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Its fine yeah
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Its fine yeah
Aren't they just the low and high ends of a snail?Theres a little mistake on the reference of common feats with the values it uses, I say them in this short thread: https://vsbattles.com/threads/refer...r-snails-when-it-should-have-only-one.188063/
From what I see in the calculations page: https://vsbattles.fandom.com/wiki/Calculations#Slow_Motion_CalculationsAren't they just the low and high ends of a snail?
@DontTalkDT @Mr. Bambu @Therefir @Damage3245Thank you. That can probably be added then.
Is somebody willing to add all of the following feats to our References for Common Feats page in a properly structured manner please? Or are any of them inappropriate?
https://vsbattles.com/threads/expanding-the-references-for-common-feats-page.128358/post-7447503
https://vsbattles.com/threads/expanding-the-references-for-common-feats-page.128358/post-7466319
So, I take it that it's completely fine for me to go ahead and add those to the page?Thank you. That can probably be added then.
Is somebody willing to add all of the following feats to our References for Common Feats page in a properly structured manner please? Or are any of them inappropriate?
https://vsbattles.com/threads/expanding-the-references-for-common-feats-page.128358/post-7447503
https://vsbattles.com/threads/expanding-the-references-for-common-feats-page.128358/post-7466319
So, I take it that it's completely fine for me to go ahead and add those to the page?
Has this been handled already?Yes. It would be really great and appreciated if you do so in a properly structured manner.![]()
Doesn't look like anything's been addedHas this been handled already?![]()
I have it prepared here:Has this been handled already?![]()
Surprised no one did this one before, but I wish to submit this one:
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Common feat: Destroying the Eiffel Tower
vsbattles.fandom.com
Destroying a submarine -> Object Destruction FeatsThere's this one too:
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Destroying a submarine
vsbattles.fandom.com
Covering the World in Clouds -> Weather FeatsWould like to add these please:
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Covering the world in clouds
vsbattles.fandom.com
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Covering the world in smoke
vsbattles.fandom.com
I renamed "Creating or destroying a pocket realm" header to just "Pocket Realm Feats" in the sandbox.Totally forgot I had this so I thought it should be submitted.
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Shaking Pocket Dimensions containing Various Celestial Bodies
vsbattles.fandom.com
While it was made for feats of shaking entire pocket dimensions of limited size, I believe it could also be used for shaking feats in a normal universe that extend to a given distance (ie the moon, the sun, etc).
In here it states that we can get AP from tearing off heads, but is there a calc for that?
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The question of the priority of LS and AP in battles
I had a question about how the LS advantage works and in what cases it allows one to gain the upper hand over a stronger opponent, and in what cases it doesn't. LS usually determined whether one character could immobilize another. However, I recently learned that a 10-Kilton character with LS...vsbattles.com
That's LS, my friend. It's missing the AP value for doing so.
For the Ripping off heads, it has two sections now: Attack Potency and Lifting Strength.![]()
A page for reference of common feats by Jasonsith
vsbattles.fandom.com
I added this on Miscellaneous, but I am not sure if it's the most appropriate section for it.Made a reference table for orbital velocities: https://vsbattles.fandom.com/wiki/U...ference_Calc:_Orbital_KE_of_Celestial_Objects
I think you might have missed this one; this was already agreed to be addedI'm surprised this hasn't been added to the page. Don't know if anyone's already put it forwards, but would putting this calculation on be alright? It's for pulverising a human being.
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Worm Calc: Gavel splatters people
vsbattles.fandom.com
It's been accepted for a while and seems simple enough
I renamed the "Crushing Feats" section to "Crushing and Pulverization Feats" and then added the calculation in question:I think you might have missed this one; this was already agreed to be added
Okay, I have applied the changes.
Nicely done, Butler.Thank you greatly.![]()
@Just a Random ButlerNicely done, Butler.
While we're at it, may I suggest we remove any strike-through text as well as the Digging up from the Underground section since it was rejected sometime back?
I can remove the Digging up header, but there are likely still pages linking to that specific section, so please edit those out if you come across them.Nicely done, Butler.
While we're at it, may I suggest we remove any strike-through text as well as the Digging up from the Underground section since it was rejected sometime back?
What should we do for pages that depend on that? Should we just leave the text without the calculation?I can remove the Digging up header, but there are likely still pages linking to that specific section, so please edit those out if you come across them.
I think if we come across any, we can remove the link while keeping the text since they would essentially be defunct, then contact the supporters and knowledgeable members to see if there are any alternative approaches that can be taken.What should we do for pages that depend on that? Should we just leave the text without the calculation?
It is too simplified.This calculation needs approval, but if it works it can be added to the References For Common Feats Page
Then what should be done instead?It is too simplified.
How so?It is too simplified.
There is too little for it to be accurate. You're using tensile strength which is good. But a torso is not a hollow cylinder, but I am not good at biology so I cannot suggest a replacement. You only used muscle tensile strength but forgot skin, bones (the spine), and more.How so?
This calculation needs approval, but if it works it can be added to the References For Common Feats Page
It is too simplified.
How so?
I suppose we should ping some calculation group members for this.There is too little for it to be accurate. You're using tensile strength which is good. But a torso is not a hollow cylinder, but I am not good at biology so I cannot suggest a replacement. You only used muscle tensile strength but forgot skin, bones (the spine), and more.
Force = Area x Tensile strength is wrong. Tensile strength makes sense, it is good to use here, but you are misapplying the idea of tensile strength. Tensile strength experiments are for uniformly, same density, objects, not for such a complex object such as this.
This is a very low number and we need to fix it.
Ant, would you do the honors, please?Thanks a massive lot for all of your help here, Butler.![]()
Would one of those be better in your opinion?There is too little for it to be accurate. You're using tensile strength which is good. But a torso is not a hollow cylinder, but I am not good at biology so I cannot suggest a replacement. You only used muscle tensile strength but forgot skin, bones (the spine), and more.
Force = Area x Tensile strength is wrong. Tensile strength makes sense, it is good to use here, but you are misapplying the idea of tensile strength. Tensile strength experiments are for uniformly, same density, objects, not for such a complex object such as this.
This is a very low number and we need to fix it.
That user will not be able to respond to this.Would one of those be better in your opinion?
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Neon White: Calculations Any%run
vsbattles.fandom.com
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Lee rips a walker in half
vsbattles.fandom.com
Were they banned?That user will not be able to respond to this.