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High 6-A to 5-C Redux Tournament (2026): Shez vs Hakurou (Grace ended on Friday)

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The arena doesn’t erupt this time—
…it hushes.
Because stepping forward is a man whose very presence commands respect.
Hakurou, the aged swordmaster. Calm, disciplined, and utterly lethal. His blade remains sheathed, yet the pressure in the air already feels like steel against the throat. This is not a warrior who fights wildly—this is one who ends battles in a single, perfect motion.
Across from him—
A sudden surge of energy crackles like a storm breaking loose.

Shez arrives in a flash of motion, weapon at the ready, eyes sharp with relentless determination. Fast, aggressive, and fueled by something deeper than skill alone—there’s a fire behind every movement
Shez:
“So you’re my opponent? …You don’t look like much.”

Hakurou:
Chuckles.
“Appearances are often misleading, young warrior.”



  • Main Tournament Thread
  • Keys: As agreed against tier setter in main thread.
  • Speed: Equalized speed in all matches
  • Distance: 50 meters apart from each other
  • Win:
    • Win via killing ⚰️
    • or if opponent proceed to give up/exit tournament. (No BFR allowed)
  • Knowledge: Random encounters, No prior knowledge to anybody
  • Time Limit: 25-minute time limit
  • Equipment: Only standard Equipments allowed
  • Location: Arena Dome
(Location picture below Outside and Inside) ⬇️
eb2d9b26-d8fe-4a6d-834b-be61dfec37e4.png

3.png

Arena description:
  • A giant dome 500 meters wide and 800 meters tall.
  • Colossal enclosed arena where the central battle platform stretches a full 500 meters across, comparable to a supersized football pitch but engineered for extreme-scale combat. The surface is a circular expanse of reinforced unbreakable metal of near material and composite plating, etched with concentric rings that help gauge distance and positioning during fights. At that scale, fighters can engage in high-speed movement, long-range attacks, and large-area abilities without immediately reaching the boundaries. At the exact center lies a small circular opening, deceptively modest compared to the arena’s size. This aperture drops straight down into a vast vertical shaft filled with water that extends three hundreds of meters below the surface.
Votes:
  • Shez: 1 (franstel)
  • Hakurou: 8 (Shadowslash125, Zanesucksatlife, Demonicdude, Darksoul, Doggo, friedoil15, Tatsumi, Kazuma)
 
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But yeah, this seems like an easy win for Hakurou, even with his ogre key, he will just activate the normal shit (Magic sense + info analysisis + haze, and then go decapitate Shez...
 
When I use "guy," I use it as a non-binary way... So yeah, I just say "guy" to both males and females. Similair to how some say "my man" to both males and females.
How can he damage her ?
Btw would he really start with stealth against someone face to face who just provoqued him in a duel.
Also how long does it take for Hakurou to activate Haze since Shez can clear the distance instantly with her tp.
Plus she's got her ia + tp combo to avoid his attacks.
In which key they both are?
Last but only her stats change depending on her keys, her abilities are the same for all three.
 
How can he damage her ?
What do you mean?

Btw would he really start with stealth against someone face to face who just provoqued him in a duel.
Also how long does it take for Hakurou to activate Haze since Shez can clear the distance instantly with her tp.
Yes, yes, he would, and it would be his first action.

Plus she's got her ia + tp combo to avoid his attacks.
Insta action doesn't work if she can't see the attack in the first place.
 
What do you mean?
High 6B vs High 6A, his blade will just bounce on her without doing anything unless he have a way to dura neg her
Yes, yes, he would, and it would be his first action.
Really even against someone directly clashing blade with him, because her first action would be to tp to his position right away.
Insta action doesn't work if she can't see the attack in the first place.
She don't need to see Hakurou to tag him since she can fight while in a fog so thick that she can't even see her hand in front of her own face.
 
High 6B vs High 6A, his blade will just bounce on her without doing anything unless he have a way to dura neg her
Hakurous AP is unknown; he is able to Dura neg people up to Low 2C (RImuru)

Really even against someone directly clashing blade with him, because her first action would be to tp to his position right away.
Yeah, he always does the same thing, (all his support hax into Haze, into trying to get a one-shot kill. Hakurou does not play around.

She don't need to see Hakurou to tag him since she can fight while in a fog so thick that she can't even see her hand in front of her own face.
Haze is far more than "becoming invisible", you lose all traces of themself, in a way that basically makes it seem like they were "erased".
 
Hakurous AP is unknown; he is able to Dura neg people up to Low 2C (RImuru)
It seems more to reek of an outdated profile rather than some dura neg when the sole thing that imply dura neg (it's not even mentionned in the abilities section) is an AP of unknown and his kijin key has him as >pre Geld rimuru who is tier 2 which make no sense. Also the sword otherworlder can block his blade so unless you have him over Rimuru it seems to be an outlier.
Yeah, he always does the same thing, (all his support hax into Haze, into trying to get a one-shot kill. Hakurou does not play around.
From what i recall of the first few volumes of the LN, he only ever did it once against Rimuru who one shotted several of his allies a few moments before, he didn't use it against the sword otherworlder the two times they fought even though he was outmatched the first time, neither did he against the Orc army.
Haze is far more than "becoming invisible", you lose all traces of themself, in a way that basically makes it seem like they were "erased".
Even if Hakurou can become undetectable what prevent Shez from swinging her sword in his general direction considering that her regular slashes can cut things tens of meters away.
Even if he survive the slash through some tier 2 dura so stealthy that it's invisible on his profile or something, what's preventing Shez from spamming attacks all around to prevent him from getting close or just ressort to aoe to tag him.
And even if Hakurou can slash him, Shez ia trigger against point blank attack out of timestop attacks, so the moment he start cutting her she's getting teleported to safety with a general idea of Hakurou's location.
On top of that she's got abilities like Miracle which give her a chance to survive lethal wounds and Pavise which give her a chance to negate sword attacks against her.
 
