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- Main Tournament Thread
- Keys: As agreed against tier setter in main thread
- Speed: Equalized speed in all matches
- Distance: 50 meters apart from each other
- Win:
- Win via killing

- or if opponent proceed to give up/exit tournament. (No BFR allowed)
- Win via killing
- Knowledge: Random encounters, No prior knowledge to anybody
- Time Limit: 25-minute time limit
- Equipment: Standard Equipment Only
- Location: Arena Dome
- Updated New Rule: If, for any reason, any combatants are out of the given arena, they will lose by ring out standards. All combatants have been notified of this, and can use this to their advantages, among other things.
Arena description:
- A giant dome 500 meters wide and 800 meters tall.
- Colossal enclosed arena where the central battle platform stretches a full 500 meters across, comparable to a supersized football pitch but engineered for extreme-scale combat. The surface is a circular expanse of reinforced metal of
near unbreakabletough material andcompositestrong plating, etched with concentric rings that help gauge distance and positioning during fights. At that scale, fighters can engage in high-speed movement, long-range attacks, and large-area abilities without immediately reaching the boundaries. At the exact center lies a small circular opening, deceptively modest compared to the arena’s size. This aperture drops straight down into a vast vertical shaft filled with water that extends three hundred meters below the surface. - The arena is now destructible! However, it's still able to hold its balance even if there's no support to support the arena. The confines of the arena (destroyed or otherwise) will still be considered for Ring Out. The combatants will be able to see an outline of this ring out indicator, however.
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