C / 8-B target): Dan completely destroys the Ninja King's giant automaton. The chassis of this robot visually dwarfs the local castle architecture and extends upward into the sky layer. I request a total volume calculation of the robot's metallic mass using standard iron/steel density values. Please evaluate both standard Fragmentation and Violent Fragmentation to determine the exact kinetic or explosive energy yield in Joules.
- Durability (Tier 8-C target): Dan survives the direct detonation of up to 4 cinematic ballistic missiles back-to-back. I am asking for an explosive yield calculation based purely on the pixel radius of the detonation sprites using standard scaling formulas.
Addressing Game Mechanics & Consistency
- Game Mechanics vs. Lore: To align fully with wiki standards, we are discarding in-game health bar metrics (such as the 100 HP Shield Protection multiplier) to keep the durability assessment strictly tied to the visual radius of the cinematic feat.
- Addressing Anti-Feats: While Dan requires multiple standard strikes to defeat basic guards during ordinary gameplay, the destruction of the giant robot represents his absolute peak output at the conclusion of the story arc. This should be used to establish a separate, high-end "Late-Game" key for his profile to avoid contradictions with his street-level tiering.
My Blog