It seems more to reek of an outdated profile rather than some dura neg when the sole thing that imply dura neg (it's not even mentionned in the abilities section) is an AP of unknown and his kijin key has him as >pre Geld rimuru who is tier 2 which make no sense. Also the sword otherworlder can block his blade so unless you have him over Rimuru it seems to be an outlier.
Nah, it's new... I just implemented it shittly. (Actually, yes, Hakurou is considered an outlier for the verse, and is considered both faster and "more skilled" than Rimuru. He also one-tapped Geld. (and yes, he was the only one capable of harming Rimuru)

From what i recall of the first few volumes of the LN, he only ever did it once against Rimuru who one shotted several of his allies a few moments before, he didn't use it against the sword otherworlder the two times they fought even though he was outmatched the first time, neither did he against the Orc army.
Are you sure you read it? Since Hakurou was ordered "Not to kill" the other worlders, and was weakened due to "Holy field". And yes, Hakurou was capable of one-shotting all the Orcs he faced in volume 2, and that includes their leader.

Even if Hakurou can become undetectable what prevent Shez from swinging her sword in his general direction considering that her regular slashes can cut things tens of meters away.
Even if he survive the slash through some tier 2 dura so stealthy that it's invisible on his profile or something, what's preventing Shez from spamming attacks all around to prevent him from getting close or just ressort to aoe to tag him.
Nothing prevents her from randomly spamming shit, but it won't hit him.

And even if Hakurou can slash him, Shez ia trigger against point blank attack out of timestop attacks, so the moment he start cutting her she's getting teleported to safety with a general idea of Hakurou's location.
won't happen unless it's a passive.

On top of that she's got abilities like Miracle which give her a chance to survive lethal wounds and Pavise which give her a chance to negate sword attacks against her.
Prove that she can survive without a head.
 
Also, let me get this straight, we are using examples with certain circumstances instead of the 2 fights where he is actually fighting properly?
 
It seems more to reek of an outdated profile rather than some dura neg when the sole thing that imply dura neg (it's not even mentionned in the abilities section) is an AP of unknown and his kijin key has him as >pre Geld rimuru who is tier 2 which make no sense. Also the sword otherworlder can block his blade so unless you have him over Rimuru it seems to be an outlier.
Huh? So the whole "magic" portion of the profile just escaped your vision?


Either way, voting Hakurou, he isn't stupid enough not to evade any attempt at AoE his opponent throws. And he'll know you're going to with perception amp and his keen senses

And Haze is mostly a special incorporeality that has an additional effect of invisibility. So any method of detection won't work
 
Nah, it's new... I just implemented it shittly. (Actually, yes, Hakurou is considered an outlier for the verse, and is considered both faster and "more skilled" than Rimuru. He also one-tapped Geld. (and yes, he was the only one capable of harming Rimuru)
Can you link the CRT so I can see what was accepted
Are you sure you read it? Since Hakurou was ordered "Not to kill" the other worlders, and was weakened due to "Holy field". And yes, Hakurou was capable of one-shotting all the Orcs he faced in volume 2, and that includes
heir leader.
There's a difference between not killing and not doing anything. Him trigering Haze at any moment would have won him the fight yet he got stomped worse than Clayman vs Shion.
And the whole point was that aside from the fight against Rimuru (which funnily enough is special circunstance ) he never Haze frame 1 which is what he need to survive the first fews seconds of the fight.
Nothing prevents her from randomly spamming shit, but it won't hit him.
Why ? how he is dodging something like that ? His skills is even inferior to that of the average kingdom soldier whom Shez stomp by the hundred at a time
Also how is he dodging an unpredictable, untankable sword slash that spawn right before him.
won't happen unless it's a passive.
It don't need to be passive, the IA is far faster than Shez own reaction the moment Shez feel her neck being touched by the blade she'll teleport being Hakurou and one shot him.
Prove that she can survive without a head.
Pavise would let her not be damaged at all and refer to the previous point for the decapitations.

I vote Shez, the fight would be:
Frame 1: Shez teleport in front of him while swinging, Hakurou could possibly use Haze
Frame 2: Hakurou get turn into mush.
 
tbh this looks like a Shez win via higher AP and somewhat higher Range of attacks

unless Hakurou can somehow survive being hit at all since you can't really argue dodging and blocking with speed equalized and Dura neg AP which cannot be used to block attacks
 
tbh this looks like a Shez win via higher AP and somewhat higher Range of attacks

unless Hakurou can somehow survive being hit at all since you can't really argue dodging and blocking with speed equalized and Dura neg AP which cannot be used to block attacks
Grace for now, actually not yet. I guess I can move on to another match.
Grace ended a while ago.
 
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